Bleach Vs Naruto/Naruto (OTK)

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Naruto (OTK)
BVN NarutoOTK.png

Overview

Strengths Weaknesses
  • Low Hurtbox: OTK Naruto's idle, run, and attacking hurtboxes are very low which causes many attacks to whiff.
  • Strong and safe close ranged options: OTK Naruto's SJ and SU are safe on block and low recovery attacks with armor that are very hard to punish in most situations.
  • Is the only character than can cancel and air dash with air attack: Having a cancellable air dash allows OTK Naruto to have more options in the air which also helps him mix up his landings.
  • Reliant on grabs and assists for good damage on combos: Many of OTK's combos are mediocre at best when not starting a combo with a grab or assist which results in OTK Naruto needing to win neutral more times than his opponent.
  • Struggles against ranged attacks: While his kit is amazing at close ranges, his lack of range and teleport attacks give him issues against characters who excel at further ranges.

Moves

J
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
30 No No 0
JJ
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
30 No No 0
JJJ
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
50 Yes No 0
JJJJ
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
50 Yes No 0
WJ
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
200 No No 5
  • Is a command grab.
  • On whiff it is cancellable into SJ.
  • Very awful move. Too slow and there is no way to combo into it without Ghost Step and even then SJ does the same amount of damage and is faster which would make WJ obsolete as a combo ender anyways.
SJ
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
200 No No 5
  • Has White Armor.
  • Does high damage for how fast it is as an armored move.
Air J
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
60 No No 0
J Grab
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
50 No No 0
U
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
40 No No 5
  • Has decent range for a combo starter.
WU
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
60 Yes No 0
SU
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
60 No No 5
  • Has White Armor.
  • OTK Naruto's safest meter fill option.
  • An amazing "get-off-me" tool.
Air U
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
80 per hit No No 0
Air SU
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
60 No No 5
  • Has White Armor.
U Grab
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
150 No No 0
I
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
400 No No 0
  • Has White Armor on startup.
WI
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
350 No No 0
  • Has Yellow Armor on startup.
SI
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
500 No No 0
  • Has Yellow Armor.
Air I
Damage Dash Cancellable? Jump Cancellable? Meter Gain on Whiff
350 No No 0
  • Has Yellow Armor on startup.

Other Information

Recommended Assists

  • Minato - Minato covers OTK Naruto's weakness of struggling to deal with long ranged attacks.

Transformations

Naruto can Transform into FTK Naruto.

Additional Information

OTK Naruto can cancel his air dash into Air U and Air SU.

Bleach Vs Naruto
General

ControlsSystemAssists


Bleach Characters

Aizen (Captain)Aizen (Post-Captain)Byakuya (Normal)Byakuya (Bankai)Byakuya (Bankai , Old)ChadChad (Diablo)DordoniGinGrimmjowIchigo (Shikai)Ichigo (Substitute Reaper)Ichigo (Bankai)Ichigo (Bankai, Old)Ichigo (Half-Mask)Ichigo (Bankai Half-Mask)Ichigo (Hollow Mask)Ichigo (Hollow Mask, Old)Ichigo (Hollow Mask, Older)Ichigo (Hollow)Ichigo (Hollow, Old)Ichigo (Hollow Bankai)IkkakuKenpachiMayuriOrihimeRenjiRukai (Gigai)Rukai (Reaper)Soi FonSoi Fon (Old)StarrkToshiro (Normal)Toshiro (Bankai)Toshiro (Bankai, Old)Ulquiorra (Normal)Ulquiorra (Normal, Old)Ulquiorra (Murcielago)Ulquiorra (Murcielago, Old)Uryu (Normal)Uryu (Ginrei)YoruichiZangetsu

Naruto Characters

DeidaraDeidara (Old)Deidara (Older)GaaraGaara (Old)HinataHinata (Old)Hinata (Older)ItachiItachi (Old)Itachi (Older)JiraiyaJugoJugo (Old)KabutoKakashi (Normal)Kakashi (Sharrigan)Kakashi (Sword)KarinKiller BeeKimimaroKonanMadaraNaruto (Normal)Naruto (OTK)Naruto (FTK)Naruto (FTK, Old)Naruto (Sage)Naruto (KCM)Naruto (KCM, Old)NejiObito (Masked)Obito (Masked, Old)Obito (Unmasked)OnokiOrochimaruPainPain (Old)Rock Lee (Normal)Rock Lee (Inner Gates)Sakura (Normal)Sakura (Byakugou)Sakura (Byakugou, Old)Sasuke (Normal)Sasuke (Akatsuki)Sasuke (CS2)Sasuke (EMS)Sasuke (EMS, Old)Sasuke (EMS, Older)SuigetsuSuigetsu (Old)Temari

Guest Characters

Kenshin (Normal)Kenshin (Blue)