Versatile Fox Spirit - Adaptable Gacha Mastery
Introduction
Fubuki is a solid all-rounder who has no problem fighting at any distance. Her opportunistic playstyle rewards players who can take advantage of her unique SSR passive.
Unique Passive: Fubuki's special moves have a small chance to be blessed with SSR luck! SSR moves have properties that make them more powerful than their standard counterparts. Fubuki's "Burger Fox" special grants Fubuki guaranteed SSR luck on her next special move.
Normal Moves
Standing Normals
5L
5L
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
30
|
Mid
|
6
|
3
|
-
|
-
|
-
|
None
|
|
5M
5M
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
60
|
Mid
|
7
|
3
|
-
|
-
|
-
|
None
|
|
5H
5H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
86(45x2)
|
Mid
|
11
|
2(2)2
|
-
|
-
|
-
|
None
|
|
Crouching Normals
2L
2L
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
25
|
Low
|
5
|
2
|
-
|
-
|
-
|
None
|
|
2M
2M
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
70
|
Low
|
8
|
3
|
-
|
-
|
-
|
None
|
|
2H
2H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
85
|
Mid
|
10
|
3
|
-
|
-
|
-
|
None
|
|
3H
3H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
95
|
Low
|
10
|
3
|
-
|
-
|
-
|
None
|
|
Jumping Normals
j.L
j.L
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
30
|
High
|
6
|
6
|
-
|
-
|
-
|
None
|
|
j.M
j.M
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
60
|
High
|
10
|
5
|
-
|
-
|
-
|
None
|
|
j.H
j.H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
95
|
High
|
11
|
Landing
|
-
|
-
|
-
|
None
|
Crossup Normal. Bounces on air hit. Active until landing.
|
|
Command Normals
4H
4H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
90
|
Mid
|
20
|
4
|
-
|
-
|
-
|
None
|
|
j.2M
j.2M
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
56(20x3)
|
High
|
-
|
-
|
-
|
-
|
-
|
None
|
Crossup Normal. Will only hit twice vs crouchers.
|
|
Universal Mechanics
Throw
Throw L+M
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
150
|
-
|
7
|
-
|
-
|
-
|
-
|
None
|
|
Overhead
Overhead M+H
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
High
|
-
|
-
|
-
|
-
|
-
|
None
|
|
Special Attacks
236X
Orunyanke 236X
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
L
|
65
|
Mid
|
15
|
-
|
-
|
-
|
-
|
None
|
Slow projectile, low hitstun and blockstun.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
M
|
65
|
Mid
|
15
|
-
|
-
|
-
|
-
|
None
|
Fast projectile, higher hitstun and blockstun.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
SSR
|
65
|
Mid
|
15
|
-
|
-
|
-
|
-
|
None
|
Enhanced projectile via luck or 22S that is larger and launches into immediate air tech.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
H
|
114(60,54)
|
Mid
|
13
|
-
|
-
|
-
|
-
|
None
|
"Kon-cob" Faster startup, projectile with 2 hits.
|
|
214X
Blizzard Swirl 214X
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
L
|
55
|
Mid
|
7
|
2(9)2
|
-
|
-
|
-
|
None
|
Quick low damage tatsu. Despite having multiple active hits, only ever hits once.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
M
|
90
|
Mid
|
10
|
2(6)2(6)2
|
-
|
-
|
-
|
None
|
Slower but higher damaging tatsu. Despite having multiple active hits, only ever hits once.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
SSR
|
90
|
Mid
|
10
|
2(6)2(6)2
|
-
|
-
|
-
|
None
|
Enhanced tatsu via luck or 22S that launches into a wall bounce. Despite having multiple active hits, only ever hits once.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
H
|
147(30,27,27,27,36)
|
Mid
|
10
|
2(6)2(6)2(6)2(6)2
|
-
|
-
|
-
|
None
|
"Rising Blizzard" Rising tatsu that does, in fact, hit multiple times and ends in a wall bounce at the top of the screen.
|
|
Super Star Attack
NAME HERE 236S
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv. on Block
|
Adv. on Hit
|
Invulnerability
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
None
|
|
Combos
General
Mid-screen
Corner
Matchups
- Vs. Aki
- Matchup advice goes here.
External Resources
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