Collabs (commonly referred to as Assists) are characters that are called into the fight using a full Superchat Meter or 2 stocks of Star Meter. One is selected during character select, and determines whether or not the point character has 2 or 3 maximum bars of Superchat Meter. They can be called at any time the point character is not in hitstun or blockstun.
Mio Ookami
Full Power Flaming Punch 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires and uses a full Superchat meter.
|
|
Omen L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires and uses 2 bars of Star Meter.
Randomly applies debuffs to the opponent.
|
|
Marine Houshou
The Aquamarine 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
50x4 (200)
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires and uses a full Superchat meter.
Marine's pirate ship fires its cannons, covering a large area of the screen.
|
|
Hugging Pirate L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Unblockable
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires & uses 2 bars of Star Meter.
Marine walks in and slowly approaches the opponent, leaping at them with a grab when she gets close enough. If she manages to grab the opponent, they are temporarily unable to dash.
|
|
Kanata Amane
50kg Grip 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
201
|
Unblockable
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires & uses a full Superchat meter.
Kanata appears and dashes forward, grabbing the opponent and squeezing them. Cannot be comboed off of.
|
|
Soran Bushi L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
- Requires & uses 2 bars of Star Meter.
Kanata appears to perform her famous Soran Bushi dance, temporarily preventing the screen from scrolling and periodically summoning waves that do no damage but push the opponent away significantly.
|
|
Iroha Kazama
Eggplant Slice 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
A large sword slash that covers a large portion of the screen.
|
|
NinNinjanai L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
Iroha performs multiple dashing slashes that cover the top half of the screen, catching opponents in the air.
|
|
Risu Ayunda
Isekai Truck 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
Risu rams her truck into nearby opponents.
|
|
Non-stop Nuts L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
Risu summons nuts that launch at opponents when normals are performed. L attacks down ahead nearby, M attacks further out, and H attacks at an upward angle towards the air.
|
|
Kiara Takanashi
SPARKS 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
Kiara flies across the screen with a shield charge.
|
|
HINOTORI L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
Kiara floats nearby with her shield out, temporarily reflecting projectiles.
|
|
Amelia Watson
Ground Pound 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
|
Time Slow L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
|
|
Roboco
Hi-Spec Beam 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
Roboco fires a large laser beam that reaches fullscreen.
|
|
Hi-Spec Missiles L+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
Roboco locks on to the opponent's current position and fires a barrage of missiles.
|
|
Miko Sakura
Lava Disaster 214S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
Mid
|
-
|
-
|
-
|
-
|
-
|
None
|
Miko trips and spills a lava bucket, producing a long-lasting pillar of fire that locks down opponents.
|
|
Demon King Miko L+H FAQ FAQ
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
Miko repeatedly faceplants in the opponent's direction. Since Miko can't be interrupted while she does this, her point character is often free to pressure the opponent as she will save them even if they are hit.
|
|
Navigation
The Game
|
|
The Battle System
|
|
Idols
|
|
Collabs
|
|