Pokemon: Close Combat/Scrafty: Difference between revisions

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|
|
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
|startup         = 7
  |startup   = 21
|active         = 5
  |active     = 10
|recovery       = 17
  |recovery   = 20
}}
}}
   |description=  
   |description=  
Line 155: Line 155:
   |version    =
   |version    =
   |subtitle  =
   |subtitle  =
   |damage    = 1+1
   |damage    = 4 (2 far)
   |grddamage  = 0+4
   |grddamage  =  
   |guard      = Mid
   |guard      = Mid
   |cancel    = Special, Jump
   |cancel    = 2A2A
   |invul      =
   |invul      =
   |property  = Knockdown (2nd Hit)
   |property  = Knockdown
   |cost      =
   |cost      =
<!------------>
<!------------>
   |startup    = 9, 13
   |startup    = 11
   |active    = 6, 10
   |active    = 26
   |recovery  = 40
   |recovery  = 33
   |advantage  = +48 [-11]
   |advantage  = +34 [-27]
|
|
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
|startup         = 8
  |startup   = 11
|active         = 6
  |active     = 26
|inactive2       = 12
  |recovery  = 33
|active3        = 10
}}
|recovery       = 40
  |description=
  }}
}}
{{MoveData
|input  = 2A2A
|subtitle = [[File:PKMNCC2.png]][[File:PKMNCC_A.png]]
|image  =
|caption =
|hitbox  =
|hitboxcaption =
|hitbox2  =
|hitboxcaption2 =
|linkname=
|data    =
{{AttackData-PKMNCC
  |version    =
  |subtitle  =
  |damage    = 4
  |grddamage  =
  |guard      = Mid
  |cancel    =
  |invul      =
  |property  = Knockdown
  |cost       =
<!------------>
  |startup    = 5
  |active    = 14
  |recovery  = 32
  |advantage  = +73 [-14]
|
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
  |startup    = 5
  |active    = 14
  |recovery   = 32
}}
}}
   |description=  
   |description=  
   }}
   }}
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   |subtitle  =
   |subtitle  =
   |damage    = 1
   |damage    = 1
   |grddamage  = 1
   |grddamage  =  
   |guard      = Low
   |guard      = Low
   |cancel    = Special
   |cancel    =  
   |invul      =
   |invul      =
   |property  = Knockdown
   |property  = Knockdown
   |cost      =
   |cost      =
<!------------>
<!------------>
   |startup    = 16
   |startup    = 8
   |active    = 6
   |active    = 10
   |recovery  = 26
   |recovery  = 28
   |advantage  = 56 [-14]
   |advantage  = 55 [-20]
|
|
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
|startup         = 16
  |startup   = 8
|active         = 6
  |active     = 10
|recovery       = 26
  |recovery   = 28
}}
}}
   |description=  
   |description=  
Line 229: Line 261:
   |version    =
   |version    =
   |subtitle  =
   |subtitle  =
   |damage    = 1, 1
   |damage    = 3
   |grddamage  = 0, 0
   |grddamage  =  
   |guard      = Mid
   |guard      =  
   |cancel    = j.B, j.BBB
   |cancel    =  
   |invul      =
   |invul      =
   |property  =
   |property  =
   |cost      =
   |cost      =
<!------------>
<!------------>
   |startup    = 12
   |startup    = 9
   |active    = 31
   |active    = 28
   |recovery  = 9
   |recovery  = 8
   |advantage  = +21 [0]
   |advantage  = +18 [+9]
|
|
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
framedata={{#invoke:FrameChart-PKMNCC|drawFrameData
|startup         = 12
  |startup   = 9
|active         = 31
  |active     = 28
|recovery       = 9
  |recovery   = 8
}}
}}
   |description=  
   |description=  
Line 254: Line 286:
|subtitle = [[File:PKMNCC2.png]][[File:PKMNCC_A.png]] [[File:PKMNCC_J.png]]
|subtitle = [[File:PKMNCC2.png]][[File:PKMNCC_A.png]] [[File:PKMNCC_J.png]]
|image  =  
|image  =  
|caption = Pick A God And Pray
|caption =  
|hitbox  =  
|hitbox  =  
|hitboxcaption =
|hitboxcaption =
Line 262: Line 294:
   |version    =
   |version    =
   |subtitle  =
   |subtitle  =
   |damage    = 2
   |damage    = 2+2
   |grddamage  = 1
   |grddamage  =  
   |guard      = High
   |guard      =  
   |cancel    =
   |cancel    =
   |invul      =
   |invul      =
Line 270: Line 302:
   |cost      =
   |cost      =
<!------------>
<!------------>
   |startup    = 10
   |startup    = 13, 13
   |active    = Until landing
   |active    = 4, 5
   |recovery  = 19
   |recovery  = 8
   |advantage  = +15 [-1]
   |advantage  = +49 [+8]
   |description=  
   |description=  
  }}
  }}
Line 353: Line 385:
}}
}}
{{MoveData
{{MoveData
|name    = Leaping Liepard (Swift Star)
|name    =  
|subtitle = <big>B after 6B</big>
|subtitle = <big>B after 6B</big>
|input = [[File:PKMNCC6.png]][[File:PKMNCC_B.png]][[File:PKMNCC_B.png]]
|input = [[File:PKMNCC6.png]][[File:PKMNCC_B.png]][[File:PKMNCC_B.png]]
Line 528: Line 560:
   |startup    = 8
   |startup    = 8
   |active    = 2
   |active    = 2
   |recovery  = 41
   |recovery  = 61
   |advantage  =
   |advantage  =
|
|
Line 534: Line 566:
|startup        = 8
|startup        = 8
|active          = 2
|active          = 2
|recovery        = 41
|recovery        = 61
}}
}}
   |description=  
   |description=  
Line 562: Line 594:
   |startup    = 8
   |startup    = 8
   |active    = 2
   |active    = 2
   |recovery  = 41
   |recovery  = 61
   |advantage  =
   |advantage  =
|
|
Line 568: Line 600:
|startup        = 8
|startup        = 8
|active          = 2
|active          = 2
|recovery        = 41
|recovery        = 61
}}
}}
   |description=  
   |description=  

