Pokemon: Close Combat/Primeape: Difference between revisions
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==Normals== | ==Normals== | ||
{{MoveData | |||
|input = 5A | |||
|image = PKMNCC_Primeape_5A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 1 | |||
|guard = Mid | |||
|cancel = 5AA, 3A, Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 6 | |||
|active = 3 | |||
|recovery = 14 | |||
|advantage = -1 [3] | |||
|description= Primeape swipes with their hand. | |||
}} | |||
}} | |||
{{MoveData | |||
|input = 5AA | |||
|image = PKMNCC_Primeape_5AA.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 1 | |||
|guard = Mid | |||
|cancel = 3A, Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 6 | |||
|active = 3 | |||
|recovery = 16 | |||
|advantage = -3 [1] | |||
|description= Primeape swipes with their other hand. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = 4A | |||
|image = PKMNCC_Primeape_4A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 3 | |||
|guard = Mid | |||
|cancel = Special | |||
|invul = Air Attack | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 11 | |||
|active = 10 | |||
|recovery = 13 | |||
|advantage = -1 [-3] | |||
|description= Primeape kicks above their head. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = 6A | |||
|image = PKMNCC_Primeape_6A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 2 + 2 | |||
|guard = Mid | |||
|cancel = Special, 4/6C | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 8, 11 | |||
|active = 5, 6 | |||
|recovery = 17, 15 | |||
|advantage = 1 [-1] | |||
|description= Primeape punches horizontally twice. | |||
*Only the first hit can be cancelled. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = 2A | |||
|image = PKMNCC_Primeape_2A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 3 | |||
|guard = Mid | |||
|cancel = | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 10 | |||
|active = 19 | |||
|recovery = 11 | |||
|advantage = +7 [-10] | |||
|description= Primeape launches forwards with a kick. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = 3A | |||
|image = PKMNCC_Primeape_3A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 2 | |||
|guard = Low | |||
|cancel = | |||
|invul = | |||
|property = Knockdown | |||
|cost = | |||
<!------------> | |||
|startup = 10 | |||
|active = 10 | |||
|recovery = 34 | |||
|advantage = +44 [-24] | |||
|description= Primeape delivers a sweeping kick. | |||
}} | |||
}} | |||
==Specials== | ==Specials== | ||
==EX Moves== | ==EX Moves== |
Revision as of 12:19, 3 August 2023
Introduction
Apes together strong.
Primeape is a rushdown character who is very laughable at range, but a menace once he's up close and personal. |
Pick if you like | Avoid if you dislike |
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Stats
Health | Guard Heatlh | Fastest Attack | Walkspeed | Prejump |
---|---|---|---|---|
25 | 10 | 5A (5f) | 4.3 / -3.5 | 6 |
Normals
5A
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5AA
|
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4A
|
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6A
|
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2A
|
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3A
|
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Specials
EX Moves
Super
Throws
Character Page Progress
table
Roadmap
95% complete | ||
|
In Progress / Completed | To-do |
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