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| | intro = [[file:KRSCH_OOO_icon.png|64px]] '''Kamen Rider OOO (BuraKaWani Combo)''' slithers into close range and obliterates his opponents. | | | intro = [[file:KRSCH_OOO_icon.png|64px]] '''Kamen Rider OOO (BuraKaWani Combo)''' slithers into close range and obliterates his opponents. |
| | pros = | | | pros = |
| * '''Infinite Combo:''' TaToBa Combo, OOO's base form in this Style, has access to an infinite combo. This especially helps a lot for building the meter required to activate Power Up. | | * '''Infinite Combo:''' TaToBa Combo has access to an infinite, which is especially helpful for building the meter required to activate Power Up. |
| * '''Ridiculous Damage:''' BuraKaWani's strings build a lot of meter and deal massive damage. They can be made even more deadly by using Power Up as a cancel to reset damage scaling. | | * '''Ridiculous Damage:''' BuraKaWani's strings build a lot of meter and deal massive damage. They can be made even more deadly by using Power Up as a cancel to reset damage scaling. |
| * '''Speed:''' BuraKaWani has exceedingly quick movement on the ground, as well as a unique Zig Zag Dash Rider Art to cover a lot of distance while evading attacks. | | * '''Speed:''' BuraKaWani has exceedingly quick movement on the ground, as well as a unique Zig-Zag Dash Rider Art to cover a lot of distance while evading attacks. |
| * '''Power Up Style:''' Power Up Style characters are universally capable of refreshing their Guard Gauge and damage scaling by transforming. | | * '''Power Up Style:''' Power Up Style characters are universally capable of refreshing their Guard Gauge and damage scaling by transforming. |
| |cons = | | |cons = |
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| | intro = [[file:KRSCH_OOO_icon.png|64px]] '''Kamen Rider OOO (PuToTyra Combo)''' uses the power of dinosaurs to do unblockables. | | | intro = [[file:KRSCH_OOO_icon.png|64px]] '''Kamen Rider OOO (PuToTyra Combo)''' uses the power of dinosaurs to do unblockables. |
| | pros = | | | pros = |
| * '''Infinite Combo:''' TaToBa Combo, OOO's base form in this Style, has access to an infinite combo. This especially helps a lot for building the meter required to activate Power Up. | | * '''Infinite Combo:''' TaToBa Combo has access to an infinite, which is especially helpful for building the meter required to activate Power Up. |
| * '''High Damage:''' Though PuToTyra doesn't deal quite as much damage as BuraKaWani, it's plenty strong in its own right, dealing lots of damage in single hits. | | * '''High Damage:''' Though PuToTyra doesn't deal quite as much damage as BuraKaWani, it's plenty strong in its own right, dealing lots of damage in single hits. |
| * '''Difficult to Contest:''' Thanks to Flight Mode and a retreating armored attack, attacking into PuToTyra is very difficult, to the point that it's common for in-fighters to really struggle. | | * '''Difficult to Contest:''' Thanks to Flight Mode and a retreating armored attack, attacking into PuToTyra is very difficult, to the point that it's common for in-fighters to really struggle. |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack. | | ====== <font style="visibility:hidden" size="0">Tatoba jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Tatoba_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| }} | | }} |
| }} | | }} |
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| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |
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| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |
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|
| |
|
| ====== <font style="visibility:hidden" size="0">Tatoba Style Action</font> ====== | | ====== <font style="visibility:hidden" size="0">Tatoba Style Action</font> ====== |
| | <tabber> |
| | |-|Form Change= |
| {{MoveData | | {{MoveData |
| |image= | | |image=KRSCH_OOO_Tatoba_FMC_SA.png |
| |caption=Form Change | | |caption=Form Change |
| |name=Style Action | | |name=Style Action |
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| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |
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| }} | | }} |
| }} | | }} |
| | |-|Power Up= |
|
| |
|
| ====== <font style="visibility:hidden" size="0">Tatoba Power Up Style Action</font> ======
| |
| {{MoveData | | {{MoveData |
| |image=KRSCH_Putotyra_SA.png | | |image=KRSCH_OOO_Tatoba_PWR_Putotyra_SA.png |
| |caption=Power Up | | |caption=BuraKaWani Combo |
| | |image2=KRSCH_OOO_Tatoba_PWR_Putotyra_SA.png |
| | |caption2=PuToTyra Combo |
| |name=Style Action | | |name=Style Action |
| |subtitle=Power Up Style Only | | |subtitle=Power Up |
| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |
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| |hitadv= | | |hitadv= |
| |description= | | |description= |