Revision as of 17:37, 8 February 2024

PKMCC Scrafty Portrait.png.png
Archetype: Awesome
Health: a little
Guard Health: no clue
Walk Speed: 1.8/-1.4
Dash Speed: 4.5/-4.5
Prejump Frames: 6f
Fastest Attack: 4A/3A(8f) *(Iron Ball 6f)

Never gives up on the squad.

Introduction

Playstyle
PKMNCC Scrafty Icon.png Scrafty
Pick if you like Avoid if you dislike
  • Chaotic Items: fun and chaotic items which can make every matchup or game unique to play.
  • Good Meter Usage: with a mid screen command grab super Scrafty can move around during, a metered option that removes one meter from the opponent, and access to another queue of items.
  • Complex Combos: Scrafty has long and unique combos that are incomparable to the rest of the cast with the use of his items.
  • Complex Design:
  • Item Storage Setup: many of Scrafty's good combos and block strings require time to store your preferred item.

Normals

5A
PKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
2 - Mid Special - -
Startup Active Recovery Advantage Cost
10 4 23 -3 [-2] -
Total: 36


4A
PKMNCC4.pngPKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
1 - Mid Special - -
Startup Active Recovery Advantage Cost
8 10 13 0 [-5] -
Total: 30


6A
PKMNCC6.pngPKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
2+2 0 Mid C-Cancel - -
Startup Active Recovery Advantage Cost
21 10 20 10 [-6] -
Total: 50


