Pokemon: Close Combat/Breloom: Difference between revisions
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*Key normal for Breloom, strong neutral check and pressure starter. | *Key normal for Breloom, strong neutral check and pressure starter. | ||
*Often used for punishes due to it's comparatively lenient cancel options. | *Often used for punishes due to it's comparatively lenient cancel options. | ||
*Links into 6A, 3A, or itself on counterhit. | |||
}} | }} | ||
}} | }} | ||
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|subtitle = | |subtitle = | ||
|damage = 2 | |damage = 2 | ||
|grddamage = | |grddamage = 0 | ||
|guard = | |guard = Mid | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
Line 283: | Line 284: | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 11 | ||
|active = | |active = 17 | ||
|recovery = | |recovery = 14 | ||
|advantage = | |advantage = -1 [-13] | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 11 | ||
|active = | |active = 17 | ||
|recovery = | |recovery = 14 | ||
|specialRecovery = | |specialRecovery = | ||
}} | }} | ||
|description= | |description= Breloom charges forward with a headbutt | ||
* | *A grounded poke intended to be spaced, as it's active frames allow this move to become more plus the further out you use it from. | ||
* | *Ideal to use with 2B or 4B active on screen. | ||
*+15 on hit & +2 on block at ideal spacing. Integral part of Breloom's grounded keepaway. | |||
}} | }} | ||
}} | }} | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 2 | ||
|grddamage = | |grddamage = 1 | ||
|guard = | |guard = Low | ||
|cancel = | |cancel = 426B | ||
|invul = | |invul = | ||
|property = | |property = Knockdown, Meter Gain | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 11 | ||
|active = | |active = 7 | ||
|recovery = | |recovery = 36 | ||
|advantage = + [-] | |advantage = +45 (KD) [-25] | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 11 | ||
|active = | |active = 7 | ||
|recovery = | |recovery = 36 | ||
|specialRecovery = | |specialRecovery = | ||
}} | }} | ||
|description= | |description= Breloom sweeps the opponent's leg with their tail. | ||
* | *Standard sweep. Builds meter on hit, can be linked into with proper meter usage and 2B followup. | ||
* | *Cancel into 426B immediately combos into Spore Cannon, delayed cancel allows you to run knockdown pressure while regaining a bar. | ||
}} | }} | ||
}} | }} | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 6 | ||
|grddamage = | |grddamage = 0 | ||
|guard = | |guard = High | ||
|cancel = | |cancel = j44B | ||
|invul = | |invul = | ||
|property = | |property = Cross-Up | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 10 | ||
|active = | |active = 12 | ||
|recovery = | |recovery = 6 | ||
|advantage = + [+] | |advantage = +20 [+11] | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 10 | ||
|active = | |active = 12 | ||
|recovery = | |recovery = 6 | ||
|specialRecovery = | |specialRecovery = | ||
}} | }} | ||
|description= | |description= Breloom kicks at the opponent in mid-air | ||
* | *Advantage assumes done at lowest possible height. | ||
*Breloom's most standard jump-in. Can cross-up and lead into pressure/combos. | |||
*Cancel into 44B does not combo outside of the corner. | |||
}} | }} | ||
}} | }} | ||
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|version = | |version = | ||
|subtitle = | |subtitle = | ||
|damage = | |damage = 6 | ||
|grddamage = | |grddamage = 1 | ||
|guard = | |guard = High | ||
|cancel = | |cancel = | ||
|invul = | |invul = | ||
Line 405: | Line 409: | ||
|cost = | |cost = | ||
<!------------> | <!------------> | ||
|startup = | |startup = 13 | ||
|active = | |active = 12 | ||
|recovery = | |recovery = 6 | ||
|advantage = | |advantage = +27 [+18] | ||
|framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | |framedata={{#invoke:FrameChart-PKMNCC|drawFrameData | ||
|startup = | |startup = 13 | ||
|active = | |active = 12 | ||
|inactive2 = | |inactive2 = | ||
|active3 = | |active3 = | ||
|inactive4 = | |inactive4 = | ||
|active5 = | |active5 = | ||
|recovery = | |recovery = 6 | ||
}} | }} | ||
|description= | |description= Breloom swings with their tail in mid-air | ||
* | *Advantage assumes done at lowest possible height | ||
* | *Ideal horizontal air-to-air due to its fantastic disjoint at the tail. | ||
* | *Can hit a grounded opponent from further out compared to j5A and creates more blockstun, at the cost of startup. | ||
}} | }} | ||
}} | }} |
Revision as of 10:17, 8 May 2024
Archetype: | Zoner, Set-Up |
Health: | |
Endurance: | |
Endurance Refresh: | |
Walk Speed: | 2.5/-2.15 |
Prejump Frames: | 6 |
Fastest Attack: | 8F (6A/4A) |
He's a fun guy.
Introduction
placeholder introduction
Breloom description |
Pick if you like | Avoid if you dislike |
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Normals
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Specials
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Hyper Moves
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Super
Throws
Combos
Meterless:
Blockstring/Fast Punish
5A x 5B