Line 371:
Line 371:
|image=GBA2_Dark_Super.png
|image=GBA2_Dark_Super.png
|hitbox=GBA2__Super_Hitbox.png
|hitbox=GBA2__Super_Hitbox.png
|caption=Funny and/or informative caption
|caption=This may be the appropriate time to mention that I have named every move in this list myself. You like it?
|data=
|data=
{{AttackData-GBA2
{{AttackData-GBA2
Revision as of 11:05, 23 May 2024
Introduction
The undisputed boss of GBA2. Let's not mince words here: Dark Gundam is overpowered beyond imagination. If you think you've seen enough bullshit in this game, Dark is there to show you the rabbit hole goes deeper. This guy has everything you could possibly want, from permanent hyper armor that makes his attacks impossible to interrupt to extremely powerful unblockables that reach fullscreen. He has moves for any part of the screen, active frames to catch anyone trying to avoid his attacks, tools to deal with Dodge and I-field users, damage to beat the mobile armors in DPS races and just enough mobility to catch your ass trying to escape. There is NO parole with this guy. If you're lucky, he will maul you with his array of unblockables and high damage moves to make your death quick. If you're unlucky, he will wait for you to make the first move, giving you the hope that the match might be winnable, before showing you he has a tool made specifically for the purposes of ending your entire career.
Dark isn't here to play around; he's here to kick ass and chew bubblegum, and he ran out of bubblegum as soon as the game was released.
Archetype : Fuck you.
Strengths
Weaknesses
Permanent Hyper Armor : He can do whatever he wants and you have to hold it, and unlike Neue Ziel and Big Zam, he can still block if he wants to
Fullscreen unblockables : It's ok, it's only horizontally fullscreen
Higher damage than you : Yeah, you read that right
Large number of active frames : Half the stuff this guy does is a chore to evade because they're active forever and have very little proper recovery
Adaptove toolbox : It doesn't matter what the situation is, he can deal with it
Large hurtbox : If nothing else, he's at least a big target
No defensive action : Dark can neither Dodge nor I-field, so he can be forced to take heavy chip damage from some Supers
All damage values were tested on characters with 100% damage taken
Character Summary
Move list
Special Moves
26P - Lightning Strike : Lightning web that lingers for a second before disappearing.
626P - Pummeling Barrage : Dark hits the opponent 6 times with his fists
24P - Multi-Aim Laser Cannons : 3 lasers aimed at the opponent
626K - Thunder Field : Dark surrounds himself in an electric field that hits multiple times
624P - Ultima Double Laser : A double horizontal unblockable laser
Super
26X+X - Mechapocalypse : 3 giant mechanical worms fly up while hitting the opponent multiple times
Stats & vitals
Damage Taken = 42.19% (SS+)
Walk Speed = 3
Dash Speed = 5
Button + Button action = None
Backdash Type = Thrusters
Quick combo reference
Basic BNB : Easy combo(s) for helping beginners.
Normal Moves
5WP
Technically a head-level punch
Technically a head-level punch
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Describe the move and the uses it has.
Toggle Hitboxes
Toggle Hitboxes
5SP
The best normal to end a Monopoly game with
The best normal to end a Monopoly game with
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
5WK
The noise they make hurts more than their bite
The noise they make hurts more than their bite
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
5SK
Go play with 'em, George!
Go play with 'em, George!
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
2WP
ggs, shake my hand
ggs, shake my hand
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
2SP
Best normal in the game
Best normal in the game
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
2WK
When you're too lazy to anti-air yourself
When you're too lazy to anti-air yourself
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
2SK
Where do all of these even come from?
Where do all of these even come from?
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
j.WP
The damage on this would surprise you
The damage on this would surprise you
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
j.SP
Best normal in the game, now in the air too
Best normal in the game, now in the air too
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
j.WK
When you think it couldn't get any weirder, piranha feet
When you think it couldn't get any weirder, piranha feet
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
j.SK
The first of many lasers this guy has to ruin your fullscreen life
The first of many lasers this guy has to ruin your fullscreen life
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
j.2SK
You are not safe trying to get under him
You are not safe trying to get under him
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Toggle Hitboxes
Toggle Hitboxes
Special Moves
Lightning Strike 26P
Actually unironically the best move in Dark's arsenal, and in the whole game for that matter
Actually unironically the best move in Dark's arsenal, and in the whole game for that matter
Version
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
WX/SX
-
High/Low
-
-
-
-
-
-
When there's only one version describe the move as a whole here.
Toggle Hitboxes
Toggle Hitboxes
Pummeling Barrage 626P
Psyco in SHAMBLES
Psyco in SHAMBLES
Version
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
WX/SX
-
High/Low
-
-
-
-
-
-
When there's only one version describe the move as a whole here.