2A
PKMNCC2.pngPKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
4 (2 far) - Mid 2A2A - Knockdown
Startup Active Recovery Advantage Cost
11 26 33 +34 [-27] -
Total: 69
2A2A
PKMNCC2.pngPKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
4 - Mid - - Knockdown
Startup Active Recovery Advantage Cost
5 14 32 +73 [-14] -
Total: 50


3A
PKMNCC3.pngPKMNCC A.png
Damage Endurance Damage Guard Cancel Invul Property
1 - Low - - Knockdown
Startup Active Recovery Advantage Cost
8 10 28 55 [-20] -
Total: 45


j5A
PKMNCC A.png PKMNCC J.png
Damage Endurance Damage Guard Cancel Invul Property
3 - - - - -
Startup Active Recovery Advantage Cost
9 28 8 +18 [+9] -
Total: 44
j2A
PKMNCC2.pngPKMNCC A.png PKMNCC J.png
Damage Endurance Damage Guard Cancel Invul Property
2+2 - - - - Knockdown (Air Hit)
Startup Active Recovery Advantage Cost
13, 13 4, 5 8 +49 [+8] -

Specials

PKMNCC B.png
5B
Damage Endurance Damage Guard Cancel Invul Property
1, 1, 3 1, 1, 1 High - - -
Startup Active Recovery Advantage Cost
23, 6, 6 5, 5, 5 12 -16 [-14] -
Total: 49


PKMNCC6.pngPKMNCC B.png
6B
Damage Endurance Damage Guard Cancel Invul Property
4 1 Mid jB - Knockdown (Air Hit)
Startup Active Recovery Advantage Cost
9 28 21 -8 [-20] -
Total: 57
PKMNCC6.pngPKMNCC B.pngPKMNCC B.png
B after 6B
Damage Endurance Damage Guard Cancel Invul Property
2 1, 0, 0 High - - -
Startup Active Recovery Advantage Cost
46 - Until landing + 11 - 1


PKMNCC2.pngPKMNCC B.png
2B
Damage Endurance Damage Guard Cancel Invul Property
2 1 High 2B8, 2B6, 2B6B - Knockdown (Air Hit)
Startup Active Recovery Advantage Cost
11 Until landing 17 - -

EX Moves

PKMNCC6.pngPKMNCC2.pngPKMNCC3.pngPKMNCC B.png
623B
Damage Endurance Damage Guard Cancel Invul Property
3, 2 1, 0 Mid, High - - Launch
Startup Active Recovery Advantage Cost
3 - 17 - 1


PKMNCC B.pngPKMNCC B.png PKMNCC J.png
jBB
Damage Endurance Damage Guard Cancel Invul Property
2, 2, 2 1, 1, 0, 0, 0 High - - -
Startup Active Recovery Advantage Cost
- - - - 1

Super

PKMNCC6.pngPKMNCC2.pngPKMNCC4.pngPKMNCC B.png
624B
Damage Endurance Damage Guard Cancel Invul Property
11 4 Mid - Full invul (frames 1-48) -
Startup Active Recovery Advantage Cost
48 [-44 Super Freeze] 12 52 29 [-25] 2
Total: 111

Throws

Forward Throw
6C
PKMNCC6.pngPKMNCC C.png
Damage Endurance Damage Guard Cancel Invul Property
2 - Unblockable - - Knockdown
Startup Active Recovery Advantage Cost
8 2 61 - -
Total: 70


Back Throw
4C
PKMNCC4.pngPKMNCC C.png
Damage Endurance Damage Guard Cancel Invul Property
2 - Unblockable - - Knockdown
Startup Active Recovery Advantage Cost
8 2 61 - -
Total: 70

Combos

A = normal attack, B = special attack, cc = C-cancel, xx = cancel


Colors

A
B


General
Controls
FAQ
HUD
Training Mode
Netplay
Gallery
System
Patch Notes
Links
Characters
Bewear
Blaziken
Breloom
Chesnaught
Falinks
G. Zapdos
Great Tusk
Heracross
Medicham
Mienshao
Poliwrath
Primeape
Scrafty
Toxicroak