| By pressing <u>Style Action</u>, OOO transforms into his selected form (the reptile-based BuraKaWani Combo, or the dinosaur-based berserk PuToTyra Combo) at the cost of 3 stocks of the Rider Gauge. Doing so also refreshes damage scaling and the Guard Gauge. | | By pressing <u>Style Action</u>, OOO transforms into his selected form (the reptile-based BuraKaWani Combo, or the dinosaur-based PuToTyra Combo) at the cost of 3 stocks of the Rider Gauge. Doing so also refreshes damage scaling and the Guard Gauge. |
| }} | | }} |
| }} | | }} |
| | </tabber> |
|
| |
|
| == Combos == | | == Combos == |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack. | | ====== <font style="visibility:hidden" size="0">Tajador jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Tajador_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| }} | | }} |
| }} | | }} |
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| |image=KRSCH_OOO_Tajador_RA.png | | |image=KRSCH_OOO_Tajador_RA.png |
| |caption=Flight Mode | | |caption=Flight Mode |
| | |image2=KRSCH_OOO_Tajador_RA_L.png |
| | |caption2=L Attack |
| | |image3=KRSCH_OOO_Tajador_RA_H.png |
| | |caption3=H Attack |
| | |image4=KRSCH_OOO_Tajador_RA_S.png |
| | |caption4=S Attack |
| |name=Rider Art | | |name=Rider Art |
| |subtitle= | | |subtitle= |
| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=Rider Art |
| |damage= | | |damage= |
| |guard=N/A | | |guard=N/A |
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| |hitadv= | | |hitadv= |
| |description= | | |description= |
| Upon pressing Rider Art, OOO enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and OOO has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate. | | Upon pressing Rider Art, OOO enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and OOO has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate. |
| }} | | }} |
| }}
| | {{AttackData-KRSCH |
| | | |version=~L |
| ====== <font style="visibility:hidden" size="0">Tajador Rider Art L</font> ======
| | |header=no |
| {{MoveData | |
| |image=KRSCH_OOO_Tajador_RA_L.png
| |
| |caption= | |
| |name=L during Flight Mode
| |
| |subtitle= | |
| |data=
| |
| {{AttackData-KRSCH
| |
| |damage= | | |damage= |
| |guard=Y | | |guard=Y |
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| A horizontal swipe with a dead zone underneath OOO. Mostly outclassed by RA H for this purpose. | | A horizontal swipe with a dead zone underneath OOO. Mostly outclassed by RA H for this purpose. |
| }} | | }} |
| }}
| |
| ====== <font style="visibility:hidden" size="0">Tajador Rider Art H</font> ======
| |
| {{MoveData
| |
| |image=KRSCH_OOO_Tajador_RA_H.png
| |
| |caption=
| |
| |name=H during Flight Mode
| |
| |subtitle=
| |
| |data=
| |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=~H |
| | |header=no |
| |damage= | | |damage= |
| |guard=Y | | |guard=Y |
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| An axe kick that reliably hits the whole space underneath OOO during Flight Mode. | | An axe kick that reliably hits the whole space underneath OOO during Flight Mode. |
| }} | | }} |
| }}
| |
|
| |
| ====== <font style="visibility:hidden" size="0">Tajador Rider Art S</font> ======
| |
| {{MoveData
| |
| |image=KRSCH_OOO_Tajador_RA_S.png
| |
| |caption=
| |
| |name=S during Flight Mode
| |
| |subtitle=
| |
| |data=
| |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=~S |
| | |header=no |
| |damage= | | |damage= |
| |guard=N | | |guard=N |
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| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack. | | ====== <font style="visibility:hidden" size="0">Latorata jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Latorata_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| }} | | }} |
| }} | | }} |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
|
| |
| jH is identical to this attack.
| |
| }} | | }} |
| }} | | }} |
|
| |
|
| === Special Moves ===
| | ====== <font style="visibility:hidden" size="0">Gatakiriba jH</font> ====== |
| ====== <font style="visibility:hidden" size="0">Gatakiriba 5S</font> ====== | |
| {{MoveData | | {{MoveData |
| |image=KRSCH_OOO_Gatakiriba_5S.png | | |image=KRSCH_OOO_Gatakiriba_jL.png |
| |caption= | | |caption= |
| |input=5S | | |name=jH |
| |name=Head Attack | | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| | }} |
| | }} |
| | |
| | === Special Moves === |
| | ====== <font style="visibility:hidden" size="0">Gatakiriba 5S</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Gatakiriba_5S.png |
| | |caption= |
| | |input=5S |
| | |name=Head Attack |
| |subtitle= | | |subtitle= |
| |data= | | |data= |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack. | | ====== <font style="visibility:hidden" size="0">Shauta jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Shauta_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| }} | | }} |
| }} | | }} |
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| |description= | | |description= |
| OOO holds out his leg. A standard jumping attack with active frames until landing. | | OOO holds out his leg. A standard jumping attack with active frames until landing. |
|
| |
| jH is identical to this attack.
