Pokemon: Close Combat/Bewear: Difference between revisions
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(Damage and knockdown updates) |
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*'''Powerful Pressure:''' No matter the matchup, once Bewear gets started he can crack the opponent open and run away with the round. | *'''Powerful Pressure:''' No matter the matchup, once Bewear gets started he can crack the opponent open and run away with the round. | ||
*'''High Damage:''' Bewear has easy and very damaging combos, as well as powerful armored command grabs in 5B and 6B. | *'''High Damage:''' Bewear has easy and very damaging combos, as well as powerful armored command grabs in 5B and 6B. | ||
*'''Bulky Bear:''' Bewear has the highest health in the game (44) and 2nd highest | *'''Bulky Bear:''' Bewear has the highest health in the game (44) and 2nd highest endurance (14), allowing him to take a lot of punishment before tapping out. | ||
*'''Surprising Mobility:''' Despite being a grappler, Bewear is pretty nimble thanks to his unique run (66) and tools like 2B & jB. | *'''Surprising Mobility:''' Despite being a grappler, Bewear is pretty nimble thanks to his unique run (66) and tools like 2B & jB. | ||
|cons= | |cons= | ||
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|cancel = Special | |cancel = Special | ||
|invul = Air Attack | |invul = Air Attack | ||
|property = | |property = Knockdown (Air Hit) | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
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|grddamage = 2 | |grddamage = 2 | ||
|guard = Mid | |guard = Mid | ||
|cancel = C Cancel | |cancel = C-Cancel | ||
|invul = | |invul = | ||
|property = | |property = | ||
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|subtitle = | |subtitle = | ||
|damage = 1, 1 | |damage = 1, 1 | ||
|grddamage = | |grddamage = 1, 1 | ||
|guard = Low | |guard = Low | ||
|cancel = Special, 2A, 4A, 6A | |cancel = Special, 2A, 4A, 6A | ||
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|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = Crossup | |property = Crossup, Knockdown (Air Hit) | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 9 | ||
|guard = Unblockable | |guard = Unblockable | ||
|cancel = | |cancel = | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 7 | ||
|guard = Unblockable | |guard = Unblockable | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = Armored | |property = Armored | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
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|cancel = | |cancel = | ||
|invul = | |invul = | ||
|property = | |property = | ||
|cost = 1 | |cost = 1 | ||
<!------------> | <!------------> |
Revision as of 06:32, 19 February 2024
Archetype: | Grappler |
Health: | 44 |
Endurance: | 14 |
Endurance Refresh: | 5 |
Walk Speed: | 3.1/-2.3 (5.7 Running) |
Prejump Frames: | 8f |
Fastest Attack: | 2A (7f) |
Bewear is a bear. Who let him into this game? Bears can't play footsies.
Introduction
Bewear wants hug! And his powerful grabs ensure that he will get what he wants! His combos are incredible, and his command grabs such as 5B and 6B can deal insane damage! Bewear is one beefy bear, sporting the highest health in the game, and with decent speed to boot, he's optimized for tanking hits and more hugging action!
However, he struggles greatly with projectiles and long-ranged attacks from the likes of Toxicroak and Poliwrath, and his large frame make him prone to pressure. But Bewear doesn't care! All Bewear wants is fun, and playing him will certainly ensure that you can have plenty of fun, too!
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Pick if you like | Avoid if you dislike |
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Normals
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Tuck N' Roll Tuck N' Roll
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Specials
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EX Moves
DONG. DONG. DONG. DONG.
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Super
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Throws
Colors