Pokemon: Close Combat/Blaziken: Difference between revisions
(Grammar and writing tweeks) |
(Updating move properties, damage/guard values) |
||
Line 192: | Line 192: | ||
|cancel = 2B, 24B | |cancel = 2B, 24B | ||
|invul = | |invul = | ||
|property = Knockdown | |property = Knockdown (Ground Hit) | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
Line 207: | Line 207: | ||
|description= Blaziken squats down and greatly extends his leg in a low kick. | |description= Blaziken squats down and greatly extends his leg in a low kick. | ||
*Has great range, making it an extremely dangerous tool in neutral combined with his run | *Has great range, making it an extremely dangerous tool in neutral combined with his run | ||
*Builds a bar of meter on hit | |||
}} | }} | ||
}} | }} | ||
Line 295: | Line 296: | ||
|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = 2 | |damage = 1, 2 | ||
|grddamage = 1 | |grddamage = 1, 1 | ||
|guard = Mid | |guard = Mid | ||
|cancel = 5BB, 426B, C Cancel | |cancel = 5BB, 426B, C Cancel | ||
|invul = | |invul = | ||
|property = | |property = Knockdown (Air Hit), Projectile | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
Line 316: | Line 317: | ||
|description= Blaziken kicks the air and sends out a spinning fire projectile. | |description= Blaziken kicks the air and sends out a spinning fire projectile. | ||
*Advantage assumes done point blank | *Advantage assumes done point blank | ||
*Don't use it raw up close | *Don't use it raw up close | ||
}} | }} | ||
Line 374: | Line 374: | ||
|subtitle = | |subtitle = | ||
|damage = 1, 3 | |damage = 1, 3 | ||
|grddamage = 1, | |grddamage = 1, 4 | ||
|guard = Mid | |guard = Mid | ||
|cancel = 2BB | |cancel = 2BB | ||
Line 420: | Line 420: | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Knockdown (Air Hit) | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
Line 434: | Line 434: | ||
|description= Blaziken does a flip kick downward. | |description= Blaziken does a flip kick downward. | ||
*Advantage assumes done at lowest possible height | *Advantage assumes done at lowest possible height | ||
*Deceptively active, making it sometimes difficult to deal with | *Deceptively active, making it sometimes difficult to deal with | ||
}} | }} | ||
Line 458: | Line 457: | ||
|cancel = 426B, C Cancel | |cancel = 426B, C Cancel | ||
|invul = | |invul = | ||
|property = | |property = Projectile | ||
|cost = 1 | |cost = 1 | ||
<!------------> | <!------------> | ||
Line 491: | Line 490: | ||
|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 2 | ||
|grddamage = 0 | |grddamage = 0 | ||
|guard = Mid | |guard = Mid | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Projectile | ||
|cost = 1 | |cost = 1 | ||
<!------------> | <!------------> | ||
Line 537: | Line 536: | ||
|cancel = (First Hit only) 426B, C Cancel | |cancel = (First Hit only) 426B, C Cancel | ||
|invul = Full invincibility frames 1-46 | |invul = Full invincibility frames 1-46 | ||
|property = | |property = Launch, Knockdown | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
Line 550: | Line 549: | ||
}} | }} | ||
|description= EX version of 6B. | |description= EX version of 6B. | ||
*Somewhat tricky to punish because of the horizontal movement Blaziken has during | *Somewhat tricky to punish because of the horizontal movement Blaziken has during it. | ||
}} | }} | ||
}} | }} | ||
Line 574: | Line 573: | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = Knockdown | ||
|cost = 1 | |cost = 1 | ||
<!------------> | <!------------> | ||
Line 610: | Line 609: | ||
|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 1x6, 4 | ||
|grddamage = | |grddamage = 0x6, 4 | ||
|guard = Mid | |guard = Mid | ||
|cancel = | |cancel = |
Revision as of 16:01, 1 January 2024
Archetype: | Shoto |
Health: | 30 |
Guard Health: | 12 |
Walk Speed: | 3.5 / -2.5 |
Prejump Frames: | 6f |
Fastest Attack: | 5A (7f) |
The Rotisserie Rushdown
Introduction
Blaziken is the ultimate jack of all trades. His neutral is above average, having a great anti air in 4A, a fireball in Flame Kick, and a run to help close up space. His damage is consistently high, and bolstered when bar comes into play. On pressure he's no joke either; he has one of the most useful throws in the game in 6C along with great normals like 6A and a terrifying overhead in the form of Blaze Kick, making him a terrifying, near-unstoppable snowball.
Blaziken is not perfect however; he struggles to consistently gain meter. Unlike other characters, Blaziken is unable to combo into his sweep from his normals, forcing him to work harder for meter gain. Along with that, some matchups force Blaziken to play the opponent's game, namely Primeape and Toxicroak either completely changing how Blaziken plays neutral or forcing him to take unnecessary risks to not take further damage.
Overall, Blaziken is great for those wanting to play someone both strong, consistent, and straightforward. While gaining meter can be difficult, once you gain it, the opponent is in for a rough time.
![]() |
Pick if you like | Avoid if you dislike |
---|---|
|
|
Normals
Toggle Hitboxes Toggle Hitboxes
|
---|
Toggle Hitboxes Toggle Hitboxes
|
---|
Toggle Hitboxes Toggle Hitboxes
|
---|
Stanky leg
|
|
---|---|
Toggle Hitboxes Toggle Hitboxes
|
Toggle Hitboxes Toggle Hitboxes
|
---|
Toggle Hitboxes Toggle Hitboxes
|
---|
Toggle Hitboxes Toggle Hitboxes
|
---|
Specials
Toggle Hitboxes Toggle Hitboxes
|
---|
Toggle Hitboxes Toggle Hitboxes
|
---|
Target Brand Pom jC Target Brand Pom jC
|
|
---|---|
Toggle Hitboxes Toggle Hitboxes
|
EX Moves
The cooler 6B The cooler 6B
|
|
---|---|
Toggle Hitboxes Toggle Hitboxes
|
Toggle Hitboxes Toggle Hitboxes
|
---|
Super
Useful for cooking Useful for cooking
|
|
---|---|
Toggle Hitboxes Toggle Hitboxes
|
Throws
Colors