| |
| }} | | }} |
| }} | | }} |
|
| |
|
| === Special Moves ===
| | ====== <font style="visibility:hidden" size="0">Sagozou jH</font> ====== |
| ====== <font style="visibility:hidden" size="0">Sagozou 5S</font> ====== | |
| {{MoveData | | {{MoveData |
| |image=KRSCH_OOO_Sagozou_5S.png | | |image=KRSCH_OOO_Sagozou_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his leg. Identical to jL in every way. |
| | }} |
| | }} |
| | |
| | === Special Moves === |
| | ====== <font style="visibility:hidden" size="0">Sagozou 5S</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Sagozou_5S.png |
| |caption= | | |caption= |
| |input=5S | | |input=5S |
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| |description= | | |description= |
| OOO holds out his fist. Does not have active frames until landing, and can whiff if it's done too early off the ground, but still a useful jumping attack. | | OOO holds out his fist. Does not have active frames until landing, and can whiff if it's done too early off the ground, but still a useful jumping attack. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack. | | ====== <font style="visibility:hidden" size="0">Burakawani jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Burakawani_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out his fist. Identical to jL in every way. |
| }} | | }} |
| }} | | }} |
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| |description= | | |description= |
| OOO holds out the axe. Does not have active frames until landing and can whiff if it's done early, but still a useful jumping attack. | | OOO holds out the axe. Does not have active frames until landing and can whiff if it's done early, but still a useful jumping attack. |
| | }} |
| | }} |
|
| |
|
| jH is identical to this attack, except that it plays a different sound on hit, for some reason. | | ====== <font style="visibility:hidden" size="0">Putotyra jH</font> ====== |
| | {{MoveData |
| | |image=KRSCH_OOO_Putotyra_jL.png |
| | |caption= |
| | |name=jH |
| | |subtitle= |
| | |data= |
| | {{AttackData-KRSCH |
| | |damage= |
| | |guard=Y |
| | |startup= |
| | |active= |
| | |recovery= |
| | |blockadv= |
| | |hitadv= |
| | |description= |
| | OOO holds out the axe. Mostly identical to jL, but plays a different sound effect on hit. |
| }} | | }} |
| }} | | }} |
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| |image=KRSCH_OOO_Putotyra_RA.png | | |image=KRSCH_OOO_Putotyra_RA.png |
| |caption=Flight Mode | | |caption=Flight Mode |
| | |image2=KRSCH_OOO_Putotyra_RA_L.png |
| | |caption2=L Attack |
| | |image3=KRSCH_OOO_Putotyra_RA_H.png |
| | |caption3=H Attack |
| | |image4=KRSCH_OOO_Putotyra_RA_S.png |
| | |caption4=S Attack |
| |name=Rider Art | | |name=Rider Art |
| |subtitle= | | |subtitle= |
| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=Rider Art |
| |damage= | | |damage= |
| |guard=Y | | |guard=Y |
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| |hitadv= | | |hitadv= |
| |description= | | |description= |
| Upon pressing Rider Art, OOO enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and OOO has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate. | | Upon pressing Rider Art, OOO enters Flight Mode until the button is released. While hovering, the Rider Gauge slowly drains, and OOO has access to moves exclusive to Flight Mode. Requires (but does not consume) 1 stock of Rider Gauge to initiate. |
| }} | | }} |
| }}
| |
|
| |
| ====== <font style="visibility:hidden" size="0">Putotyra Rider Art L</font> ======
| |
| {{MoveData
| |
| |image=KRSCH_OOO_Putotyra_RA_L.png
| |
| |caption=
| |
| |name=L During Flight Mode
| |
| |subtitle=
| |
| |data=
| |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=~L |
| | |header=no |
| |damage= | | |damage= |
| |guard=Y | | |guard=Y |
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|
| |
|
| }} | | }} |
| }}
| |
|
| |
| ====== <font style="visibility:hidden" size="0"> Rider Art H</font> ======
| |
| {{MoveData
| |
| |image=KRSCH_OOO_Putotyra_RA_H.png
| |
| |caption=
| |
| |name=H During Flight Mode
| |
| |subtitle=
| |
| |data=
| |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=~H |
| | |header=no |
| |damage= | | |damage= |
| |guard=Y | | |guard=Y |
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|
| |
|
| }} | | }} |
| }}
| |
|
| |
| ====== <font style="visibility:hidden" size="0">Putotyra Rider Art S</font> ======
| |
| {{MoveData
| |
| |image=KRSCH_OOO_Putotyra_RA_S.png
| |
| |caption=
| |
| |name=S During Flight Mode
| |
| |subtitle=
| |
| |data=
| |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| | |version=~S |
| | |header=no |
| |damage= | | |damage= |
| |guard=N | | |guard=N |
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| |data= | | |data= |
| {{AttackData-KRSCH | | {{AttackData-KRSCH |
| |damage= | | |damage=N/A |
| |guard=N/A | | |guard=N/A |
| |startup= | | |startup= |