Million Arthur: Arcana Blood/Bisclavret: Difference between revisions
(→Recommended Support Knights: Reorganized, added more recommendations) |
|||
(One intermediate revision by one other user not shown) | |||
Line 12: | Line 12: | ||
==Overview== | ==Overview== | ||
Aggressive pressure character with explosive damage and a strong | Aggressive pressure character with explosive damage and a strong mixup game. Has a number of options for keeping the opponent where she wants them. Can control the direction her elemental attack moves with left or right. Her forward super jump has a lot of forward momentum and helps her close in on her opponent. She can also cling to the wall for an additional jump in the corner. Unfortunately, Million arthur's strong defensive mechanics hurt bisclavret arguably more than any other character, as she struggles to address rolls and | ||
===Strengths/Weaknesses=== | |||
{| | |||
|-style="text-align:left;" | |||
! Strengths !! Weaknesses | |||
|- style="vertical-align:top;text-align:left" | |||
| style="width: 50%;"| | |||
*Great mix-up and reset potential. the only character able to unconditionally combo off of their throw midscreen once you have the clean hit timing down | |||
*easy bake air unblockable resets with 236D and j.236X. | |||
*one of the only characters able to threaten air techs with a reset | |||
*can set up unblockables with assist>5[D] | |||
*instant overhead in j.D | |||
| style="width: 50%;"| | |||
*Poor neutral makes her gameplan hard to execute on | |||
*stepdash+ stubby normals means she struggles to punish rolls, and can even by punished by them if she commits to a bad setup. | |||
|- | |||
|} | |||
===Recommended Support Knights=== | ===Recommended Support Knights=== | ||
<!-- Summary goes here --> | <!-- Summary goes here --> | ||
Line 20: | Line 38: | ||
*'''Clone Elle''' | *'''Clone Elle''' | ||
:A cheap projectile that allows easy pickups after j.Ds from weird heights. Confirms into IAD j.D at range. | :A cheap projectile that allows easy pickups after j.Ds from weird heights. Confirms into IAD j.D at range. | ||
*'''Summer Evaine''' | *'''Summer Evaine''' | ||
:Good space control and acts as a cost effective combo extender after 5D. | :Good space control and acts as a cost effective combo extender after 5D. | ||
Line 690: | Line 706: | ||
<!--List combos, use numpad notation over English move names.--> | <!--List combos, use numpad notation over English move names.--> | ||
===Solo Combos=== | ===Solo Combos=== | ||
5AA j.D 5A jc j.B jc j.B j.C j. | '''<code>5AA > j.D > 5A > jc > j.B > jc > j.B > j.C > j.236C</code> (5446)''' | ||
:Bisclavret's most basic solo bnb. The j.236C can be cancelled into super for more damage. | |||
:Use j.236A instead at higher hitstun decay. It's faster but deals slightly less damage. | |||
'''<code>2AA > 2B > 6C > 236D</code> (4110)''' | |||
:A quick side swap with a good knockdown. | |||
:When backed against the wall 236D can be followed up with <code>5A > 5B > 5C > 66</code> | |||
:the <code>2A > 2B > 6C</code> sequence can also route into 5D > assist > etc or even just jc into a basic air combo. | |||
'''<code>CH 5C > 5[D] > 5A > 5C > 66</code> (6670)''' | |||
:Confirm into charged 5D for big damage. Can route into 236D or j.A after 5[D]. | |||
'''<code>5A > 2B > 236C > 5A > 5C > 236XX</code> (7732)''' | |||
:A slightly more optimized way to route into a high air hit 5C via 236C. At a certain height, 5C will combo into a sweetspot 236XX. | |||
:In the corner, sweet spot 236XX can be followed up with 5A > 236D to recorner the opponent and get oki. At certain distances from the wall, 236XX will not side switch | |||
===Support Knight Combos=== | |||
'''<code>5AA > j.B > assist > etc</code>''' | |||
:Finding an assist to use after 5AA > j.B both on block and hit is an important part of Bisclavert's assist loadout. | |||
:Ex assists: Enide <code>66 > 5A > 5C > 66</code>, Clone Elle, Foible Elle, Tor, Magic Guild | |||
5A | '''<code>Throw > Sweet spot 5[D] > Tor > 9 > dl j.Enide > 66 j.D > land 5A > 5C > 66</code> (6550)''' | ||
:Corners the opponent with good oki from midscreen if thrown towards the closest wall. A cheaper version exists with Evaine instead of Tor but it requires some precise delays. | |||
*5AAAA perodod jD | |||
*Throw 5D(charge) EB jD assist followups | |||
*5A 5B 236xx EB jD assist followups | |||
==Videos== | ==Videos== |
Latest revision as of 09:51, 21 September 2023
Profile
- EN Name: Type II Bisclavret
- JP Name: 第二型ビスクラヴレット
- Voice Actress: Shiori Izawa
- Element: Fire
- Health: 21500
Bisclavret was cursed by a wizard to forever be a wolf, but she's into it so it's cool.
