Idol Showdown/Aki Rosenthal: Difference between revisions

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(→‎Special Attacks: Test consolidation)
(→‎Normal Moves: Added descriptions and changed the guard directions (all tested))
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki stomps the ground near her. Surprisingly not a low.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki waves above her heard with one of her twintails. Decent anti-air
  }}
  }}
}}  
}}  
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  {{AttackData-IS
  {{AttackData-IS
  |damage=
  |damage=
  |guard=Mid
  |guard=Mid, Mid
  |startup=
  |startup=
  |active=
  |active=
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki attacks with both palms outstretched and then summons Mukirose for a giant stomp that groundbounces.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki attacks above her head with her hands. This move does not have much range and will whiff on some low-profiles, but it is a decent anti-air.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki flips one of her twintails for a decently ranged attack that is jump cancellable. This move is a decent anti-air, but it will whiff on some low-profiles.
  }}
  }}
}}
}}
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  {{AttackData-IS
  {{AttackData-IS
  |damage=
  |damage=
  |guard=Mid
  |guard=Low, Mid
  |startup=
  |startup=
  |active=
  |active=
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki hits the ground near her with her hand and then summons Mukirose for a giant kick that wallbounces. Mukirose's kick whiffs on crouchers.
  }}
  }}
}}
}}
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  {{AttackData-IS
  {{AttackData-IS
  |damage=
  |damage=
  |guard=Mid
  |guard=Low
  |startup=
  |startup=
  |active=
  |active=
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Sweep
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Can hit crouchers as an instant overhead while rising.
  }}
  }}
}}
}}
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  {{AttackData-IS
  {{AttackData-IS
  |damage=
  |damage=
  |guard=High
  |guard=Mid, Mid, Mid
  |startup=
  |startup=
  |active=
  |active=
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki stabs in front of herself with her twintails three times. Longest-ranged of her air normals with a good number of active frames. Great for keeping the opponent out and will also hit crouchers, although it is not an overhead.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki performs an axe kick. Causes a hard knockdown on air hit.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Dive kick. Causes a techable knockdown on air hit.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki spins with her twintails for a decently ranged attack that vacuums the opponent on hit or block.
  }}
  }}
}}
}}
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  |advHit=
  |advHit=
  |advBlock=
  |advBlock=
  |description=
  |description=Aki flips one of her twintails for a long-ranged, jump cancellable attack that visually looks very similar to 2M. However, it has a large deadzone in front of Aki and only actually hits at a very specific range. This move can also anti-air at that range, but it's not a hitbox for the entire rising portion of the animation.
  }}
  }}
}}
}}

Revision as of 01:52, 8 May 2023

IS Aki Profile.jpg

IS Aki Logo.png

Half-Elf From Another World - Magical Pressure From Afar

Introduction

Aki graces the stage with her otherworldly space control and evasive movement. She can summon the all-mighty Mukirose to assist her in battle.

Normal Moves

Standing Normals

5L
5L
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki stomps the ground near her. Surprisingly not a low.

5M
5M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki waves above her heard with one of her twintails. Decent anti-air

5H
5H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid, Mid

- - - - -

None

Aki attacks with both palms outstretched and then summons Mukirose for a giant stomp that groundbounces.

Crouching Normals

2L
2L
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki attacks above her head with her hands. This move does not have much range and will whiff on some low-profiles, but it is a decent anti-air.

2M
2M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki flips one of her twintails for a decently ranged attack that is jump cancellable. This move is a decent anti-air, but it will whiff on some low-profiles.

2H
2H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Low, Mid

- - - - -

None

Aki hits the ground near her with her hand and then summons Mukirose for a giant kick that wallbounces. Mukirose's kick whiffs on crouchers.

3H
3H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Low

- - - - -

None

Sweep

Jumping Normals

j.L
j.L
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

High

- - - - -

None

Can hit crouchers as an instant overhead while rising.

j.M
j.M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid, Mid, Mid

- - - - -

None

Aki stabs in front of herself with her twintails three times. Longest-ranged of her air normals with a good number of active frames. Great for keeping the opponent out and will also hit crouchers, although it is not an overhead.

j.H
j.H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

High

- - - - -

None

Aki performs an axe kick. Causes a hard knockdown on air hit.

Command Normals

j.2M
Aki-Drill
j.2M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Dive kick. Causes a techable knockdown on air hit.

6M
Twin Tail Hook
6M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki spins with her twintails for a decently ranged attack that vacuums the opponent on hit or block.

3M
Aki-Chopper
3M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Aki flips one of her twintails for a long-ranged, jump cancellable attack that visually looks very similar to 2M. However, it has a large deadzone in front of Aki and only actually hits at a very specific range. This move can also anti-air at that range, but it's not a hitbox for the entire rising portion of the animation.

Universal Mechanics

Throw
Throw
L+M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

Mid

- - - - -

None

Overhead
Overhead
M+H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
-

High

- - - - -

None

Special Attacks

236L/M/H
Good Boy
236L/M/H
Bad Boy
Bad Boy
Hey Baby!
Hey Baby!
Version Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
236L - - - - - - -

None

236M - - - - - - -

None

236H - - - - - - -

None

  • Using Hypnotic Hips causes the next projectile to home in on the opponent.
214L
Muki Fist!
214L
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

214M
Muki Pound!
214M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

214H
Muki Knock-Up!
214H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

22L
Elven Flash
22L
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

22M
Elven Flash (Vertical)
22M
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

22H
Elven Hyper Flash
22H
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

22S
Hypnotic Hips
22S
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

j.S
Going Down
j.S
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

Super Star Attack

Bottoms Up!
236S
Damage Guard Startup Active Recovery Adv. on Block Adv. on Hit Invulnerability
- - - - - - -

None

Combos

General

Mid-screen

Corner

Matchups

Vs. Ayame
Matchup advice goes here.

External Resources

Colors

Original Outfit
Cosplay 1
Cosplay 2
Cosplay 3
Cosplay 4
Cosplay 5
Cosplay 6

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