Kamen Rider: Super Climax Heroes/Femme: Difference between revisions
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Being a ''Ryuki'' Rider, Femme uses the Support Attack style, and does not have access to normal grounded special moves. Instead, she equips weapons at the cost of Rider Gauge; in particular, Femme has access to Sword Vent (which improves her heavy normals) and Guard Vent (which grants her temporary Super Armor). | Being a ''Ryuki'' Rider, Femme uses the Support Attack style, and does not have access to normal grounded special moves. Instead, she equips weapons at the cost of Rider Gauge; in particular, Femme has access to Sword Vent (which improves her heavy normals) and Guard Vent (which grants her temporary Super Armor). | ||
Femme stands out from the other ''Ryuki'' Riders in a few ways - some subtle and some more noticeable. Her lightning-quick, far-reaching normals both with and without her Sword Vent give her potent space control that can easily start combos, which combines well with her top-notch mobility thanks to her divekick cancels. More importantly, however, Femme has easily one of the strongest strikers in the game: her Contract Monster, Blancwing, summons a whirlwind directly around her opponent with an enormous number of active frames, giving her the freedom to extend combos, pressure the opponent's | Femme stands out from the other ''Ryuki'' Riders in a few ways - some subtle and some more noticeable. Her lightning-quick, far-reaching normals (both with and without her Sword Vent) give her potent space control that can easily start combos, which combines well with her top-notch mobility thanks to her divekick cancels. More importantly, however, Femme has easily one of the strongest strikers in the game: her Contract Monster, Blancwing, summons a whirlwind directly around her opponent with an enormous number of active frames, giving her the freedom to extend combos, pressure the opponent's Guard Gauge or even just take control of neutral. While these incredible strengths are somewhat held back by overall low damage and a weak defense modifier, Femme's offensive presence and mobility make her a force to be reckoned with. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:KRSCH_Femme_icon.png|64px]] '''Kamen Rider Femme''' is a speedy setplay-type character who uses her powerful normals to set up guard pressure situations with her striker, Blancwing. | | intro = [[file:KRSCH_Femme_icon.png|64px]] '''Kamen Rider Femme''' is a speedy setplay-type character who uses her powerful normals to set up guard pressure situations with her striker, Blancwing. | ||
| pros = | | pros = | ||
* '''Amazing Normals:''' Even putting aside the extra range and damage she gets with Sword Vent, Femme has some absolutely incredible normals that sport great range and speed | * '''Amazing Normals:''' Even putting aside the extra range and damage she gets with Sword Vent, Femme has some absolutely incredible normals that sport great range and speed, often confirming into meterless combos. | ||
* '''Unique Mobility:''' Thanks to an oversight in her j.S, Femme is able to utilise divekick cancels in order to perform something almost akin to a downward-angled airdash | * '''Unique Mobility:''' Thanks to an oversight in her j.S, Femme is able to utilise divekick cancels in order to perform something almost akin to a downward-angled airdash, giving her a great degree of freedom to move aggressively or defensively. | ||
* '''Powerful Pressure:''' Blancwing is an absolutely brolic striker that basically guarantees that | * '''Powerful Pressure:''' Blancwing is an absolutely brolic striker that basically guarantees that the opponent will have to deal with it when put in play, allowing Femme to establish or maintain offense in just about any situation. | ||
|cons = | |cons = | ||
* '''Poor Damage:''' Because ''Ryuki'' riders lack standard special moves, it's very difficult for them to cut off the opponent's red life without spending a resource. This especially hurts Femme, whose overall damage is fairly low despite her combo potential, meaning she will generally have to win more exchanges than many of her opponents. | * '''Poor Damage:''' Because ''Ryuki'' riders lack standard special moves, it's very difficult for them to cut off the opponent's red life without spending a resource. This especially hurts Femme, whose overall damage is fairly low despite her combo potential, meaning she will generally have to win more exchanges than many of her opponents. | ||
* '''Meter Hungry:''' Since Femme is so reliant on Blancwing to bolster her offence, she can be in serious trouble if she's ever caught without | * '''Meter Hungry:''' Since Femme is so reliant on Blancwing to bolster her offence, she can be in serious trouble if she's ever caught without Rider Gauge. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=KRSCH_Femme_Throw.png | |image=KRSCH_Femme_Throw.png | ||
|caption= | |caption= | ||
|name=Throw | |name=Throw | ||
|subtitle= | |subtitle=4H | ||
|data= | |data= | ||
{{AttackData-KRSCH | {{AttackData-KRSCH | ||
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{{MoveData | {{MoveData | ||
|image=KRSCH_Femme_RA.png | |image=KRSCH_Femme_RA.png | ||
|caption= | |caption=Super Jump | ||
|name=Rider Art | |name=Rider Art | ||
|subtitle= | |subtitle= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Standard Super Jump-type Rider Art. Costs .5 stocks of Rider Gauge. | |||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|image2=KRSCH_Femme_Support_Attack.png | |image2=KRSCH_Femme_Support_Attack.png | ||
|caption2= | |caption2=Support Attack | ||
|name= | |name=Style Action | ||
|subtitle= | |subtitle= | ||
|data= | |data= |
Revision as of 18:03, 1 June 2024
Introduction
Kamen Rider Femme is the only participant in Ryuki's Rider War that is a woman. Talk about nominative determinism.
Being a Ryuki Rider, Femme uses the Support Attack style, and does not have access to normal grounded special moves. Instead, she equips weapons at the cost of Rider Gauge; in particular, Femme has access to Sword Vent (which improves her heavy normals) and Guard Vent (which grants her temporary Super Armor).
Femme stands out from the other Ryuki Riders in a few ways - some subtle and some more noticeable. Her lightning-quick, far-reaching normals (both with and without her Sword Vent) give her potent space control that can easily start combos, which combines well with her top-notch mobility thanks to her divekick cancels. More importantly, however, Femme has easily one of the strongest strikers in the game: her Contract Monster, Blancwing, summons a whirlwind directly around her opponent with an enormous number of active frames, giving her the freedom to extend combos, pressure the opponent's Guard Gauge or even just take control of neutral. While these incredible strengths are somewhat held back by overall low damage and a weak defense modifier, Femme's offensive presence and mobility make her a force to be reckoned with.
Form Select
![KRSCH Femme Illustration.png](/images/thumb/6/6e/KRSCH_Femme_Illustration.png/130px-KRSCH_Femme_Illustration.png)
Move List
Normal Moves
5LLL
5LHH
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5LHH
5LHH
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4/6LL
4/6LL
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Shun 4/6LHH
4/6LHH
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2/8LL
2/8LL
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2/8LHH
2/8LH
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5HHH
5HHH
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6HHH
6HHH
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2/8HHH
2/8HHH
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jL
jL
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JH
jH
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During Sword Vent
Sword Vent 5LHHHH
5LHHHH (Sword Vent)
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Sword Vent 4/6LH
4/6LH (Sword Vent)
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Sword Vent 2/8LHHH
2/8LHHH (Sword Vent)
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Sword Vent 5HHHHH
5HHHHH (Sword Vent)
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Sword Vent 6HHHH
6HHHH (Sword Vent)
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Sword Vent 2/8HHH
2/8HHH (Sword Vent)
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Special Moves
5S
Sword Vent
5S |
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DS
Guard Vent
any direction + S |
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JS
Diving Kick
jS |
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Universal Mechanics
Throw
Throw
4H |
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Dash Action
Dash Action Air Dash Air Dash
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Rider Art
Rider Art Super Jump Super Jump
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Style Action
Style Action Support Attack Support Attack
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