Glove on Fight 2: Gleam of Force: Difference between revisions
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| community = [https://discord.com/invite/5bR74Nskd8 Discord Server] | | community = [https://discord.com/invite/5bR74Nskd8 Discord Server] | ||
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! rowspan="1" {{!}} Download | |||
{{!}} [https://mega.nz/file/AcV0VCRI#6ovhAtJBaV7nHkcjB6J7eOSu9wOmXR5drkuLMHrYR3c 1.3.2.0 Easy Pack] | |||
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Latest revision as of 21:14, 27 August 2023
Glove on Fight 2: Gleam of Force is the sequel to the doujin fighter Glove on Fight (2002), both developed by French Bread. Unlike the original, this game features an all-original cast of characters drawn by Harukaze Namikai and an all-new story mode. It released in Japan on August 18th, 2008.
Glove on Fight (2002) was used to test programming routines and functions that would later be used in Melty Blood. Gleam of Force expands on the mechanics to create a unique fighter closer to a 'boxing game'. There is no universal jump, crouch or grab. Defense is countered through INFIGHT, activated by holding a dash into your opponent, which stuns them and temporarily buffs your character to allow for more freeform combos. This INFIGHT system, along with parries, serves as the basis for most neutral interactions, creating a neutral heavily reliant on proper movement, reactions and a combo game that's closer to a Stylish Action Game.
If you want to know more or try playing this game, please consider joining our discord!
Glove on Fight 2: Gleam of Force (GOF2) | |
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Developers | |
Shunpu-Tei-Ko-Bo | |
Publishers | |
Systems |
PC |
Online Play |
Hosting via IP adresses |
Delay Based netcode | |
Player Resources | |
Old English Wikidot | |
Community Channels | |
Download | 1.3.2.0 Easy Pack |
Wiki Roadmap
As of now, tools for recording hitboxes have not been developed.
30% complete | ||
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Completed | In Progress |
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