Yomi 2/Bigby

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Yomi 2 Bigby.png

Overview

Lore

WIP. Complete brief character lore write-up.

Character Stats

Health Character Type Maximum Combo Points Unique Trait
90 Grappling 3 Injuction. Whenever you power up, you may put an exchangeable card from your opponent's discard pile on the bottom of their deck.


Strengths Weaknesses
  • I Am the Law! Bigby can easily snowball into a suffocatingly powerful end game if he is able to get the opponent under his thumb. His unique trait, S1, and ability all allow him to cripple the opponent's game plan and deny them use of their best combat moves. When Bigby's court is in session, sometimes even blocking is illegal!
  • Sit Down, Shut Up. Bigby is tied with Rook for the most knockdown inflicting moves in the game, but he is often able to exploit this shift in momentum even better using his powerful control tools. By removing an opponent's block with injuction, Bigby can regularly make it impossible for the opponent to successfully block on wake-up.
  • Here Comes a Giant Fist!. The opponent needs to be ever careful against Bigby turning the tables on them. On top of his ability to lock away important moves, Bigby has very high damage output and great ways to loop his offense. All of Bigby's specials easily threaten 14 or more damage off a combat win, in addition to X>E and Y threatening knockdowns. On top of all this, Bigby's S2 super throw can deal a staggering 40 damage and cannot be disabled by long range.
  • I've Fallen and I Can't Get Up. Bigby has no attack reversal or other defensive options to assist him when the opponent has him on the ropes. Instead of having traditional defensive options, his X and Y specials act as high risk, high reward openers that can punish a predictable offense, but struggle against medium speed attacks that are often still fast enough to beat Bigby's pokes.
  • High Legal Fees. Bigby's unique trait and powerful supers encourage him to power up frequently, but finding spare resources to do this is challenging for him. He has no easy way to build resources and must commit to blocking. His S1 would be a fantastic opener, if it were not so expensive for him and crucial for him to hit with. All of Bigby's resources are precious, and he needs to make strong decisions about how to employ them best to win.
  • 15+ Years of Law Practice Required. Bigby's core game plan has a lot of moving parts and what tools he will need to withhold from the opponent will vary greatly depending on the match-up. Even if he manages to set-up some momentum with his S1 or other lockout tools, if played poorly he can easily squander these opportunities and put himself back at square one.

Moves

Normal Moves

A. Quick High Attack
Yomi2 Bigby A.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 5 0 7 Chain Combo 1 High
B. Light Attack
Yomi2 Bigby B.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 6 0 5 Chain Combo 1 -
C. Medium High Attack
Yomi2 Bigby C.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 7 0 4 Chain Combo 1 High
D. Heavy Low Attack
Yomi2 Bigby D.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 8 0 3 Chain Combo 1 Low
E. Power Attack
Yomi2 Bigby E.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 8 0 6 - 1 Knockdown
Low Block
Yomi2 Bigby LB.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Block - - - - - On block: Draw a card. Recurring
High Block
Yomi2 Bigby HB.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Block - - - - - On block: Draw a card. Recurring
Slow Dodge
Yomi2 Bigby DO.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Dodge - - - - - Avoids attacks. You may punish strikes with any single non-super attack or throw.
Throw
Yomi2 Bigby Throw.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Throw 9 - 8 Starter 2 Knockdown

Special Moves

X. Iron Fist
Yomi2 Bigby X.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 14 4 1 Starter 2 If you're not knocked down, beats normal and special strikes of speed 8 and higher. Edge on block or hit.
Y. Gavel Bang
Yomi2 Bigby Y.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 9 3 7 Ender 2 If you're not knocked down, beats level 1 and 2 projectiles. Knockdown

. Pump Any 1 Card: +5 Damage

Z. Judicial Overreach
Yomi2 Bigby Z.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Throw 16 - 9 Can't Combo - Light Armor

Super Moves

S1. Jail
Yomi2 Bigby S1.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Attack 10 2 9 Ender 2 Costs 2 Super Meter. On hit, this gets - Ongoing: The opponent's main phase is replaced with "Discard a pair to escape jail and regain access to your main phase." Discard this from play: They escape jail.
S2. Long Arm of the Law
Yomi2 Bigby S2.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Throw 40 - 14 Can't Combo - Costs 3 Super Meter. You can play this even if throws are "disabled".

Ability Card

Restraining Order
Yomi2 Bigby AB.png
Move Type Damage Block Damage Speed Combo Type Combo Points Attributes
Ability - - - - - Ongoing: Disable the opponent's super moves, projectiles, and gem special moves. Discard this from play: End of next combat.

Combos

Basic

Strategy

Matchups

Yomi 2 grave icon.png
Grave[No Data]
Yomi 2 jaina icon.png
Jaina[No Data]
Yomi 2 argagarg icon.png
Argagarg[No Data]
Yomi 2 geiger icon.png
Geiger
Something about gears.
Yomi 2 setsuki icon.png
Setsuki[No Data]
Yomi 2 valerie icon.png
Valerie[No Data]
Yomi 2 rook icon.png
Rook[No Data]
Yomi 2 midori icon.png
Midori[No Data]
Yomi 2 bigby icon.png
Bigby[No Data]
Yomi 2 troq icon.png
Troq[No Data]
Yomi 2 lum icon.png
Lum[No Data]
Yomi 2 degrey icon.png
DeGrey[No Data]
Yomi 2 menelker icon.png
Menelker[No Data]



General
System
Gems
Strategy
Glossary
Characters
Grave
Jaina
Argagarg
Geiger
Setsuki
Valerie
Rook
Midori
Bigby
Troq
Onimaru
River
Lum
DeGrey
Menelker