Million Arthur: Arcana Blood/Snow White: Difference between revisions
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<!--Insert character overview: archetype, strengths, weaknesses, etc.--> | <!--Insert character overview: archetype, strengths, weaknesses, etc.--> | ||
Token grappler. Absurdly slow, absurdly large hurtboxes, bad frame data, 61F step dash... There are too many things wrong with this character. | Token grappler. Absurdly slow, absurdly large hurtboxes, bad frame data, 61F step dash... There are too many things wrong with this character. | ||
She is the worst character in the game | |||
But her command grab supers hurt and her buttons are big so there's always a chance. | But her command grab supers hurt and her buttons are big so there's always a chance. | ||
===Strengths/Weaknesses=== | ===Strengths/Weaknesses=== | ||
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*Good mixup with a large range command throw | *Good mixup with a large range command throw | ||
*Command throw is a high single hit attack, great at ignoring guts | *Command throw is a high single hit attack, great at ignoring guts | ||
*Ice EB | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
*Movement options are horrendous. Awful step dash, roll does not travel far and is slower than other characters, air dashes don't cover any distance | *Movement options are horrendous. Awful step dash, roll does not travel far and is slower than other characters, air dashes don't cover any distance | ||
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*Entirely reliant on assists for neutral game | *Entirely reliant on assists for neutral game | ||
*Command grabs are usually either too slow or too short depending on the version used. | *Command grabs are usually either too slow or too short depending on the version used. | ||
*command grabs are the ONLY special move in the whole game which cannot be special cancelled with level 2 or 3 assists, | *command grabs are the ONLY special move in the whole game which cannot be special cancelled with level 2 or 3 assists, putting a hard limit on their damage | ||
*Losing matchups vs most of the cast | *Losing matchups vs most of the cast | ||
*The Step Dash | |||
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|startSca= | |startSca= | ||
|comboSca= | |comboSca= | ||
|description=Huge range, Good for neutral abare. Causes sliding on hit | |description=Huge range, Good for neutral abare. Causes sliding on hit. easily low profiled or crouched. | ||
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|startSca= | |startSca= | ||
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|description=Command grab. 0F after flash | |description=Command grab. 0F after flash. This is the good command grab. | ||
}} | }} | ||
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Latest revision as of 09:26, 21 September 2023
Profile
- EN Name: Unique Snow White
- JP Name: 特異型スノーホワイト
- Voice Actors: Sora Amamiya and Akio Otsuka (Kobito-san)
- Element: Ice
- Health: 24500
After hearing about the two "historians" from the future, the dwarves sign Snow White up for the tournament without her consent in order to record her beauty in the Akashic records. Many hijinks ensue.
Overview
Token grappler. Absurdly slow, absurdly large hurtboxes, bad frame data, 61F step dash... There are too many things wrong with this character. She is the worst character in the game But her command grab supers hurt and her buttons are big so there's always a chance.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Recommended Support Knights
1 Mana
- Eneade
- Fast attack with a large hitbox. Can be used for abare in neutral. Often seen with Hawkeye for combo conversion potential. Can be used to combo off rising j.A
2 Mana
- Techno-smith Arthur
- When your anti air is 24F and you need people to stop accidentally safe-jumping you
- Scathach
- Can be used for counter-poking. High health restoration on raw hit synergises with Snow White's large HP pool.
- Lancelot
- Okizeme and counter-poke tool. Sometimes the only way to stop people running over you.
3 Mana
- Pharseria
- To make every hit count. Synergises well with Snow White's ability to use EB
Normal Moves
5A
5A
|
---|
5AA
5AA
|
---|
5AAA
5AAA
|
---|
5AAAA
5AAAA
|
---|
5B
5B
|
---|
5C
5C
|
---|
5C
6B
|
---|
5C
6C
|
---|
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
j.C
j.2C
|
---|
Elemental Attacks
5D
Ice Straight
5D |
---|
2D
Ice Tower
2D |
---|
j.D
Ice Hammer
j.D |
---|
Throws
5/6B+C
Forward Throw
5/6B+C |
---|
4B+C
Back Throw
4B+C |
---|
j.B+C
Air Throw
j.B+C |
---|
Special Moves
360A/B/C
Sevens' Driver
360A/B/C |
---|
236A/B/C
Grand Bash
236A/B/C |
---|
623A/B/C
Sevens' Buster
623A/B/C |
---|
236D
Frost Cry
236D |
---|
623D
Muscle Resist
623D (while guarding) |
---|
Million Skill
360XX
Sevens' Shadow Dynamic
360XX |
---|
236XX
Heat-up Great
236XX |
---|
Million Excalibur
Sevens' Shadow Galactic
214XX |
---|
Combos
Solo Combos
- 5AAAA
- Auto-combo for meter gain
- 5AAA 2D 5D 236B
- Meterless combo for damage
- 6C 2D delay 5D 236C
- Anti-air combo
- 6B 2D 5D 236B
- Overhead combo
Support Knight Combos
- 5AA 2C Eneade Hawkeye sj.2C 5AAA 236A (3 Mana)
- Mid screen combo off Eneade support into auto-combo
- 5AAA 2D Eneade Hawkeye jump delay j.D 5C 2C 236XX (3 Mana, 100 Meter)
- Requires corner, Super ender
- j.A Enide j.B 2B j.B j.2C 5AAA 236A (1 Mana)
- Requires corner, Rising overhead combo
- 5AA 2C A+B+C 2B j.B j.2C 5AA j.B delay j.2C 5AA 5C Phalseria (3 Mana, 100 Meter)
- Mid-screen EB combo into Phalseria
Videos
- Snow White official combo video A by Square Enix (2017)
- Snow White official combo video B by Square Enix (2017)
Colors
Note: Colors 20 and 21 were pre-order exclusives for JP PSN and Amazon respectively. Unfortunately, they aren't selectable on Steam without the use of Cheat Engine.
Color 1
Color 2
Color 3
Color 4
Color 5
Color 6
Color 7
Color 8
Color 9
Color 10
Color 11
Color 12
Color 13
Color 14
Color 15
Color 16
Color 17
Color 18
Color 19
Color 20
Color 21
External Links
- Twitter hashtag: #MAAB_SW