Pokemon: Close Combat/Falinks: Difference between revisions
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{{MoveData | {{MoveData | ||
|input = 5A | |input = 5A | ||
|subtitle = [[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_5A.png | |image = PKMNCC_Falinks_5A.png | ||
|caption = | |caption = | ||
Line 76: | Line 77: | ||
{{MoveData | {{MoveData | ||
|input = 4A | |input = 4A | ||
|subtitle = [[File:4.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_4A2.png | |image = PKMNCC_Falinks_4A2.png | ||
|caption = | |caption = | ||
Line 116: | Line 118: | ||
{{MoveData | {{MoveData | ||
|input = 6A | |input = 6A | ||
|subtitle = [[File:6.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_6A.png | |image = PKMNCC_Falinks_6A.png | ||
|caption = | |caption = | ||
Line 153: | Line 156: | ||
{{MoveData | {{MoveData | ||
|input = 2A (with Big Link) | |input = 2A (with Big Link) | ||
|subtitle = [[File:2.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_2A (throwLink).png | |image = PKMNCC_Falinks_2A (throwLink).png | ||
|caption = Watch your Head | |caption = Watch your Head | ||
Line 189: | Line 193: | ||
{{MoveData | {{MoveData | ||
|input = 2A | |input = 2A | ||
|subtitle = [[File:2.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_2A.png | |image = PKMNCC_Falinks_2A.png | ||
|caption = | |caption = | ||
Line 250: | Line 255: | ||
|startup = 41 | |startup = 41 | ||
|active = 5 | |active = 5 | ||
|recovery = 70 | |recovery = 70 | ||
|specialRecovery = | |specialRecovery = | ||
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{{MoveData | {{MoveData | ||
|input = 3A (with Lil Link) | |input = 3A (with Lil Link) | ||
|subtitle = [[File:3.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_3A (throwLink).png | |image = PKMNCC_Falinks_3A (throwLink).png | ||
|caption = Watch your Toes | |caption = Watch your Toes | ||
Line 301: | Line 305: | ||
|input = 3A | |input = 3A | ||
|image = PKMNCC_Falinks_3A.png | |image = PKMNCC_Falinks_3A.png | ||
|subtitle = [[File:3.png]][[File:PKMNCC_A.png]] | |||
|caption = | |caption = | ||
|hitbox = PKMNCC_Falinks_3AHitbox.png | |hitbox = PKMNCC_Falinks_3AHitbox.png | ||
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{{MoveData | {{MoveData | ||
|input = 5A/2A/j5A while Lil Link is Deployed | |input = 5A/2A/j5A while Lil Link is Deployed | ||
|subtitle = [[File:PKMNCC_A.png]]/[[File:2.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_LLA.png | |image = PKMNCC_Falinks_LLA.png | ||
|caption = | |caption = | ||
Line 371: | Line 377: | ||
{{MoveData | {{MoveData | ||
|input = j5A | |input = j5A | ||
|subtitle = [[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_j5A1.png | |image = PKMNCC_Falinks_j5A1.png | ||
|caption = Absolutely TERRIFYING after a Super. Literal Rain of Hitboxes upon the enemy | |caption = Absolutely TERRIFYING after a Super. Literal Rain of Hitboxes upon the enemy | ||
Line 413: | Line 420: | ||
{{MoveData | {{MoveData | ||
|input = j8A (with Full Links) | |input = j8A (with Full Links) | ||
|subtitle = [[File:8.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_j8A (+BL +LL).png | |image = PKMNCC_Falinks_j8A (+BL +LL).png | ||
|caption = | |caption = | ||
Line 449: | Line 457: | ||
{{MoveData | {{MoveData | ||
|input = j8A (with Big Link) | |input = j8A (with Big Link) | ||
|subtitle = [[File:8.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_j8A (+BL).png | |image = PKMNCC_Falinks_j8A (+BL).png | ||
|caption = | |caption = | ||
Line 481: | Line 490: | ||
*Advantage assumes done at the lowest possible height. | *Advantage assumes done at the lowest possible height. | ||
