Pokemon: Close Combat/Poliwrath: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
Line 336: Line 336:
*Can cross up, easier than with j5A.
*Can cross up, easier than with j5A.
*Usually minus on block/unable to combo on hit, despite the frame data.
*Usually minus on block/unable to combo on hit, despite the frame data.
}}
}}
{{MoveData
|input  = 44
|subtitle = [[File:4.png]][[File:4.png]]
|image  = PKMNCC_Poliwrath_44.png
|caption = ivan might go to hell for this one
|hitbox  = PKMNCC_Poliwrath_44Hitbox.png
|hitboxCaption =
|linkname=
|data    =
{{AttackData-PKMNCC
  |damage    = 1
  |grddamage  = q
  |guard      = High
  |cancel    =
  |invul      = Throw
  |property  = Backdash
  |cost      =
<!------------>
  |startup    = 9
  |active    = 10
  |recovery  = 22
  |advantage  = -9 [-7]
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
|startup        = 9
|active          = 10
|recovery        = 22
}}
  |description= Poliwrath shoots water jets from his hands, propelling him backward.
*Antiairs surprisingly well, great way to protect yourself while running away midscreen.
*Punishable on hit and block when Poliwrath is cornered.
}}
}}
}}
}}

Revision as of 14:15, 10 December 2023

PKMNCC Poliwrath Portrait.png
Archetype: Zoner/Mixup
Health: 31
Guard Health: 13
Walk Speed: 4.3/-3.0
Prejump Frames: 6
Fastest Attack: 5A (7f)

Stream-lined for combat.

Introduction

The Gen 1 amphibian wonder joins the roster as Fighter #11!

Being amphibious isn't just flavour; Poliwrath is well adapted for all the ebbs and flows of combat having offensive and defensive tools at every range.

Although its damage output and movement seem below average at first, like its pollywog cousins, it quickly develops into a fighter of frightening speed and power. Power-Up Punch strengthens all of its punching attacks every time it connects, and setting up a Whirlpool allows Poliwrath to Dive underwater and cross the stage at speeds that would make G.Zapdos dizzy!

If you're a more cautious type of player, you can choose to blow Bubbles and watch your opponent dash themselves against the rocks of your defense.

There's something for everyone here so we hope you give Poliwrath a spin!


Playstyle
PKMNCC Poliwrath Navboxicon.png Poliwrath is a tricky zoner that can use his strong space-control tools to set up advantageous positions for himself.
Pick if you like Avoid if you dislike
  • Bubble Trouble: Poliwrath's 5B/4B are top-notch projectiles, lingering on screen for a long time and enabling approaches/conversions.
  • Thoroughly Painful Throw: Poliwrath's Forward Throw can be C-Cancelled, enabling a very strong combo afterward.
  • Rough Rapids: Hitting low multiple times and pulling the opponent towards him, Poliwrath's Whirlpool is a nightmare to deal with as a defender.
  • Anti-Air Issues: Poliwrath's grounded anti-airs are slow and do not yield high reward on hit. Poliwrath can alleviate this issue by going for air-to-airs, but that requires him to be preemptive.
  • Cooking Time: Poliwrath's Power-Up mechanic leads to huge damage, but he starts each round with 0 stacks.

Normals

5A
PKMNCC A.png
PKMNCC Poliwrath 5A.png
PKMNCC Poliwrath 5AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 0 Mid 5AA, Special - -
Startup Active Recovery Advantage Cost
7 2 13 +1 [+3] -
Total: 21

A quick slap, Poliwrath's main combo-starter and quickest button to challenge.

Toggle Hitboxes
Toggle Hitboxes
5AA
PKMNCC A.pngPKMNCC A.png
PKMNCC Poliwrath 5AA.png
PKMNCC Poliwrath 5AAHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 1 Mid Special - -
Startup Active Recovery Advantage Cost
4 3 19 +1 [-4] -
Total: 25

Poliwrath slaps again, letting you hit confirm into specials.

Toggle Hitboxes
Toggle Hitboxes


4A
4.pngPKMNCC A.png
PKMNCC Poliwrath 4A.png
PKMNCC Poliwrath 4A1Hitbox.png
PKMNCC Poliwrath 4A2Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
2+1 2+2 Mid C-Cancel (First-Hit) - Knockdown (Air Hit)
Startup Active Recovery Advantage Cost
16 24 17 +10 [+5] -
Total: 56

Poliwrath chops the space in front of him, knocking the opponent out of the sky.

