Samurai Shodown 3/Galford

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ガルフォード, Galford
Colors

Introduction

Galford travels Japan extolling the virtues of truth, justice and the American Way. He does this by practicing a fundamentally Japanese martial art while also being really loud and obnoxious about it.

Galford is an odd character. His ninja buttons don't lend themselves to footsies very well despite their utility, and he’s rather flighty in the neutral -- he doesn’t take well to sitting still. What he does have across the board, however, is great mobility, solid projectiles, a grounded combo escape option, and a strong command throw with a numerous ways to set it up.

Slash has Galford attack with his ninja dog Poppy, giving him access to a variety of attacks using her as a projectile to cover several angles. Plasma Dog in particular can be used as a meaty allowing for command throw setups. For more traditional long-range needs, he also has a “regular” fireball with good travel speed. Sadly, none of these things are good enough to make up for his lackluster combo game. Slash Galford is left feeling underwhelming and gimmicky as a result.

Bust Galford puts Poppy on maternity leave, losing all attacks that utilized her talents. He instead is retooled to play more like a more aggressive Hanzo with 3rd Strike Ken hitconfirms. He can combo off of all of his worthwhile normals and has some very active special moves, making his midrange poking game much more threatening and rewarding. He even at long last gets a simple catch-all projectile for command throw okizeme setups. If Hanzo was a bit too tricky and not direct enough for your tastes, give this all-American himbo ninja a shot.

Stats

Damage taken: 110%
Rage rate: 75%
Rage duration: 3.5 seconds

Normal Moves

Far Slashes

5A
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5B
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5C
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2A
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2B
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2C
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Near Slashes

n.5A
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n.5B
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n.5C
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n.2A
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n.2B
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n.2C
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Overheads

5BC
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u.5BC
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Kicks

5D
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6D
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2D
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3D
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Jumping Normals

j.A
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j.B
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j.C
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j.D
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Dashing Normals

66A
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66B
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66C
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66D
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Unarmed Normals

u.5S
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u.2S
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uj.S
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u.66S
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Command Moves

Sankaku Tobi (Wall Jump)
  • Galford's wall jump. May be useful for escaping the corner.
Stardust Drop (Air Throw)
  • Galford's air throw, performed with j.4/6C while close to the opponent.

Special Moves

Universal

- 「Shadow Copy」 - 641236A/B
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- 「Replica Attack」 - 63214AC/BD
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- 「Imitate Replica」 - AC/BD when hit
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Slash

- 「Plasma Blade」 - 236S
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- 「Rolling Crush」 - 623C
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- 「Rush Dog」 - 214A
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- 「Machine Gun Dog」 - 214B
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- 「Replica Dog」 - 214C
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- 「Overhead Crush」 - 214D
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- 「Plasma Dog」 - 214214A
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- WFT「Double Mega Strike Heads」 - 641236C/D
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Bust

- 「Plasma Factor」 - 6/3AB
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- 「Lightning Slash」 - 623C
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- 「Plasma Break」 - 236S
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- 「Strike Heads」 - 623D (also from dash)
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- WFT「Lightning Strike Three」 - 632146C
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Strategy

both techniques press buttons and make combos happen sometimes

Slash

slash strategy

Bust

bust strategy

Combos

Universal

combos both techniques can do

Slash

slash-only combos

Bust

bust-only combos

Samurai Shodown 3
General

FAQControlsHUDVersion Differences

Characters

AmakusaBasaraGairaGalfordGenjuroHanzoHaohmaruKyoshiroNakoruruRimururuShizumaruUkyoZankuro

Mechanics

MechanicsAdvanced MechanicsEsoterics