Jump Jousts Jam/Robin

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Revision as of 13:55, 6 January 2024 by Kzroszee (talk | contribs) (Created Robin page)
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Robin
JJJ RobinColor1.png
Gravity 1

Overview

Strengths Weaknesses
  • Great Mobility: Robin's jump arcs lend themselves well to playing footsies in the mid-range.
  • Decent Button: 6A is Robin's staple poke and punish option, with relatively fast startup and being a divekick with a slight amount of disjoint.
  • Lackluster Metered Options: While having a projectile like Birdarang can be nice, it's not as character defining of a move like 505's grab or Bears' camera.

Move List

Normals

5A
Damage Startup Active Landing Lag Magnitude Angle Misc.
- - - - - - -
6A
Damage Startup Active Landing Lag Magnitude Angle Misc.
- - - - - - -
4A
Damage Startup Active Landing Lag Magnitude Angle Misc.
- - - - - - -

Metered

Special
Damage Startup Active Landing Lag Magnitude Angle Misc.
- - - - - - -
Super
Damage Startup Active Landing Lag Magnitude Angle Misc.
- - - - - - -


Composition

Colors

Notable Players

Name Color Region Status Details
Waddle

JJJ RobinColor4.png

North America Active Known as the best Jump Jousts 2 player. Runs Robin alongside 505 with varying assists, currently Yosemite Sam.



General
FAQ
Controls
System
Assists
Characters
Robin
Starfire
Raven
Beast Boy
Cyborg
Bugs Bunny
505
Finn
Kelsey
Shaggy
Bears
Garnet
Gumball