Toggle Hitboxes
Toggle Hitboxes
Multi-Aim Laser Cannons 24P
Holy shit this guy likes his lasers doesn't he
Holy shit this guy likes his lasers doesn't he
Version
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
WX/SX
-
High/Low
-
-
-
-
-
-
When there's only one version describe the move as a whole here.
Toggle Hitboxes
Toggle Hitboxes
Thunder Field 626K
This move exists so you can beat the AI when they use it
This move exists so you can beat the AI when they use it
Version
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
WX/SX
-
High/Low
-
-
-
-
-
-
When there's only one version describe the move as a whole here.
Toggle Hitboxes
Toggle Hitboxes
Ultima Double Laser 624P
lmfao
lmfao
Version
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
WX/SX
-
N/A
-
-
-
-
-
-
When there's only one version describe the move as a whole here.
Toggle Hitboxes
Toggle Hitboxes
Super Move
Mechapocalypse 26X+X
This may be the appropriate time to mention that I have named every move in this list myself. You like it?
This may be the appropriate time to mention that I have named every move in this list myself. You like it?
Damage
Guard
Startup
Active
Recovery
Adv Hit
Adv Block
Properties
-
High/Low
-
-
-
-
-
-
Describe the super and what you can do with it.
Any additional information that doesn't fit with the main description, such as it whiffing on certain characters.
Toggle Hitboxes
Toggle Hitboxes
Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources, delete category if there are none.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
Midscreen
Commbo Example (5WP > 2WP > 2SK)
Damage . Describe when to use the combo and how hard it is.
Corner
Combo Example
Combo desc
Matchups
Overall
Their general matchup spread, how good are they across the board. Do they have weaknesses against an archetype? Does they do especially well against a certain group?
Specific Matchups
Neue Ziel (Even ) [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Big Zam (Advantage ) [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Hydra (Disadvantage ) [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Epyon [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Dark [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Psyco [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Quin Mantha [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Acguy [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Hygogg [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
GP-02A [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Gundam ZZ [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Ball [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Zeong [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Sazabi [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
RX-78 [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Zaku II [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
v Gundam [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Zaku IIS [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Heavy Arms [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Sandrock [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Wing [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Deathscythe [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Altron [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Tallgeese III [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Bolt [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Dragon [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Burning [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Maxter [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Rose [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Master [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Zeta [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
The-O [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Qubeley [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Hamma Hamma [Character Page ]
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Frame Data
Fill in frame data here, if it has an additional property that lasts for certain frames list it in Notes (i.e. XF~XF Invincible, XF~XF Armor). Delete this line when it's done.
KD - Knockdown
VA - Variable
*UV - value(s) marked with "? " in the table is/are unverified
x~yF - a period from frame "x " till frame "y "
| Frames | Frame Advantage |
Attack | Total | Startup | On Hit | On Block | Notes
Normals ---------------------------------------
5WP | | | | |
5SP | | | | |
5WK | | | | |
5SK | | | | |
2WP | | | | |
2SP | | | | |
2WK | | | | |
2SK | | | | |
j.WP | | | | |
j.SP | | | | |
j.WK | | | | |
j.SK | | | | |
Command Normals ---------------------------------------
6X | | | | |
Specials ---------------------------------------
XP | | | | |
Super ---------------------------------------
26X+X | | | | | ?F~?F invincible
Chain Table
Fill in the character's chain options, similar to a Guilty Gear wiki Gattling Table. Make sure you get everything. Delete the specials section if the character has no cancelable specials. If a character has a whiff/block cancelable special, add [+] after it (i.e. 5WP[+] , 2WP[+] ). If a move is only cancelable on a specific hit, specify it (i.e. 5SP (First Hit Only) or 5SP (Second Hit Only)). Delete this line when it's finished.
Chains
WP
WK
SP
SK
Special Cancel
5WP
-
-
-
-
Yes/No
2WP
-
-
-
-
Yes/No
5WK
-
-
-
-
Yes/No
2WK
-
-
-
-
Yes/No
5SP
-
-
-
-
Yes/No
2SP
-
-
-
-
Yes/No
5SK
-
-
-
-
Yes/No
2SK
-
-
-
-
No
Air Chains
WP
WK
SP
SK
Special Cancel
j.WP
-
-
-
-
Yes/No
j.WK
-
-
-
-
Yes/No
j.2WK
-
-
-
-
Yes/No
j.SP
-
-
-
-
Yes/No
j.SK
-
-
-
-
Yes/No
j.2SK
-
-
-
-
Yes/No
Specials
Cancel Options
XP
XP, XK
XP
XP, XK
Special Name (Input), Special Name (Input), and Special Name(Input) cannot be special canceled into.
X = X is available on hit
X[+] = X is available on hit, block, or whiff
Trivia
Add any fun facts about the character worth noting.
GBA2 Navigation
The Game
The Battle System
Hidden Characters