Kamen Rider: Super Climax Heroes/Fourze

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Kamen Rider Fourze

Introduction

Kamen Rider Fourze (Form Change Style) is an extremely customizable character who overwhelms his opponent with an array of powerful special moves.

After choosing this style, Fourze is presented with a unique menu. The top option allows him to select four Astroswitches, customizing many properties of his moveset. While Fourze starts the round with all of your chosen Astroswitches equipped, you can still access Fourze's default moveset by using Style Action inputs.

  • The first row chooses a replacement special for 5S
  • The second row chooses a replacement special for 2/8S
  • The third row chooses a replacement special for jS
  • The fourth row chooses a replacement special for 4/6S

This Battle Style offers Fourze not only an unparalleled wealth of flexibility for different matchups and playstyles, but a number of extremely strong special moves taken on their own.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Form Change Style) is a highly customizable character.
Pros Cons
  • Overwhelming Switch Arsenal: Unique special moves offered by Astroswitches allow Fourze access to unblockables, extreme mobility, meter drain, healing, and more.
  • Infinite Combo that Drains Meter: While the opponent will likely burst, having an infinite combo forces the issue. The opponent must burst immediately on a clean hit, and if they don't it's only going to get worse for them, even stretching into the next round.
  • Extreme Flexibility: Even beyond choosing Astroswitches before the match begins, Fourze is capable of switching to his basic moveset in the middle of the match to suit the situation.
  • Combos From Throw: If Fourze has the opponent against the wall, he can combo off of his throw. While not unique to him, this is very nice to have, especially in combination with maximized combos.
  • Slow and Stubby Normals: Because his basic strikes are lacking, Fourze may struggle to play normal strike-throw offense, even with his opponent pinned down.
  • Base Switches are Just Okay: Fourze has an additional layer of flexibility, but his default Special Attacks just aren't as strong as the Astroswitches exclusive to Form Change Style.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Astroswitches

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard

Kamen Rider Fourze
Elek States

Introduction

Kamen Rider Fourze (Form Change Elek) wields a stun rod, rushing the opponent and limiting their options. This version of Fourze is chosen as the second option in the Form Change Style menu.

The defining aspect of Elek States is that his Special Attacks drain the opponent's meter, and his 5S even crumples the opponent, allowing a second Special Attack as a followup.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Form Change Elek) is a close-range bruiser specializing in short, damaging combos and meter drain.
Pros Cons
  • Stick Normals: Choosing Elek States trades away the major weakness of Fourze's Base Form. His normals are quick and allow link combos.
  • Drains Meter: Elek States drains one stock of the opponent's Rider Gauge upon hitting a Special Attack and can hit up to two in one combo, dramatically limiting the opponent's metered options.
  • Combos From Throw: If Fourze has the opponent against the wall, he can combo off of his throw. While not unique to him, this is very nice to have, especially in combination with Elek's meter drain.
  • Low Damage Ceiling: Elek's short and punchy combos go a long way, but he will have to touch the opponent a few times.
  • No Other Style Actions: While Elek is free and does not impose a limitation on this character, he also doesn't benefit from any of the Battle Style mechanics.
  • Struggles Outside of Close Range: Elek really wants to be at close range. He's not totally helpless at long range, but his projectile has a lot of recovery and his quick normals don't reach too far.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard

Kamen Rider Fourze
Fire States

Introduction

Kamen Rider Fourze (Form Change Fire) uses a variety of projectiles to augment a mid-to-close-range gameplan. This version of Fourze is chosen as the third option in the Form Change Style menu.

Fire States has a lot in common with Fourze's Base Form, and trades away the versatility and power of customizable Astroswitches. In return, he lives and dies by his jS fire hose, a gliding air beam that remains active until he lands.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Form Change Fire) is an aggressive character who primarily uses projectiles.
Pros Cons
  • jS Fire Hose: A gliding air beam that hits until landing, Fire's jS is able to control a lot of space, approach, run away, and generally bully the opponent. In combination with his Airdash type Dash Action, he can even cross up the opponent.
  • Combos From Throw: If Fourze has the opponent against the wall, he can combo off of his throw. While not unique to him, this is very nice to have.
  • Low Average Damage: Fire's combos are very limited, and it can be difficult for Fire States to remove red life at the end of a combo.
  • Slow and Stubby Normals: Because his basic strikes are lacking, Fourze may struggle to play normal strike-throw offense, even with his opponent pinned down.
  • Every Ground Attack is A Huge Risk: Although he has access to a number of projectile attacks, they all have massive recovery. He's not really able to zone as such, and these moves are mostly relegated to punishing the opponent.
  • No Other Style Actions: While Fire States is free and does not impose a limitation on this character, he also doesn't benefit from any of the Battle Style mechanics.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard

Kamen Rider Fourze
Cosmic States

Introduction

Kamen Rider Fourze (Power Up) allows Fourze access to his final form, Cosmic States. In this form, he becomes an aggressive character with long reach.

Cosmic States has access to multiple fullscreen gap closers, long-reaching normals, and a 5S slashing combo attack with extreme reach.

