Pokemon: Close Combat/HUD: Difference between revisions

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(added HUD page for pkmncc)
 
 
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[[Image:PKMNCC HUD Guide.png|center|720px]]
[[Image:PKMNCC HUD Guide.png|center|720px]]


=== '''1)''' Character Portrait ===
=== '''1)''' Round Count ===
Image of the player's selected character. Player 1's character is shown on the left and Player 2's character is shown on the right.
Shows how many rounds have been won by each player. Won rounds are filled in with a golden icon.
=== '''2)''' Round Count ===
 
Shows how many rounds have been won by each player. Won rounds are filled in with green.
=== '''2)''' Combo Counter ===
=== '''3)''' Health Bar ===
Shows how much health each character has remaining. You will lose a round if this bar runs out.
=== '''4)''' Timer ===
Shows how much time is left in a given round. The standard amount of time is 60 seconds, or 1 minute.
=== '''5)''' Combo Counter ===
Shows how many hits you have done in a certain combo. Flashes red on counterhit.
Shows how many hits you have done in a certain combo. Flashes red on counterhit.


==Roadmap==
=== '''3)''' Endurance Bar ===
{{#lst:Mizuumi Wiki:Roadmap|PKMNCC}}
Shows how much endurance each character has remaining. Guard break your opponent by lowering their endurance to zero.
 
=== '''4)''' Health Bar ===
Shows how much health each character has remaining. The round ends when a player's bar runs out.
 
=== '''5)''' Timer ===
Shows how much time is left in a given round. The standard amount of time is 60 seconds.
 
=== '''6)''' Meter Bar ===
Each blue bar below the health bar represents one stock of meter, up to a maximum of three. Spend meter to perform special maneuvers.
 


{{Navbox-PKMNCC|center|}}
{{Navbox-PKMNCC|center|}}


[[Category:Pokemon: Close Combat]]
[[Category:Pokemon: Close Combat]]

Latest revision as of 11:11, 12 June 2024

Heads-Up Display Elements

PKMNCC HUD Guide.png

1) Round Count

Shows how many rounds have been won by each player. Won rounds are filled in with a golden icon.

2) Combo Counter

Shows how many hits you have done in a certain combo. Flashes red on counterhit.

3) Endurance Bar

Shows how much endurance each character has remaining. Guard break your opponent by lowering their endurance to zero.

4) Health Bar

Shows how much health each character has remaining. The round ends when a player's bar runs out.

5) Timer

Shows how much time is left in a given round. The standard amount of time is 60 seconds.

6) Meter Bar

Each blue bar below the health bar represents one stock of meter, up to a maximum of three. Spend meter to perform special maneuvers.


General
Controls
FAQ
HUD
Training Mode
Netplay
Gallery
System
Patch Notes
Links
Characters
Bewear
Blaziken
Breloom
Chesnaught
Falinks
G. Zapdos
Great Tusk
Heracross
Medicham
Mienshao
Poliwrath
Primeape
Scrafty
Toxicroak