Million Arthur: Arcana Blood/Eternal Flame: Difference between revisions
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*Fastest movement (Run/Airdash) in the game | *Fastest movement (Run/Airdash) in the game | ||
*Very good frame data with a range of fast buttons, large stagger windows and lots of + frames | *Very good frame data with a range of fast buttons, large stagger windows and lots of + frames | ||
*Insane corner carry | *Insane corner carry, Normal throw is a godpress and 236XX will cover an absurd distance on hit. | ||
*Great mixup with tick throw/63214D | *Great mixup with tick throw/63214D | ||
*Dash, 2B, 2C, and 236X can low profile | *Dash, 2B, 2C, and 236X can low profile | ||
*Can self-stack fire element for consistently high damage | *Can self-stack fire element for consistently high damage | ||
*High base damage elemental super (623XX) | *High base damage elemental super (623XX) | ||
*Bionic arm | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
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*Signifcant non-cancellable dash startup | *Signifcant non-cancellable dash startup | ||
*Buttons are overall not great at contesting neutral, especially air to air | *Buttons are overall not great at contesting neutral, especially air to air | ||
*Command grab is the only throw in the game that can be rolled through. | |||
*Bad backwards movement | *Bad backwards movement | ||
*DP can be made to whiff easily | *DP can be made to whiff easily | ||
|- | |- | ||
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{{MoveData | {{MoveData | ||
|image=MAAB_EF_236.png | |image=MAAB_EF_236.png | ||
|caption= | |caption=Grand Viper | ||
|name=Back Blow | |name=Back Blow | ||
|input=236A/B/C | |input=236A/B/C | ||
|data= | |data= | ||
{{AttackData-MAAB | {{AttackData-MAAB | ||
|version=236A | |version=236A | ||
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|startSca= | |startSca= | ||
|comboSca= | |comboSca= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-MAAB | {{AttackData-MAAB | ||
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}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">236A/B/C~236A/B/C</font> ====== | ====== <font style="visibility:hidden" size="0">236A/B/C~236A/B/C</font> ====== | ||
{{MoveData | {{MoveData | ||
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|startSca= | |startSca= | ||
|comboSca= | |comboSca= | ||
|description=Knocks down on hit | |description=Knocks down on hit. Not invincible. pretty much exclusively a combo tool, but has absurd corner carry | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">623XX</font> ====== | ====== <font style="visibility:hidden" size="0">623XX</font> ====== | ||
{{MoveData | {{MoveData | ||
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|startSca= | |startSca= | ||
|comboSca= | |comboSca= | ||
|description=Full screen punish and combo ender Requires matchup knowledge/ proper assists to punish consistently, as void will pass through the opponent, leaving her a full screen away unless she puts herself in the corner. | |description=Full screen punish and combo ender Requires matchup knowledge/ proper assists to punish consistently, as void will pass through the opponent, usually leaving her a full screen away unless she puts herself in the corner. | ||
}} | }} | ||
}} | }} | ||
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*(on crouch) 5AA > 5C > 5D > run up > 6C > jc > j.C > j.D '''(5519)''' | *(on crouch) 5AA > 5C > 5D > run up > 6C > jc > j.C > j.D '''(5519)''' | ||
Meterless crouch confirm. | Meterless crouch confirm. | ||
*623B>dl j.C> 6c>jc>j.B>jc>j.B>j.D | |||
Combo off of meterless reversal. | |||
====Corner==== | ====Corner==== | ||
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====Midscreen==== | ====Midscreen==== | ||
2 Mana, 100 Meter: | 2 Mana, 100 Meter: | ||
*5AA > 2C(1) > 5C > | *5AA > 2C(1) > 5C > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > airdash j.B > j.C > land 6C> jc > j.C > j.D '''(7781)''' | ||
*5AA > 5C > 2C(1) > 5C > Mercenary > dash 5C > 236XX '''(7989)''' | *5AA > 5C > 2C(1) > 5C > Mercenary > dash 5C > 236XX '''(7989)''' | ||
*5AA > 6C > 623C > Mercenary > airdash j.C > land 623XX '''(9821)''' | *5AA > 6C > 623C > Mercenary > airdash j.C > land 623XX '''(9821)''' | ||
2 Mana, 200 Meter: | 2 Mana, 200 Meter: | ||
*5A > 5B > 5C > | *5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > airdash j.B > j.C > land 623XX '''(10754)''' | ||
*5A > 5B > 5C > | *5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > airdash j.B > j.C > land 5AA > 5C > 236XX '''(9760)''' | ||
4 Mana, 200 Meter: | 4 Mana, 200 Meter: | ||
*5A > 5B > 5C > | *5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > j.623B > Mercenary > airdash j.C > land 623XX '''(12849)''' | ||
*5AA > 2C(1) > 5C > | *5AA > 2C(1) > 5C > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > j.623B > Mercenary > land > 236XX '''(11090)''' | ||
*5A > 5B > 5C > | *5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > j.623B > Balin > airdash j.C > land 623XX '''(12448)''' | ||