In exchange, you have to play Base Form Fourze without any extra help sometimes. Because Cosmic States is a Power Up Style, Fourze doesn't have access to it without 3 stocks of the Rider Gauge. If Fourze is stuck without Cosmic States for long, this can become a pretty big weakness.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Power Up) uses extreme forward mobility and huge hitboxes to harrass the opponent at any screen position.
Pros Cons
  • Huge Hitboxes: In Cosmic States, Fourze gains normals with excellent reach. 5S is the cherry on top, striking basically the entire screen.
  • Extreme Forward Mobility: jS and Rider Art send Cosmic States flying across the screen, and Rider Art also allows for an extremely fast followup attack.
  • Powerup Style: Power Up Style characters universally are able to refresh their Guard Gauge and damage scaling by transforming.
  • Unstable Juggles: If the opponent is hit airborne by 5S, the followup strikes will not combo, leaving Fourze open.
  • Low Damage Ceiling: Cosmic States does solid damage with short combos, but can't easily extend a long combo into big damage.
  • Base Form Fourze: Without Astroswitches, Base Form Fourze is left with slow and stubby normals, and unsafe special moves. Getting out of Base Form as soon as possible is a priority.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard

Kamen Rider Fourze
Magnet States

Introduction

Kamen Rider Fourze (Support Attack) is Fourze's Support Attack exclusive Magnet States form, in which he gains an array of projectile moves.

Fourze pays a few prices for choosing Magnet States, most notably he loses a lot of mobility, and he still doesn't have great attack strings. His new projectiles also don't represent a complete gameplan on their own, leaving a bit to be desired.

The real benefit of this Battle Style is the Support Attack striker itself, the Powerdizer. Its most commonly used variant drops in from the top of the screen near-instantly, knocking them back to start the process of getting in all over again. As a wise man once said, you're not playing Magnet States, you're playing the Powerdizer.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Support Attack) covers projectile zoning with the help of a powerful striker.
Pros Cons
  • Keepaway Gameplan: Although his projectiles don't win the game on their own, as long as Magnet States has room to build 2 stocks of Rider Gauge, he's exceedingly comfortable.
  • Ridiculous Striker: The Powerdizer assist is quick, high damage, and puts them right where you want them. With 4 stocks of Rider Gauge on hand, not even hitting Magnet States is enough to avoid the Powerdizer.
  • Banned Character: One of the few characters universally agreed to be too much. Only pick this guy for laughs.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard

Kamen Rider Fourze
Meteor Fusion States

Introduction

Kamen Rider Fourze (Meteor Fusion States) is a secret character, a fusion between Fourze and Meteor. To select Meteor Fusion States, select Tag Battle Style, then hold + or Start and select Meteor as Fourze's partner.

As a combination of Fourze's and Meteor's toolkits, Meteor Fusion States uses the Assault Battle Style, and punishes the opponent's mistakes above all else.

Playstyle
KRSCH Fourze icon.png Kamen Rider Fourze (Meteor Fusion States) is a highly dangerous whiff punisher.
Pros Cons
  • Unburstable Combo: Rider Art is easily comboable, turns off the opponent's burst for the rest of the combo, and can be comboed from. It's also unblockable, so it's even useful as a starter on its own.
  • Whiff Punishment: Using quick advancing normals similar to Meteor's, Meteor Fusion States is reliably able to catch the opponent overextending and make them really pay.
  • Meter Generation: Because Meteor Fusion States uses the Assault Battle Style, he is able to build an extra bar of meter at the end of many of his strings.
  • Honest Toolkit Outside of Rider Art: When Meteor Fusion States doesn't have anything to whiff punish, it can be difficult for him to get started.
  • Picks Two Characters: KRSCH doesn't have mirror matches, and you can't pick Meteor Fusion States if your opponent wants to play either Fourze or Meteor.

Normal Moves

Special Moves

Rider Art and Dash Action

Style Action

Combos

Navigation

General
FAQ
Controls
HUD
Strategy
System
Links
Showa
Kamen Rider
Rider 1
Rider 2
Kamen Rider V3
V3
Kamen Rider Amazon
Amazon
Kamen Rider BLACK (RX)
BLACK
BLACK RX
Shadow Moon
Heisei Phase 1
Kamen Rider Kuuga
Kuuga
Kamen Rider Agito
Agito
G3-X
Gills
Kamen Rider Ryuki
Ryuki
Knight
Scissors
Zolda
Raia
Gai
Ouja
Verde
Tiger
Imperer
Odin
Femme
Ryuga
Kamen Rider 555
Faiz
Kaixa
Delta
Kamen Rider Blade
Blade
Garren
Chalice
Leangle
Kamen Rider Hibiki
Hibiki
Ibuki
Zanki
Todoroki
Kamen Rider Kabuto
Kabuto
Gatack
TheBee
Drake
Sasword
KickHopper
PunchHopper
Dark Kabuto
Kamen Rider Den-O
Den-O
Zeronos
Nega Den-O
New Den-O
Kamen Rider Kiva
Kiva
Ixa
Saga
Kamen Rider Decade
Decade
Diend
Heisei Phase 2
Kamen Rider W
W
Accel
Skull
Eternal
Kamen Rider OOO
OOO
Birth
Kamen Rider Fourze
Fourze
Meteor
Kamen Rider Wizard
Wizard