Idol Showdown: Difference between revisions
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{{FP Wide Icon|small=1|image=IS Moona Icon.png|link=/Collabs#Moona Hoshinova|text=Moona Hoshinova}} | {{FP Wide Icon|small=1|image=IS Moona Icon.png|link=/Collabs#Moona Hoshinova|text=Moona Hoshinova}} | ||
{{FP Wide Icon|small=1|image=IS Azki Icon.png|link=/Collabs#AZKi|text=AZKi}} | {{FP Wide Icon|small=1|image=IS Azki Icon.png|link=/Collabs#AZKi|text=AZKi}} | ||
{{FP Wide Icon|small=1|image=IS Subaru Icon.png|link=/Collabs# | {{FP Wide Icon|small=1|image=IS Subaru Icon.png|link=/Collabs#Subaru_Oozora|text=Subaru Oozora}} | ||
{{FP Wide Icon|small=1|image=IS Fauna Icon.png|link=/Collabs# | {{FP Wide Icon|small=1|image=IS Fauna Icon.png|link=/Collabs#Fauna_Ceres|text=Fauna Ceres}} | ||
</div> | </div> | ||
}} | }} | ||
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| developer = Besto Game Team | | developer = Besto Game Team | ||
| system = [https://store.steampowered.com/app/1742020/Idol_Showdown/ PC (Steam)] | | system = [https://store.steampowered.com/app/1742020/Idol_Showdown/ PC (Steam)] | ||
| website | | website = [https://twitter.com/IdolShowdown X (fka Twitter)] | ||
| website2 = [https://www.youtube.com/@IdolShowdown Youtube] | |||
| netcode = Rollback Netcode | | netcode = Rollback Netcode | ||
| netcode2 = 1v1 Public/Private Lobbies | | netcode2 = 1v1 Public/Private Lobbies | ||
| resources = | | resources = | ||
| community = [https://discord.gg/N6PsF5rxym Discord Server] | | community = '''[https://discord.gg/N6PsF5rxym Discord Server]''' | ||
| float = None | | float = None | ||
| width = 97% | | width = 97% |
Latest revision as of 22:37, 14 May 2024
Idol Showdown is a fighting game featuring personalities from Hololive Production, a VTuber agency created by Cover Corporation. It is being developed by Besto Game Team, and was released worldwide on May 5th, 2023 for PC.
Idols
Idol Showdown (IS) | |
---|---|
Developers |
Besto Game Team |
Systems | |
Official Websites | |
Youtube | |
Online Play |
Rollback Netcode |
1v1 Public/Private Lobbies | |
Community Channels |
Official News
June 13, 2024 - Patch Version 4.0.10
Patch v4.0.10
- Online
- Added more stability for public/private lobbies
- Fixed issue where Elo will be lost in private lobbies
- Fixed issue of persisting ports (during repeated lobby rejoins) causing hard crashes
- Gameplay
- All Throws no longer grant counterhit SC
- Aki:
- 214 L/M - Bugfix: resolved issue where the beam could sometimes come out from the Icon even while Aki was being hit.
- Suisei:
- Resolved issue where Suisei would be knocked out at an inconsistent angle after a grab move that released her in midair.
- EX: Suisei's 236H
- Kiara:
- Call-in: Bugfix, When performed out of a corner, Kiara will now correctly spawn behind the player
- Rebinding
- Fixed CSS not giving P2 UI controls if P2 opened rebinding screen.
- Fixed P1/P2 CSS cursors overlapping rebinding screen
- Fixed Rebinding screen not giving P2 UI controls if P1 switches to it's tab.
- Minor Rebinding screen UI tweaks
IS Wiki Roadmap
Click here for character page roadmaps.
41% complete | ||
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Page | Completed | To-do | % | |
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Controls |
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100% | ||
FAQ |
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100% | ||
Glossary |
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75% | |
HUD & UI |
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100% | ||
System |
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75% | |
Resources |
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75% | |
Game Data |
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50% | |
Collabs |
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75% | |
Virtual Frontier |
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70% |