Overview
Aggressive pressure character with explosive damage and a strong mixup game. Has a number of options for keeping the opponent where she wants them. Can control the direction her elemental attack moves with left or right. Her forward super jump has a lot of forward momentum and helps her close in on her opponent. She can also cling to the wall for an additional jump in the corner. Unfortunately, Million arthur's strong defensive mechanics hurt bisclavret arguably more than any other character, as she struggles to address rolls and
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Recommended Support Knights
1 Mana
- Clone Elle
- A cheap projectile that allows easy pickups after j.Ds from weird heights. Confirms into IAD j.D at range.
- Summer Evaine
- Good space control and acts as a cost effective combo extender after 5D.
- Supporter Enide
- Gives bisclavret a cheap air combo ender that doesn't force a side switch. ex
j.B > j.C > j.Enide > 66 j.D > land 5A > 5C > 66
- Pairs well with Evaine extensions
2 Mana
- Clone Magic Guild Arthur
- Useful both as a strong neutral tool and an easy combo extension.
- Type II Tor
- Amazing combo tool for Bisclavert. Leads into
IAD j.D > land 5A > etc
and combos off of practically anything: a sour spot throw > 5[D], j.236X to prevent the side swap, 236D, and max range 2C.
- Otherwordly Akira Ono
- Great for lockdown and space control. Bisclavret can cover the gap in this assist's blockstun with 1/2/3D, providing so much blockstun Bisclavret can dash up and land a guard crush 5[D] on opponents who lack the resources to guard cancel.
3 Mana
- Type II Peridod
Fun combo routes after 236D
Normal Moves
5A
5A
|
---|
5AA
5AA
|
---|
5AAA
5AAA
|
---|
5AAAA
5AAAA
|
---|
5B
5B
|
---|
5C
5C
|
---|
6C
6C
|
---|
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
Elemental Attacks
5[D]
Home-Run Swing
5D |
---|
1/2/3D
Angry Earth
1/2/3D |
---|
j.D
Burning Wheel
j.D |
---|
Throws
5/6B+C
Forward Throw
5/6B+C |
---|
4B+C
Back Throw
4B+C |
---|
j.B+C
Air Throw
j.B+C |
---|
Special Moves
236A/B/C
Rapid Hunt
236A/B/C |
---|
623A/B/C
Hammer Tornado
623A/B/C |
---|
j.236A/B/C
Hungry Time
j.236A/B/C |
---|
236D
Chain Bomber
236D |
---|
Million Skill
236XX
Strong Hammer
236XX |
---|
623XX
Hammer Cyclone
623XX |
---|
Million Excalibur
Double Hammer Destruction
214XX |
---|
Combos
Solo Combos
5AA > j.D > 5A > jc > j.B > jc > j.B > j.C > j.236C
(5446)
- Bisclavret's most basic solo bnb. The j.236C can be cancelled into super for more damage.
- Use j.236A instead at higher hitstun decay. It's faster but deals slightly less damage.
2AA > 2B > 6C > 236D
(4110)
- A quick side swap with a good knockdown.
- When backed against the wall 236D can be followed up with
5A > 5B > 5C > 66
- the
2A > 2B > 6C
sequence can also route into 5D > assist > etc or even just jc into a basic air combo.
CH 5C > 5[D] > 5A > 5C > 66
(6670)
- Confirm into charged 5D for big damage. Can route into 236D or j.A after 5[D].
5A > 2B > 236C > 5A > 5C > 236XX
(7732)
- A slightly more optimized way to route into a high air hit 5C via 236C. At a certain height, 5C will combo into a sweetspot 236XX.
- In the corner, sweet spot 236XX can be followed up with 5A > 236D to recorner the opponent and get oki. At certain distances from the wall, 236XX will not side switch
Support Knight Combos
5AA > j.B > assist > etc
- Finding an assist to use after 5AA > j.B both on block and hit is an important part of Bisclavert's assist loadout.
- Ex assists: Enide
66 > 5A > 5C > 66
, Clone Elle, Foible Elle, Tor, Magic Guild
Throw > Sweet spot 5[D] > Tor > 9 > dl j.Enide > 66 j.D > land 5A > 5C > 66
(6550)
- Corners the opponent with good oki from midscreen if thrown towards the closest wall. A cheaper version exists with Evaine instead of Tor but it requires some precise delays.
- 5AAAA perodod jD
- Throw 5D(charge) EB jD assist followups
- 5A 5B 236xx EB jD assist followups
Videos
- Bisclavret official combo video A by Square Enix (2017)
- Bisclavret official combo video B by Square Enix (2017)
Colors
Note: Colors 20 and 21 were pre-order exclusives for JP PSN and Amazon respectively. Unfortunately, they aren't selectable on Steam without the use of Cheat Engine.
External Links
- Twitter hashtag: #MAAB_BC