Raven
|
|
Gravity |
0.85
|
Overview
Raven is a returning character in the Jump Jousts series.
Strengths |
Weaknesses
|
- Special: Raven's special is a lingering projectile that can break through armor and deals Restrain, which gives her access to consistent 2-3 damage combos.
|
- Light Weight: Raven's lower gravity leaves her in greater disadvantage on hit than some of the cast.
|
Move List
Normals
5A
|
Damage
|
Startup
|
Active
|
Landing Lag
|
Magnitude
|
Angle
|
Misc.
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
Raven ducks into a portal before returning with an invincible strike.
|
|
6A
|
Damage
|
Startup
|
Active
|
Landing Lag
|
Magnitude
|
Angle
|
Misc.
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
Decently disjointed poke that sends Raven flying backwards.
|
|
4A
|
Damage
|
Startup
|
Active
|
Landing Lag
|
Magnitude
|
Angle
|
Misc.
|
1
|
-
|
-
|
-
|
-
|
-
|
Bullet Break
|
Not a very good move, despite the large hitbox. It can destroy projectiles, though.
|
|
Metered
Special (1 Bar)
|
Damage
|
Startup
|
Active
|
Landing Lag
|
Magnitude
|
Angle
|
Misc.
|
1
|
-
|
-
|
-
|
-
|
-
|
Restrain, Armor Break, 180f Lifespan
|
This is Raven's most important move.
|
|
Super (4 Bars)
|
Damage
|
Startup
|
Active
|
Landing Lag
|
Magnitude
|
Angle
|
Misc.
|
3
|
-
|
-
|
-
|
-
|
-
|
-
|
Raven summons a hand a set distance away from her. Ideally, meter is spent on her special instead, since you can squeeze out more damage for less meter with an optimized combo.
|
|
Strategy
Composition
Colors
Notable Players
Name |
Color
|
Region |
Status |
Details
|
Table
|
|
North America |
Semi-Active |
Ranked #1 on the Jam Arena PR. Runs Raven alongside Bugs Bunny and Penumbra.
|