Gundam: Battle Assault 2: Difference between revisions
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| publisher = Bandai | | publisher = Bandai | ||
| system = PlayStation<br>July 17, 2002 | | system = PlayStation<br>July 17, 2002 | ||
| netcode = | | netcode = Rollback (via Duckstation) | ||
| community = [https://discord.com/invite/8d7h9M2V8X Discord Server] | | community = [https://discord.com/invite/8d7h9M2V8X Discord Server] | ||
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Latest revision as of 09:06, 21 March 2023
![GBA2 Logo.png](/images/9/94/GBA2_Logo.png)
Gundam: Battle Assault 2 is the sequel to 1998's Gundam: Battle Assault and is the third entry in the Battle Assault series. The game has 30 (34 including hidden) characters from almost every Gundam series up to Mobile Suit Gundam Wing. It features a story mode called Street, Versus Modes, Time Attack, and a Survival mode.
In terms of gameplay, GBA2 follows previous entries in the series by being a fairly unique feeling 2D fighter, with an emphasis on the weight and movement of the mechs. The main features of the game are the boost system, the unique pace of gameplay and rounds, and the resource management of ammo and supers. There isn't any other fighter quite like it.
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Developers |
Natsume |
Publishers |
Bandai |
Systems |
PlayStation |
Online Play |
Rollback (via Duckstation) |
Community Channels |
GBA2 Wiki Roadmap
Click here for character page roadmaps.
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Controls |
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FAQ |
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Links |
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Offense |
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Defense |
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Movement |
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Game Data |
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