Pokemon: Close Combat/Primeape: Difference between revisions
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{{MoveData | |||
|input = j5A | |||
|image = PKMNCC_Primeape_JA.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 3 | |||
|guard = High | |||
|cancel = Special | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 11 | |||
|active = 15 | |||
|recovery = 6 | |||
|advantage = +15 [+13] | |||
|description= Primeape performs a jumping kick. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|input = j8A | |||
|image = PKMNCC_Primeape_J8A.png | |||
|caption = | |||
|hitbox = | |||
|hitboxcaption = | |||
|linkname= | |||
|data = | |||
{{AttackData-PKMNCC | |||
|version = | |||
|subtitle = | |||
|damage = 4 | |||
|guard = High | |||
|cancel = | |||
|invul = | |||
|property = | |||
|cost = | |||
<!------------> | |||
|startup = 9 | |||
|active = 18 | |||
|recovery = 6 | |||
|advantage = +20 [+20] | |||
|description= Primeape performs a jumping punch. | |||
*Longer range horizontally and faster compared to j5A, albeit less rewarding as an air-to-air. | |||
}} | |||
}} | |||
<br> | |||
==Specials== | ==Specials== |
Revision as of 12:38, 3 August 2023
Introduction
Apes together strong.
Primeape is a rushdown character who is very laughable at range, but a menace once he's up close and personal. |
Pick if you like | Avoid if you dislike |
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Stats
Health | Guard Heatlh | Fastest Attack | Walkspeed | Prejump |
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25 | 10 | 5A (5f) | 4.3 / -3.5 | 6 |
Normals
5A
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5AA
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4A
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6A
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2A
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3A
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j5A
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j8A
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Specials
Ape Rush
5B |
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Fierce Upper
6B |
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Beat 'Em Up
2B |
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Skull Pound
jB |
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EX Moves
Super
Throws
Character Page Progress
table
Roadmap
95% complete | ||
|
In Progress / Completed | To-do |
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