*Nearly identical to j8A with Full Links but with a smaller hitbox and slightly faster startup. | *Nearly identical to j8A with Full Links but with a smaller hitbox and slightly faster startup. | ||
}} | }} | ||
}} | }} | ||
Line 487: | Line 495: | ||
|input = j8A (with Lil Link) | |input = j8A (with Lil Link) | ||
|image = PKMNCC_Falinks_j8A (+LL).png | |image = PKMNCC_Falinks_j8A (+LL).png | ||
|subtitle = [[File:8.png]][[File:PKMNCC_A.png]] | |||
|caption = | |caption = | ||
|hitbox = PKMNCC_Falinks_j8AHitbox (+LL).png | |hitbox = PKMNCC_Falinks_j8AHitbox (+LL).png | ||
Line 522: | Line 531: | ||
{{MoveData | {{MoveData | ||
|input = j8A | |input = j8A | ||
|subtitle = [[File:8.png]][[File:PKMNCC_A.png]] | |||
|image = PKMNCC_Falinks_j8A.png | |image = PKMNCC_Falinks_j8A.png | ||
|caption = | |caption = | ||
Line 558: | Line 568: | ||
{{MoveData | {{MoveData | ||
|name = Chainspear (with Full Links) | |name = Chainspear (with Full Links) | ||
|subtitle= | |subtitle = <big>5B</big> | ||
|input | |input = [[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_5B (+BL +LL).png | |image = PKMNCC_Falinks_5B (+BL +LL).png | ||
|caption = Falinks Neutral in a nutshell | |caption = Falinks Neutral in a nutshell | ||
Line 598: | Line 608: | ||
{{MoveData | {{MoveData | ||
|name = Chainspear (with Big Link) | |name = Chainspear (with Big Link) | ||
|subtitle= | |subtitle = <big>5B</big> | ||
|input | |input = [[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_5B (+BL).png | |image = PKMNCC_Falinks_5B (+BL).png | ||
|caption = Also Falinks Neutral in a Nutshell | |caption = Also Falinks Neutral in a Nutshell | ||
Line 638: | Line 648: | ||
{{MoveData | {{MoveData | ||
|name = Chainspear (with Lil Link) | |name = Chainspear (with Lil Link) | ||
|subtitle= | |subtitle = <big>5B</big> | ||
|input | |input = [[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_5B (+LL).png | |image = PKMNCC_Falinks_5B (+LL).png | ||
|caption = | |caption = | ||
Line 677: | Line 687: | ||
{{MoveData | {{MoveData | ||
|name = Chainspear | |name = Chainspear | ||
|subtitle= | |subtitle = <big>5B</big> | ||
|input | |input = [[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_5B.png | |image = PKMNCC_Falinks_5B.png | ||
|caption = Are you sick of this move? Great! *Chainspears Again* | |caption = Are you sick of this move? Great! *Chainspears Again* | ||
Line 717: | Line 727: | ||
{{MoveData | {{MoveData | ||
|name = Upward Chainspear (with Full Links) | |name = Upward Chainspear (with Full Links) | ||
|subtitle= | |subtitle = <big>4B</big> | ||
|input | |input = [[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_4B (+BL +LL).png | |image = PKMNCC_Falinks_4B (+BL +LL).png | ||
|caption = Nice jump in, would be a real shame if I were to invalidate that entirely | |caption = Nice jump in, would be a real shame if I were to invalidate that entirely | ||
Line 756: | Line 766: | ||
{{MoveData | {{MoveData | ||
|name = Upward Chainspear (with Big Link) | |name = Upward Chainspear (with Big Link) | ||
|subtitle= | |subtitle = <big>4B</big> | ||
|input | |input = [[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_4B (+BL).png | |image = PKMNCC_Falinks_4B (+BL).png | ||
|caption = | |caption = | ||
Line 795: | Line 805: | ||
{{MoveData | {{MoveData | ||
|name = Upward Chainspear (with Lil Link) | |name = Upward Chainspear (with Lil Link) | ||
|subtitle= | |subtitle = <big>4B</big> | ||
|input | |input = [[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_4B (+LL).png | |image = PKMNCC_Falinks_4B (+LL).png | ||
|caption = | |caption = | ||
Line 834: | Line 844: | ||
{{MoveData | {{MoveData | ||
|name = Upward Chainspear | |name = Upward Chainspear | ||