*5A > 5B > 5C > | *5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > 6C > 5D > 2C(1) > 5C > 623A(1) > Balin > land 5C > 236XX '''(9614)''' | ||
*63214D > Mercenary > | *63214D > Mercenary > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > airdash j.B > j.C > land 623XX '''(9145)''' | ||
Midscreen unblockable confirm. | Midscreen unblockable confirm. | ||
====Corner==== | ====Corner==== | ||
2 Mana 100 Meter: | 2 Mana 100 Meter: |
Latest revision as of 03:20, 6 May 2023
Profile
- EN Name: Void Eternal Flame
- JP Name: 虚無型エターナル・フレイム
- Voice Actress: Juri Nagatsuma
- Element: Fire
- Health: 19500
Overview
Close-to-midrange character with many large normals. Has the fastest run speed in the game. A large majority of her moveset procs the fire element, allowing her to get combos involving the elemental damage multiplier quite easily.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Recommended Support Knights
- Evaline: 1-cost ice assist, gives Eternal Flame a projectile to use, lets her combo off her J.D and confirm off it, and lets her counter hit with 5D for corner carry
- Enide: 1-cost wind assist that, when pair with Evaline, lets Eternal Flame get easy corner carry and gives her more opportunities to confirm into her high damage corner routes
- Balin: 2-cost fire assist, can be used as a good combo tool to add more damage and also functions as an addition neutral tool. Also lets you do DP+Assist as a defensive option
- Mordred: 3-cost fire assist, used purely for augmenting her already high damage output. Trades flexibility and consistency for the ability to meter dump for high damage
Normal Moves
5A
5A
|
---|
5AA
5AA
|
---|
5AAA
5AAA
|
---|
5AAAA
5AAAA
|
---|
5AAAAA
5AAAAA
|
---|
5B
5B
|
---|
5C
5C
|
---|
6C
6C
|
---|
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
Elemental Attacks
5D
Melt
5D |
---|
2D
Phosphorus
2D |
---|
j.D
Blaze
j.D |
---|
Throws
5/6B+C
Forward Throw
5/6B+C |
---|
4B+C
Back Throw
4B+C |
---|
j.B+C
Air Throw
j.B+C |
---|
Special Moves
236A/B/C
Back Blow
236A/B/C |
---|
236A/B/C~236A/B/C
Heat Scorcher
236A/B/C during Back Blow |
---|
623A/B/C
Heat Inferno
623A/B/C |
---|
63214D
Heat Burst
63214D |
---|
Million Skill
236XX
Blazing Hands
236XX |
---|
623XX
Magic Turret
623XX |
---|
Million Excalibur
World Blaze-Out
214XX |
---|
Combos
Solo Combos
Midscreen
- 5AAAAA (3706)
Autocombo for hard knockdown and meter gain.
- 5AA > 5C > 2C(1) > 5C > 236B > 236C (4625)
Highest damage advantageous 5A confirm with no resource usage. (5AA>6C>623C does 18 more damage, but resets to neutral.)
- 5AA > 5C > 2C(1) > 5C > 236XX (6190)
High damage solo super confirm.
- 5AA > 5C > 2C(1) > 5C > 236XX > EB > 236XX (8327)
300 meter combo. Microdash may be needed if not close to corner.
- 5AA > 6C > jc > j.C > j.D > IAD (4347)
j.D knockdown from midscreen 5A.
- (on crouch) 5AA > 5C > 5D > run up > 6C > jc > j.C > j.D (5519)
Meterless crouch confirm.
- 623B>dl j.C> 6c>jc>j.B>jc>j.B>j.D
Combo off of meterless reversal.
Corner
- 5AA > 6C > 5D > 6C > 623XX (7016-7464)
Final damage depends on how close you can get before the 6C.
- 63214D > microdash > 6C > 5D > 6C > jc > j.C > j.D (3955)
Highest damage meterless solo unblockable combo with knockdown.
- 63214D > microdash > 6C > 5D > 5C > 236XX (5725)
- 63214D > microdash > 6C > 5D > 6C > 623XX (6723)
Support Knight Combos
Midscreen
2 Mana, 100 Meter:
- 5AA > 2C(1) > 5C > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > airdash j.B > j.C > land 6C> jc > j.C > j.D (7781)
- 5AA > 5C > 2C(1) > 5C > Mercenary > dash 5C > 236XX (7989)
- 5AA > 6C > 623C > Mercenary > airdash j.C > land 623XX (9821)
2 Mana, 200 Meter:
- 5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > airdash j.B > j.C > land 623XX (10754)
- 5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > airdash j.B > j.C > land 5AA > 5C > 236XX (9760)
4 Mana, 200 Meter:
- 5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > j.623B > Mercenary > airdash j.C > land 623XX (12849)
- 5AA > 2C(1) > 5C > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > j.623B > Mercenary > land > 236XX (11090)
- 5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > land 623XX > j.623B > Balin > airdash j.C > land 623XX (12448)
- 5A > 5B > 5C > Evaine > dash Enide > dash 6C > 623A > 6C > 5D > 2C(1) > 5C > 623A(1) > Balin > land 5C > 236XX (9614)
- 63214D > Mercenary > Evaine > dash Enide > dash 6C > iad j.C > land 623XX > airdash j.B > j.C > land 623XX (9145)
Midscreen unblockable confirm.
Corner
2 Mana 100 Meter:
- 5AA > 2C(1) > 5C > 623B > Mercenary > land 5C > 236XX (8413)
- 63214D > microdash > 6C > 5D > 2C(1) > 5C > 623A(1) > Balin > land 5C > 236XX (7652)
- 63214D > microdash > 6C > 5D > 2C(1) > 5C > 623A(1) > Balin > airdash j.C > land 623XX (8760)
Videos
- Eternal Flame Basic Combos by Agalnarok (2018)
- Eternal Flame official combo video A by Square Enix (2017)
- Eternal Flame official combo video B by Square Enix (2017)
- Eternal Flame arcade combo from Nico Nico (2017)
Colors
Note: Colors 20 and 21 were pre-order exclusives for JP PSN and Amazon respectively. Unfortunately, they aren't selectable on Steam without the use of Cheat Engine.
External Links
- Twitter hashtag: #MAAB_EF