Kamen Rider: Super Climax Heroes/Faiz: Difference between revisions
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![KRSCH Faiz Illustration.png](/images/thumb/6/6a/KRSCH_Faiz_Illustration.png/130px-KRSCH_Faiz_Illustration.png)
Base Form
![KRSCH Faiz Axel Form Illustration.png](/images/thumb/4/44/KRSCH_Faiz_Axel_Form_Illustration.png/130px-KRSCH_Faiz_Axel_Form_Illustration.png)
Axel Form
![KRSCH Faiz Blaster Form Illustration.png](/images/thumb/e/e6/KRSCH_Faiz_Blaster_Form_Illustration.png/130px-KRSCH_Faiz_Blaster_Form_Illustration.png)
Blaster Form
![KRSCH Faiz Support Attack Illustration.png](/images/thumb/2/25/KRSCH_Faiz_Support_Attack_Illustration.png/130px-KRSCH_Faiz_Support_Attack_Illustration.png)
Support Attack
(→DS: this move has both an unblockable and blockable component. its whiff is also a bit funky and i think it's worth describing in more depth) |
NightShyne (talk | contribs) (Faiz needed some actual love after the sorry excuse for a header was created.) |
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'''Kamen Rider Faiz''' does not have a dream, but he will fight for the dreams of others. | '''Kamen Rider Faiz''' does not have a dream, but he will fight for the dreams of others. | ||
Faiz sets a good baseline for the Riders of his series, style nonwithstanding. His strong neutral play in base form is bolstered and enforced by his specials; which largely share the property of being unblockable. And because that alone is pretty good, each Style only needs to add additional tools to let him play his game and make opponents abandon any dreams of an overly defensive one; a low bar he nonetheless far exceeds in all three forms. | |||
Maybe a little too far in one of them. | |||
<tabber> | <tabber> | ||
|-|Speed Up Style= | |-|Speed Up Style= | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:KRSCH_Faiz_icon.png|64px]] '''Kamen Rider Faiz (Speed Up)''' | | intro = [[file:KRSCH_Faiz_icon.png|64px]] '''Kamen Rider Faiz (Speed Up)''' blows past any guard the opponent can put up, forcing them to keep up or eat your ash. | ||
| pros = | | pros = | ||
* | * '''Confident Unblockables:''' Faiz Riders all come equipped with a wide array of unblockable attacks, and Faiz himself is no exception. With varying amounts of gimmick, but invariant power, use liberally. | ||
* '''Speed Up Style:''' Clock Up has a lot of offensive utility, from whiff punishing, to untouchable pressure, to combos that are effectively unburstable. | |||
* '''Two-In-One Style:''' Faiz Axel comes with the unique benefit of Power Up fighters: activating and deactivating Speed Up grants new, more powerful strings and cinematic specials, and more importantly resets his Guard Gauge and scaling. | |||
* '''Rule Breaker:''' Dropping the formalities: Did I forget to mention that Faiz alone can Speed Up while not a Kabuto Rider? Certainly, both Kabuto Riders that use Styles that aren't Clock Up can still do it, but treating Speed Up as a Power Up invalidates a supposed weakness of Speed Up: its lack of defensive utility. | |||
|cons = | |cons = | ||
* | * '''Speed Up Style:''' Clock Up's defensive utility is arguably among the...worst for...Battle Style...mechanics. Pfft. Sure. To be more accurate though... | ||
* '''Frugal Man's Power Up:''' Given what takes you out of Speed Up, and how much the opponent can do to you, you'll never be reaping the full reward in terms of Guard Gauge; two free refills. Realistically, you'll only ever need one, for the price of...needing less bar as a barrier to entry...and not necessarily costing the whole thing. (Wait, wasn't this supposed to be a downside?) | |||
* '''Banned Character:''' Yeah, from system mechanics alone, Faiz Axel breaks way too many system rules, and is agreed to be a little too much. Don't pick him in tournaments, kiddos. | |||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} |
Revision as of 17:59, 30 May 2024
Introduction
Kamen Rider Faiz does not have a dream, but he will fight for the dreams of others.
Faiz sets a good baseline for the Riders of his series, style nonwithstanding. His strong neutral play in base form is bolstered and enforced by his specials; which largely share the property of being unblockable. And because that alone is pretty good, each Style only needs to add additional tools to let him play his game and make opponents abandon any dreams of an overly defensive one; a low bar he nonetheless far exceeds in all three forms.
Maybe a little too far in one of them.
Playstyle
Playstyle
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Pros | Cons |
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Playstyle
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Pros | Cons |
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Form Select
![KRSCH Faiz Illustration.png](/images/thumb/6/6a/KRSCH_Faiz_Illustration.png/130px-KRSCH_Faiz_Illustration.png)
![KRSCH Faiz Axel Form Illustration.png](/images/thumb/4/44/KRSCH_Faiz_Axel_Form_Illustration.png/130px-KRSCH_Faiz_Axel_Form_Illustration.png)
![KRSCH Faiz Blaster Form Illustration.png](/images/thumb/e/e6/KRSCH_Faiz_Blaster_Form_Illustration.png/130px-KRSCH_Faiz_Blaster_Form_Illustration.png)
![KRSCH Faiz Support Attack Illustration.png](/images/thumb/2/25/KRSCH_Faiz_Support_Attack_Illustration.png/130px-KRSCH_Faiz_Support_Attack_Illustration.png)
Move List
Normal Moves
5LLL
5LLL
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5LHH
5LHH
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4/6LLL
4/6LLL
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4/6LHH
4/6LHH
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2/8LLL
28LLL
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2/8LH
28LH
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5HH
5HH
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6HHH
6HHH
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2/8HH
2/8HH
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Special Moves
5S
Faiz Shot
5S |
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DS
Faiz Edge
any direction + S |
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JS
Crimson Smash
jS |
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Universal Mechanics
Throw
Throw 4H 4H
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Dash Action
Dash Action Guard Dash Guard Dash
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Rider Art
Rider Art Flight Mode Flight Mode
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Style Action
Style Action Speed Up Speed Up
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Combos
Move List
Normal Moves
Axel 5LLLLLLLL
5LLLLLLLL
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Axel 4/6LLLLLLL
4/6LLLLLLL
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Axel 2/8LLL
2/8LLLLLLL
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Axel 5HHHHHHH
5HHHHHHH
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Axel 6HHHHH
6HHHHH
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Axel 2/8HHHHH
2/8HHHHH
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Special Moves
Axel 5S
Faiz Shot
5S |
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Axel DS
Crimson Smash
any direction + S |
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Axel JS
Faiz Edge
jS |
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Universal Mechanics
Axel Throw
Throw 4H 4H
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Combos
Move List
Normal Moves
Special Moves
Universal Mechanics
Blaster Throw
Throw 4H 4H
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Blaster Dash Action
Dash Action Air Dash Air Dash
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Blaster Rider Art
Rider Art Flight Mode Flight Mode
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Blaster Rider Art L
L During Flight Mode
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Blaster Rider Art H
H During Flight Mode
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Blaster Rider Art S
S During Flight Mode
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Blaster Style Action
Style Action Power Up Power Up
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