|subtitle= | |subtitle = <big>4B</big> | ||
|input | |input = [[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_4B.png | |image = PKMNCC_Falinks_4B.png | ||
|caption = | |caption = | ||
Line 874: | Line 884: | ||
{{MoveData | {{MoveData | ||
|name = Defensive Formation | |name = Defensive Formation | ||
|subtitle= | |subtitle = <big>2B</big> | ||
|input | |input = [[File:2.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_2B.png | |image = PKMNCC_Falinks_2B.png | ||
|caption = | |caption = | ||
Line 914: | Line 924: | ||
{{MoveData | {{MoveData | ||
|name = Frontline Push | |name = Frontline Push | ||
|subtitle= | |subtitle = <big>6B</big> | ||
|input | |input = [[File:6.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_6B.png | |image = PKMNCC_Falinks_6B.png | ||
|caption = CHARGE! | |caption = CHARGE! | ||
Line 956: | Line 966: | ||
{{MoveData | {{MoveData | ||
|name = Hoplite Hop | |name = Hoplite Hop | ||
|subtitle= | |subtitle = <big>jB</big> | ||
|input | |input = [[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_j5B.png | |image = PKMNCC_Falinks_j5B.png | ||
|caption = The Surprise Cross Up Tool | |caption = The Surprise Cross Up Tool | ||
Line 991: | Line 1,001: | ||
{{MoveData | {{MoveData | ||
|name = Hoplite Thrust | |name = Hoplite Thrust | ||
|subtitle= | |subtitle = <big>623B</big> | ||
|input | |input = [[File:6.png]][[File:2.png]][[File:3.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_623B.png | |image = PKMNCC_Falinks_623B.png | ||
|caption = The best Get-Off-Me tool in the game and a Surprising good cross-up option | |caption = The best Get-Off-Me tool in the game and a Surprising good cross-up option | ||
Line 1,023: | Line 1,033: | ||
{{MoveData | {{MoveData | ||
|name = Clawspear (with Full Links) | |name = Clawspear (with Full Links) | ||
|subtitle= | |subtitle = <big>214B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_214B (+BL +LL).png | |image = PKMNCC_Falinks_214B (+BL +LL).png | ||
|caption = T H E C L A W | |caption = T H E C L A W | ||
Line 1,062: | Line 1,072: | ||
{{MoveData | {{MoveData | ||
|name = Clawspear (with Big Link) | |name = Clawspear (with Big Link) | ||
|subtitle= | |subtitle = <big>214B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_214B (+BL).png | |image = PKMNCC_Falinks_214B (+BL).png | ||
|caption = | |caption = | ||
Line 1,101: | Line 1,111: | ||
{{MoveData | {{MoveData | ||
|name = Clawspear (with Lil Link) | |name = Clawspear (with Lil Link) | ||
|subtitle= | |subtitle = <big>214B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_214B (+LL).png | |image = PKMNCC_Falinks_214B (+LL).png | ||
|caption = | |caption = | ||
Line 1,139: | Line 1,149: | ||
{{MoveData | {{MoveData | ||
|name = Clawspear | |name = Clawspear | ||
|subtitle= | |subtitle = <big>214B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_214B.png | |image = PKMNCC_Falinks_214B.png | ||
|caption = | |caption = | ||
Line 1,178: | Line 1,188: | ||
{{MoveData | {{MoveData | ||
|name = Upward Clawspear (with Full Links) | |name = Upward Clawspear (with Full Links) | ||
|subtitle= | |subtitle = <big>2148B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:8.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_2148B (+BL +LL).png | |image = PKMNCC_Falinks_2148B (+BL +LL).png | ||
|caption = A E R I A L C L A W | |caption = A E R I A L C L A W | ||
Line 1,218: | Line 1,228: | ||
{{MoveData | {{MoveData | ||
|name = Upward Clawspear (with Big Link) | |name = Upward Clawspear (with Big Link) | ||
|subtitle= | |subtitle = <big>2148B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:8.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_2148B (+BL).png | |image = PKMNCC_Falinks_2148B (+BL).png | ||
