All public logs

Jump to navigation Jump to search

Combined display of all available logs of Mizuumi Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 19:03, 8 April 2024 TableLol talk contribs created page Jump Jousts Jam/System (Created page with "==Movement== Movement is done by using either forward or back jumps. The jump buttons may be held for full hops or pressed and quickly released for shorthops. ==Health and Defense== All characters have 10 health at the start of every round. This adds up to 20 total health per team. Timeouts are determined by total team health at the end of a round. If the health is tied, the 2 characters currently in will each be set to 1 hit point for Make Your Move. ===Teching==...")
  • 01:40, 6 April 2024 TableLol talk contribs created page User talk:TableLol (JJJ prototype Systems page)
  • 19:27, 23 February 2024 TableLol talk contribs created page Jump Jousts Jam/Assists (Assists page)
  • 13:11, 4 February 2024 TableLol talk contribs created page User:TableLol (Created page with "{{ProConTable |pros= * '''Cellphone:''' Panda's special is a large, fast restrain which is a strong option for confirming combos and generally controlling neutral. * '''Damage:''' The Bears can generally spend 1 or 2 bars for solid damage in a single combo as well as getting on a better special. * '''Defensive toolkit:''' With a small hurtbox, parry, larger than average 4A projectile, and Bullet Break tag, the Bears can offer unique defensive utility in many situations...")
  • 14:47, 8 January 2024 TableLol talk contribs created page Jump Jousts Jam/Bears (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Bears |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.0 |} == Overview == '''We Baby Bears''' are a new fighter to the ''Jump Jousts'' series. The bears are a fighter sporting a unique mechanic, with their special being cyclical, using a different move every time. This leads to them having to play an interesting resource managemen...")
  • 23:16, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Shaggy (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Shaggy |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.2 |} == Overview == '''Shaggy''' is a new character to the ''Jump Jousts'' series. While he has a passing resemblance to ''Jump Jousts 2'' 's Kid Flash with a teleport special, he plays more similarly to this game's Raven, with high jumps and an invincible 5A for anti-airs. W...")
  • 22:16, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Kelsey (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Kelsey |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 0.75 |} == Overview == '''Kelsey''' is a new character to the ''Jump Jousts'' series. Sporting a small size with high mobility, Kelsey is balanced by an interesting weakness, the startup on her moves. This results in her having a very unique playstyle relative to other characte...")
  • 18:13, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Garnet (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Garnet |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.3 |} == Overview == '''Garnet''' is a new character to the ''Jump Jousts'' series. She is a heavy and fast brawler sporting large buttons with generous properties, making her a good, if relatively basic neutral-dominant character. She is an interesting addition to the game's...")
  • 16:15, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Finn (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Finn |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.1 |} == Overview == '''Finn''' makes his first appearance in the ''Jump Jousts'' series being very similar to ''Stick Fighter'''s Sticky Steve, sharing his 6A and 4A. These tools have been slowed down from their appearance in that game, but Finn has received other interesting too...")
  • 15:30, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/505 (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | 505 |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.5 |} == Overview == '''505''' is a new character to the ''Jump Jousts'' series. Coming from the show Villainous, 505's attacks are mostly done in a timid, playful, or accidental way. 505 acts as the closest thing to a grappler in Jump Jousts Jam, sporting slow movement, many armore...")
  • 13:39, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Bugs Bunny (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Bugs Bunny |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 0.75 |} == Overview == '''Bugs Bunny''' is a new character to the ''Jump Jousts'' series. Showing off new features of the engine with his parry and explosive combo game, Bugs is an interesting new character in the series. {{ProConTable |pros= * '''Damage:''' With exp...")
  • 12:32, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Cyborg (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Cyborg |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.15 |} == Overview == '''Cyborg''' is a returning character in the ''Jump Jousts'' series. In ''Jump Jousts 2'', Cyborg was generally seen as a worse version of Robin due to them both relying on a projectile special, with Cyborg only having niche advantages such as better anti...")
  • 00:04, 7 January 2024 TableLol talk contribs created page Jump Jousts Jam/Beast Boy (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Beast Boy |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.15 |} == Overview == '''Beast Boy''' is another returning character from ''Jump Jousts''. In ''Jump Jousts 2'', Beast Boy was played as an explosive character who was hindered by his bad neutral. While not quite as explosive, Beast Boy still retains relatively strong dam...")
  • 23:34, 6 January 2024 TableLol talk contribs created page Jump Jousts Jam/Starfire (Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Starfire |- | align="center" colspan="2" | 400px |- | '''Gravity''' || 1.15 |} == Overview == '''Starfire''' is a returning character in the ''Jump Jousts'' series, coming off of being one of the strongest characters in ''Jump Jousts 2''. This iteration of Starfire is not only toned down, but also somewhat reworked, going from a neutral domina...")