Kamen Rider: Super Climax Heroes/Kaixa: Difference between revisions
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Kaixa
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'''Kamen Rider Kaixa''' is the loathsome semi-friend of [[Kamen Rider: Super Climax Heroes/Faiz|Faiz]], and an all-around total jerk. | '''Kamen Rider Kaixa''' is the loathsome semi-friend of [[Kamen Rider: Super Climax Heroes/Faiz|Faiz]], and an all-around total jerk. | ||
Kaixa's an offensive powerhouse with some flexibility. He has access to advancing normals that start full combos, an incredibly fast rekka-type special move, a quick unblockable air projectile, and the rare ability to play completely meterlessly while he does all of that. | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
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* '''Speed and Range:''' Kaixa's 2L is an extremely strong advancing attack, and his 5S rekka starter is extremely fast, so he's comfortable applying pressure at any distance. | * '''Speed and Range:''' Kaixa's 2L is an extremely strong advancing attack, and his 5S rekka starter is extremely fast, so he's comfortable applying pressure at any distance. | ||
* '''Plays Completely Meterless:''' Because he doesn't need his Rider Gauge for combos or to access a critical neutral tool, he can use it freely to enhance his already-strong neutral and pressure and go over the top. | * '''Plays Completely Meterless:''' Because he doesn't need his Rider Gauge for combos or to access a critical neutral tool, he can use it freely to enhance his already-strong neutral and pressure and go over the top. | ||
* '''High Average Damage:''' Kaixa doesn't have access to an infinite or highly practical touch of death | * '''High Average Damage:''' Kaixa doesn't have access to an infinite or highly practical touch of death, but his already-useful single moves (rekka, jS) deal huge damage, and he's always able to get into a full combo. | ||
|cons = | |cons = | ||
* '''Weird Jumping Attacks:''' Kaixa doesn't have a normal jumping attack. His closest thing is jL | * '''Weird Jumping Attacks:''' Kaixa doesn't have a normal jumping attack. His closest thing is jL, but it bounces him upward on startup and can throw off his positioning. This makes it a little awkward for Kaixa to go to the air in some scenarios. | ||
* '''Defense:''' Although he is very able to fight from disadvantage, Kaixa can't relax on defense. | * '''Defense:''' Although he is very able to fight from disadvantage, Kaixa can't relax on defense. He takes extra damage, and can't bail out his Guard Gauge once it's spent. | ||
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Revision as of 11:57, 27 May 2024
Introduction
Kamen Rider Kaixa is the loathsome semi-friend of Faiz, and an all-around total jerk.
Kaixa's an offensive powerhouse with some flexibility. He has access to advancing normals that start full combos, an incredibly fast rekka-type special move, a quick unblockable air projectile, and the rare ability to play completely meterlessly while he does all of that.
Playstyle
Form Select
Move List
Normal Moves
5LLL
5LLL
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5LH
5LH
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46LLL
4/6LLL
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46LHHH
4/6LHHH
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28LLLL
2/8LLLL
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28LH
2/8LH
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5HH
5HH
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6HH
6HH
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28HH
2/8H
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Assault Mode
Assault 5L
5LLLLLLL (Assault Mode)
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Assault 5LHH
5LHH (Assault Mode)
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Special Moves
5S
Kaixa Blaygun Rapid Slash
5S |
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DS
Kaixa Blaygun Slash
any direction + S |
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JS
Gold Smash
jS |
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Universal Mechanics
Throw
Throw
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Dash Action
Dash Action
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Rider Art
Rider Art
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Style Action
Style Action
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Combos
- 2LL > [5HH] repeat x5 > RC > 6S
- 2LL > [5HH] repeat x5 > 2HHS
- 2LL > [5HH] repeat x5 > Rider Finale
- Standard link combo. 5HH's ground bounce is untechable, so it can be looped up to 4 additional times after any launch.
- [5HH > RC > 6S] serves as a damage ender. Ending instead with 2HHS leaves the opponent with some red health, but grants an Instant Charge and makes this combo build just shy of a full Rider Gauge on its own.
- jH (3 hits) > land > RA > 5SSSS
- Kaixa is able to combo from his jH projectile if he's able to land all three of its hits. 5S is the most consistent option as it is his fastest attack, but it's possible sometimes to link 5HH.