|caption = | |caption = | ||
Line 1,257: | Line 1,267: | ||
{{MoveData | {{MoveData | ||
|name = Upward Clawspear (with Lil Link) | |name = Upward Clawspear (with Lil Link) | ||
|subtitle= | |subtitle = <big>2148B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:8.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_2148B (+LL).png | |image = PKMNCC_Falinks_2148B (+LL).png | ||
|caption = Loop de doo | |caption = Loop de doo | ||
Line 1,282: | Line 1,292: | ||
|startup = 18 | |startup = 18 | ||
|active = 14 | |active = 14 | ||
|recovery = 47 | |recovery = 47 | ||
|specialRecovery = | |specialRecovery = | ||
Line 1,296: | Line 1,304: | ||
{{MoveData | {{MoveData | ||
|name = Upward Clawspear | |name = Upward Clawspear | ||
|subtitle= | |subtitle = <big>2148B</big> | ||
|input | |input = [[File:2.png]][[File:1.png]][[File:4.png]][[File:8.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_2148B.png | |image = PKMNCC_Falinks_2148B.png | ||
|caption = | |caption = | ||
Line 1,337: | Line 1,345: | ||
{{MoveData | {{MoveData | ||
|name = No Retreat | |name = No Retreat | ||
|subtitle= | |subtitle = <big>22B</big> | ||
|input | |input = [[File:2.png]][[File:2.png]][[File:PKMNCC_B.png]] | ||
|image = PKMNCC_Falinks_22B.png | |image = PKMNCC_Falinks_22B.png | ||
|caption = Never Back Down Never What? | |caption = Never Back Down Never What? | ||
Line 1,371: | Line 1,379: | ||
{{MoveData | {{MoveData | ||
|name = Forward Throw | |name = Forward Throw | ||
|subtitle= | |subtitle = <big>6C</big> | ||
|input | |input = [[File:6.png]][[File:PKMNCC_C.png]] | ||
|image = PKMNCC_Falinks_6C.png | |image = PKMNCC_Falinks_6C.png | ||
|caption = | |caption = | ||
Line 1,409: | Line 1,417: | ||
{{MoveData | {{MoveData | ||
|name = Back Throw | |name = Back Throw | ||
|subtitle= | |subtitle = <big>4C</big> | ||
|input | |input = [[File:4.png]][[File:PKMNCC_C.png]] | ||
|image = PKMNCC_Falinks_4C.png | |image = PKMNCC_Falinks_4C.png | ||
|caption = | |caption = |
Revision as of 21:30, 9 December 2023
Archetypes: | Zoner; Puppet |
Health: | 29 |
Guard Health: | 14 (No Retreat: 6) |
Walk Speed: | 2.8 / -2 (No Retreat: 4 / -1) |
Prejump Frames: | 6f |
Fastest Attack: | 5A (5f) |
Pon-Pon-Pata-Pon
Introduction
Rally the troops! The Brass Spartans march into combat! Falinks is a complex character that blurs the line between a zoner and a puppet character. The main Falink, whose brave leadership qualities have earned them the title of "Captain," strategically employs their brethren in versatile ways to control space and disrupt the opponent's game plan. The troops boast several powerful keep-away tools, such as j.2A, Chainspear, and Upward Chainspear, which you'd expect from a zoner. These moves are potent and have disjointed hitboxes away from the Captain, making them challenging to punish in neutral. Furthermore, the Captain displays strong tactical flexibility by deploying some of their troops (Private Lil Link and Lieutenant Big Link) who detach from the main troop. The moves 3A (deploying Lil Link) and 2A (deploying Big Link) change properties after tossing their comrades. The deployed troops can be commanded to attack via 5A and to retreat using Defensive Formation. Any troops not attached to the main stallion cannot be attacked, leading to scenarios where opponents must carefully navigate past them to reach the Captain. However, do not underestimate the strength in numbers: keeping the troops deployed can limit the range and alter the properties of Falinks's zoning tools. Falinks requires a delicate balance between these two aspects of zoning and disruption to use efficiently.
