Pokemon: Close Combat/Primeape: Difference between revisions
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|advantage = -1 [3] | |advantage = -1 [3] | ||
|description= Primeape swipes with their hand. | |description= Primeape swipes with their hand. | ||
*Primeape's fastest button, and most consistent combo starter. | |||
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|advantage = -3 [1] | |advantage = -3 [1] | ||
|description= Primeape swipes with their other hand. | |description= Primeape swipes with their other hand. | ||
*Combo filler allowing Primeape more time to confirm 5A. | |||
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|advantage = -1 [-3] | |advantage = -1 [-3] | ||
|description= Primeape kicks above their head. | |description= Primeape kicks above their head. | ||
*Go-to antiair normal. | |||
*Primeape's most damaging cancellable attack, ideal for punishes. | |||
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|description= Primeape punches horizontally twice. | |description= Primeape punches horizontally twice. | ||
*Only the first hit can be cancelled. | *Only the first hit can be cancelled. | ||
*Primeape's best standard horizontal poke, but has a lot of recovery due to the second hit always coming out. | |||
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|advantage = +7 [-10] | |advantage = +7 [-10] | ||
|description= Primeape launches forwards with a kick. | |description= Primeape launches forwards with a kick. | ||
*Incredible active frames makes this move much better when hit later into the animation. | |||
*Doing this attack from afar or as the opponent wakes up allows for pressure on block and combos on hit. | |||
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|advantage = +44 [-24] | |advantage = +44 [-24] | ||
|description= Primeape delivers a sweeping kick. | |description= Primeape delivers a sweeping kick. | ||
*Standard combo ender off 5AA, builds a bar of meter. | |||
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|advantage = +15 [+13] | |advantage = +15 [+13] | ||
|description= Primeape performs a jumping kick. | |description= Primeape performs a jumping kick. | ||
*Primeape's go-to jump-in. | |||
*Can cancel into jB for additional high hits, or to combo from an air-to-air. | |||
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Revision as of 12:59, 3 August 2023
Introduction
Apes together strong.
Primeape is a rushdown character who is very laughable at range, but a menace once he's up close and personal. |
Pick if you like | Avoid if you dislike |
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Stats
Health | Guard Heatlh | Fastest Attack | Walkspeed | Prejump |
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25 | 10 | 5A (5f) | 4.3 / -3.5 | 6 |
Normals
5A
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5AA
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4A
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6A
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2A
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3A
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j5A
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j8A
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Specials
Ape Rush
5B |
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Fierce Upper
6B |
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Beat 'Em Up
2B |
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Skull Pound
jB |
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EX Moves
Savage Upper
623B |
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Furious Stomp
28B |
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Super
Rampage
624B |
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Throws
Forward Throw
6C |
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Back Throw
4C |
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Character Page Progress
table
Roadmap
95% complete | ||
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In Progress / Completed | To-do |
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