  • Extremely advantageous, allowing Poliwrath to continue pressure afterwards.
  • Tons of active frames, hitting late into the animation will allow Poliwrath's frame data to skyrocket.
  • Allows for a link into 2a in the corner.
Toggle Hitboxes
Toggle Hitboxes


6A
6.pngPKMNCC A.png
PKMNCC Poliwrath 6A.png
PKMNCC Poliwrath 6AHitbox.png
Duff City
Damage Endurance Damage Guard Cancel Invul Property
2-6 1 Mid C-Cancel, Special - -
Startup Active Recovery Advantage Cost
11 8 24 +6 [+1] -
Total: 42

A powerful punch, Poliwrath's safest poke.

  • Damage increases with each stock of Power-Up Punch.
  • Very damaging combo ender when cancelled into Power-Up Punch.
Toggle Hitboxes
Toggle Hitboxes


2A
2.pngPKMNCC A.png
PKMNCC Poliwrath 2A.png
PKMNCC Poliwrath 2AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 0 Low Special, 2AA - -
Startup Active Recovery Advantage Cost
8 5 12 +3 [+1] -
Total: 24

A kick at the opponent's feet.

  • Essential pressure button, very useful in strike-throw & preventing the opponent from holding up-back.
Toggle Hitboxes
Toggle Hitboxes
2AA
2.pngPKMNCC A.pngPKMNCC A.png
PKMNCC Poliwrath 2AA.png
PKMNCC Poliwrath 2AA1Hitbox.png
PKMNCC Poliwrath 2AA2Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
1 1 Low - - Knockdown
Startup Active Recovery Advantage Cost
16 12 33 +43 [-27] -
Total: 60

Sweep follow-up to 2A.

  • Builds a bar on hit, but very unsafe on block.
Toggle Hitboxes
Toggle Hitboxes


3A
3.pngPKMNCC A.png
PKMNCC Poliwrath 3A.png
PKMNCC Poliwrath 3AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
2 1 Low - - Knockdown
Startup Active Recovery Advantage Cost
17 44 17 +27 [-43] -
Total: 77

Poliwrath slips and slides on his belly nearly fullscreen.

  • Builds a bar on hit, but very unsafe on block.
  • Can be made safe on block by hitting with the tip of its range, or by placing a hazard behind the opponent.
Toggle Hitboxes
Toggle Hitboxes


j5A
PKMNCC A.png
PKMNCC Poliwrath j5A.png
PKMNCC Poliwrath j5AHitbox.png
Omni-Man Fortnite
Damage Endurance Damage Guard Cancel Invul Property
2 0 High - - -
Startup Active Recovery Advantage Cost
15 17 6 +20 [+11] -
Total: 37

Standard jump-in, Poliwrath kicks forward midair.

  • Frame data assumes hitting at lowest possible height.
  • Juggles very well from air-to-air j.B.
  • Can cross-up.
Toggle Hitboxes
Toggle Hitboxes


j2A
2.pngPKMNCC A.png
PKMNCC Poliwrath j2A.png
PKMNCC Poliwrath j2AHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
2 0 High - - -
Startup Active Recovery Advantage Cost
8 16 +10 [+1] -
Total: 60

Poliwrath cuts his air momentum and bellyflops towards the ground.

  • Frame data assumes hitting at lowest possible height.
  • Can cross up, easier than with j5A.
  • Usually minus on block/unable to combo on hit, despite the frame data.
Toggle Hitboxes
Toggle Hitboxes
44
4.png4.png
PKMNCC Poliwrath 44.png
PKMNCC Poliwrath 44Hitbox.png
ivan might go to hell for this one
Damage Endurance Damage Guard Cancel Invul Property
1 q High - Throw Backdash
Startup Active Recovery Advantage Cost
9 10 22 -9 [-7] -
Total: 40

Poliwrath shoots water jets from his hands, propelling him backward.

