Bleach Vs Naruto/Kakashi (Normal): Difference between revisions
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{| class="wikitable" style="float:right; margin-left: 10px;" | |||
|- | |||
! align="center" colspan="2" | Kakashi | |||
|- | |||
| align="center" colspan="2" |[[File:BVN_Kakashi.png|center|frameless]] | |||
|} | |||
==Overview== | ==Overview== | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* Well rounded kit. | |||
* Strong corner combos. | |||
|cons= | |cons= | ||
* Lackluster damage on midscreen combos. | |||
* Lack of safe meter gain on whiff options. | |||
}} | }} | ||
==Moves== | ==Moves== | ||
{{MoveData | |||
|name = J | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 30 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = JJ | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 40 | |||
|dashcancel = Yes | |||
|jumpcancel = Yes | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = JJJ | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 60 | |||
|dashcancel = Yes | |||
|jumpcancel = No | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = WJ | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 80 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 5 | |||
|description = | |||
*Summons a Kakashi clone to where the opponent is. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = SJ | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 80 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
|description = | |||
* Combos into J in the corner. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Air J | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 30 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = U | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 10 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 5 | |||
|description = | |||
*Shoots 3 projectiles. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = WU | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 120 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 10 | |||
|description = | |||
* Teleports behind the opponent. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = SU | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 80 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 10 | |||
|description = | |||
*Summons a dog in front of Kakashi. | |||
*Is a guard breaker. | |||
*The dog will stop and attack a projectile if there is one in the way. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Air U | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 50 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
|description = | |||
*Shoots a projectile diagonally downwards. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = I | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 380 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = WI | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 300 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
}} | |||
}} | |||
{{MoveData | |||
|name = SI | |||
|data = | |||
{{AttackData-BVN | |||
|damage = 470 | |||
|dashcancel = No | |||
|jumpcancel = No | |||
|metergain = 0 | |||
|description = | |||
* Auto targets where the opponent is at. | |||
* Can be used to catch dashes but usually not worth it due to it costing 3 bars and does poor damage for how costly it is to use. | |||
}} | |||
}} | |||
==Other Information== | |||
===Recommended Assists=== | |||
* Minato - While Kakashi does have a teleport attack to punish ranged attacks, it cannot start combos without a Ghost Drop, so he has no meterless ranged combo starter off of a long rang punish. Minato allows him to start a combo off of a punish from a far range without using any meter. | |||
===Transformations=== | |||
Kakashi can Transform into Sharrigan Kakashi. | |||
{{Navbox-BVN}} | {{Navbox-BVN}} | ||
[[Category:Bleach Vs Naruto]] | [[Category:Bleach Vs Naruto]] |
Revision as of 13:54, 29 July 2022
Kakashi | |
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Overview
Strengths | Weaknesses |
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Moves
J
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JJ
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JJJ
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WJ
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SJ
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Air J
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U
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WU
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SU
|
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Air U
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I
|
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WI
|
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SI
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Other Information
Recommended Assists
- Minato - While Kakashi does have a teleport attack to punish ranged attacks, it cannot start combos without a Ghost Drop, so he has no meterless ranged combo starter off of a long rang punish. Minato allows him to start a combo off of a punish from a far range without using any meter.
Transformations
Kakashi can Transform into Sharrigan Kakashi.