Outside of the troop nuances, Falinks has other shortcomings. Their own short-range normal attacks and vulnerabilities in disadvantage can lead to a swift defeat for Falinks in combat. Falinks excels in neutral but relies on metered options to perform well in advantage and to escape disadvantage. The sweep 3A variants (with and without Lil Links deployed) require different setups to confirm into, making meter gain somewhat of a hassle at times. Falinks has a vast amount of different approaches to playing; no two Falinks players will play Falinks the same. All this nuance comes together to create a combat troop that is challenging to pick up and play but satisfying to master. Tally-ho!
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Pick if you like | Avoid if you dislike |
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Normals
Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Watch your Head
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Toggle Hitboxes Toggle Hitboxes
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5A/2A/j5A while Big Link is Deployed
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Toggle Hitboxes Toggle Hitboxes
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Watch your Toes
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Absolutely TERRIFYING after a Super. Literal Rain of Hitboxes upon the enemy
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Toggle Hitboxes Toggle Hitboxes
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Specials
Falinks Neutral in a nutshell Falinks Neutral in a nutshell
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Also Falinks Neutral in a Nutshell Also Falinks Neutral in a Nutshell
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Are you sick of this move? Great! *Chainspears Again* Are you sick of this move? Great! *Chainspears Again*
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Nice jump in, would be a real shame if I were to invalidate that entirely Nice jump in, would be a real shame if I were to invalidate that entirely
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CHARGE! CHARGE!
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The Surprise Cross Up Tool The Surprise Cross Up Tool
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EX Moves
The best Get-Off-Me tool in the game and a Surprising good cross-up option The best Get-Off-Me tool in the game and a Surprising good cross-up option
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T H E C L A W T H E C L A W
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A E R I A L C L A W A E R I A L C L A W
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Loop de doo Loop de doo
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Super
Never Back Down Never What? Never Back Down Never What?
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Throws
Combos
For Notation Purposes:
W(+FL) - Refers to move W all Falinks are attacthed to the Captain
X(+BL) - Refers to move X when Big Link is attached to the Captain
Y(-LL) - Refers to move Y when Little Link is NOT attached to the Captain.
Z(-BL/+LL) - Refers to move Z when Big Links is NOT attached to the Captain but Little Links is attached to the Captain.
Easy Go To Combos
5A > 4A (/6A) > Chainspear
5A (2x) > 6A > Frontline Push
5A > 4A > 3A(-LL)
3A(+LL) > Defensive Formation > Chainspear
2A(+BL) > 5A > 6A > Chainspear
2A(+BL) > 4A > Frontline Push
Anti Air Punish
Upward Chainspear> Chainspear
jA8 > Upward Chainspear> Chainspear
Upward Clawspear (-BL) > jA8 (-BL)
Upward Clawspear (-BL) > Upward Clawspear (-BL) > Chainspear (Style Points!)
No Retreat Combos
4A > 5A > 6A> Frontline Push
5A > 6A > 3A(+LL)
Colors