  • Antiairs surprisingly well, great way to protect yourself while running away midscreen.
  • Punishable on hit and block when Poliwrath is cornered.
Toggle Hitboxes
Toggle Hitboxes


Specials

Bubble Gun
5B
PKMNCC B.png
PKMNCC Poliwrath 5B.png
Damage Endurance Damage Guard Cancel Invul Property
1 1 Mid 426B, C-Cancel - Projectile
Startup Active Recovery Advantage Cost
16 90(172);4 54 -5 [-14] -
Total: 164

Poliwrath makes a finger gun and shoots a bubble.

  • Advantage assumes done point blank.
  • Can be input with 4B, which makes the projectile slower and last longer but not go full screen.


Power-Up Punch
6B
6.pngPKMNCC B.png
PKMNCC Poliwrath 6B.png
PKMNCC Poliwrath 6B1Hitbox.png
PKMNCC Poliwrath 6B2Hitbox.png
Damage Endurance Damage Guard Cancel Invul Property
3-7 2 Mid C-Cancel - Knockdown
Startup Active Recovery Advantage Cost
19 21 25 +41 [-14] -
Total: 64

Poliwrath lunges forward with a huge uppercut.

  • Key combo ender, able to be combo'd from any of Poli's cancellable normals.
  • Landing a hit of this special causes Poliwrath to flex, gaining a stock of Power-Up.
  • Does more damage with more stocks of Power-Up.
  • The post-move flex is not performed on block, or when Poliwrath is already at max stacks of Power-Up (4).
Toggle Hitboxes
Toggle Hitboxes


Poli-Whirlpool
2B
2.pngPKMNCC B.png
PKMNCC Poliwrath 2B.png
Damage Endurance Damage Guard Cancel Invul Property
1x4 1x4 Low - - Pull
Startup Active Recovery Advantage Cost
29 10;10;10;10 25 +41 [-14] -
Total: 93

Poliwrath spins on the spot, summoning a whirlpool beneath him.

  • Incredible pressure tool, with multiple low hits for the opponent to deal with.
  • Pulls the opponent towards the origin of the whirlpool on hit.
  • Adds damage to any grounded combo Poliwrath can manage to sneak it into.


River Dive
2B
2.pngPKMNCC B.png
PKMNCC Poliwrath 2BB.png
Damage Endurance Damage Guard Cancel Invul Property
- - - 2BB Full (during swim) Teleport
Startup Active Recovery Advantage Cost
47-80 - 28 - -
Total: 74

Poliwrath dives into his whirlpool, swimming underneath the stage.

  • Startup range is shortest to longest possible.
  • Very solid get-out-of-jail option to escape bad positioning, but requires whirlpool to be up to utilize.
  • Can be performed from the air, but will have increased startup due to additional time diving.
  • Has some recovery post-teleport, making it easier for the opponent to challenge if done close-by.
River Dive (Punch)
2BB
2.pngPKMNCC B.pngPKMNCC B.png
PKMNCC Poliwrath 2BBB.png
PKMNCC Poliwrath 2BBBHitbox.png
Damage Endurance Damage Guard Cancel Invul Property
3-7 1 Mid - - Knockdown
Startup Active Recovery Advantage Cost
54-87 15 53 - -
Total: 121

Poliwrath breaches after diving with a massive uppercut.

  • Startup range is shortest to longest possible.
  • Damage increases with stacks of Power-Up.
  • Can cross-up.
  • Very unsafe on block, but a great surprise tool when your opponent attempts to check the teleport.
Toggle Hitboxes
Toggle Hitboxes


Belly Bubble
jB
PKMNCC B.png
PKMNCC Poliwrath j5B.png
Damage Endurance Damage Guard Cancel Invul Property
2 1 Mid - - Knockdown
Startup Active Recovery Advantage Cost
11 39 22 +21 [+17] -
Total: 71

Poliwrath bounces off a bubble he creates in mid-air.

  • Changes Poliwrath's air momentum, making him stall and bounce forward.
  • Poliwrath is fully actionable after recovery, allowing for further pressure.
  • Huge hitbox, this move is a fantastic air-to-air and anti-air bait.
  • Juggle afterwards enables easy combos into jA.


Colors

General
Controls
FAQ
HUD
Training Mode
Netplay
Gallery
System
Patch Notes
Links
Characters
Bewear
Blaziken
Breloom
Chesnaught
Falinks
G. Zapdos
Great Tusk
Heracross
Medicham
Mienshao
Poliwrath
Primeape
Scrafty
Toxicroak