Paragraph introducing why this character needs to be banned and completely cast away from the game. If anyone you knows plays him too, be sure to report them to the Discord for mandatory questioning.
Paragraph introducing why this character needs to be banned and completely cast away from the game. If anyone you knows plays him too, be sure to report them to the Discord for mandatory questioning.
'''Archetype''': Insert any of Duke Nukem's infamous one-liners here.
'''Archetype''': Eat shit and die.
{{ProConTable|width=100
{{ProConTable|width=100
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{{Content Box|header=Move list|content=
{{Content Box|header=Move list|content=
;Special Moves
;Special Moves
:XX - ''Special name'': Quick description of a special move.
:26P - ''Lightning Strike'': Lightning web that lingers for a second before disappearing.
:626P - ''Pummeling Barrage'': Dark hits the opponent 6 times with his fists
:24P - ''Multi-Aim Laser Cannons'': 3 lasers aimed at the opponent
:626K - ''Thunder Field'': Dark surrounds himself in an electric field that hits multiple times
:624 - ''Ultima Double Laser'': A double horizontal unblockable laser
;Super
;Super
:26X+X - ''Super name'': Quick description of their super.
:26X+X - ''Mechapocalypse'': 3 giant mechanical worms fly up while hitting the opponent multiple times
;Command Normals
:6X - ''Command normal name'': Quick description of the command normal.
}}
}}
|content2=
|content2=
{{Content Box|header=Stats & vitals|content=
{{Content Box|header=Stats & vitals|content=
*'''Damage Taken''' = How much damage they take, their armor.
*'''Damage Taken''' = 42.19% (SS+)
*'''Walk Speed''' = Their walk speed number, note if it's faster than normal.
*'''Walk Speed''' = 3
*'''Dash Speed''' = Their dash speed, note if it's faster than normal.
*'''Dash Speed''' = 5
*'''Button + Button action''' = Their defensive action, Spot Dodge or I-Field
*'''Button + Button action''' = None
*'''Backdash Type''' = What type of backdash they have, Hop, Thrusters, or None.
*'''Backdash Type''' = Thrusters
}}
}}
|content3=
|content3=
Revision as of 10:11, 15 May 2024
Introduction
Paragraph introducing why this character needs to be banned and completely cast away from the game. If anyone you knows plays him too, be sure to report them to the Discord for mandatory questioning.
Archetype: Eat shit and die.
Strengths
Weaknesses
He is Big: Optimus Prime has gained a lot of weight!
True Name is Devil Gundam: Satan, he is literally Satan.
All damage values were tested on characters with 100% damage taken
Character Summary
Move list
Special Moves
26P - Lightning Strike: Lightning web that lingers for a second before disappearing.
626P - Pummeling Barrage: Dark hits the opponent 6 times with his fists
24P - Multi-Aim Laser Cannons: 3 lasers aimed at the opponent
626K - Thunder Field: Dark surrounds himself in an electric field that hits multiple times
624 - Ultima Double Laser: A double horizontal unblockable laser
Super
26X+X - Mechapocalypse: 3 giant mechanical worms fly up while hitting the opponent multiple times
Any additional information that doesn't fit with the main description, such as it whiffing on certain characters.
Toggle Hitboxes
Toggle Hitboxes
Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources, delete category if there are none.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
Midscreen
Commbo Example (5WP > 2WP > 2SK)
Damage. Describe when to use the combo and how hard it is.
Corner
Combo Example
Combo desc
Matchups
Overall
Their general matchup spread, how good are they across the board. Do they have weaknesses against an archetype? Does they do especially well against a certain group?
Overview: Describe overall the flow of the matchup.
Neutral: How does neutral work in the matchup? Do any tools in particular affect it?
Offense: When you're on offense do they have tools to counter you? How does it flow, can you mix them?
Defense: When you're on defense do you have tools to counter them? How does it flow, how do they mix you?
Frame Data
Fill in frame data here, if it has an additional property that lasts for certain frames list it in Notes (i.e. XF~XF Invincible, XF~XF Armor). Delete this line when it's done.
KD - Knockdown
VA - Variable
*UV - value(s) marked with "?" in the table is/are unverified
x~yF - a period from frame "x" till frame "y"
Fill in the character's chain options, similar to a Guilty Gear wiki Gattling Table. Make sure you get everything. Delete the specials section if the character has no cancelable specials. If a character has a whiff/block cancelable special, add [+] after it (i.e. 5WP[+], 2WP[+]). If a move is only cancelable on a specific hit, specify it (i.e. 5SP (First Hit Only) or 5SP (Second Hit Only)). Delete this line when it's finished.
Chains
WP
WK
SP
SK
Special Cancel
5WP
-
-
-
-
Yes/No
2WP
-
-
-
-
Yes/No
5WK
-
-
-
-
Yes/No
2WK
-
-
-
-
Yes/No
5SP
-
-
-
-
Yes/No
2SP
-
-
-
-
Yes/No
5SK
-
-
-
-
Yes/No
2SK
-
-
-
-
No
Air Chains
WP
WK
SP
SK
Special Cancel
j.WP
-
-
-
-
Yes/No
j.WK
-
-
-
-
Yes/No
j.2WK
-
-
-
-
Yes/No
j.SP
-
-
-
-
Yes/No
j.SK
-
-
-
-
Yes/No
j.2SK
-
-
-
-
Yes/No
Specials
Cancel Options
XP
XP, XK
XP
XP, XK
Special Name (Input), Special Name (Input), and Special Name(Input) cannot be special canceled into.
X = X is available on hit
X[+] = X is available on hit, block, or whiff
Trivia
Add any fun facts about the character worth noting.