Yomi 2/River: Difference between revisions
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| 80 || Poking || 5 || '''River Rhythm.''' Whenever you open with a normal dodge, fetch an X or Y card from your discard pile. | | 80 || Poking || 5 || '''River Rhythm.''' Whenever you open with a normal dodge, fetch an X or Y card from your discard pile. | ||
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===Stance Mechanics=== | |||
*When you enter River's Finesse Stance (or Hyper Finesse Stance), set aside your hand and deck; use your 5 stance cards as your new hand. | |||
*While in a stance, you have no main phase, can't draw or discard cards, and can't interact with your discard pile. | |||
*At the end of each combat, revert to your normal form (by switching back to your regular hand and deck) unless one of your cards told you to stay in your stance. In that case, all 5 cards from that stance return to your hand. | |||
{{ProConTable | {{ProConTable |
Revision as of 03:00, 13 March 2024
Overview
Lore
WIP. Complete Later.
Character Stats
Health | Character Type | Maximum Combo Points | Unique Trait |
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80 | Poking | 5 | River Rhythm. Whenever you open with a normal dodge, fetch an X or Y card from your discard pile. |
Stance Mechanics
- When you enter River's Finesse Stance (or Hyper Finesse Stance), set aside your hand and deck; use your 5 stance cards as your new hand.
- While in a stance, you have no main phase, can't draw or discard cards, and can't interact with your discard pile.
- At the end of each combat, revert to your normal form (by switching back to your regular hand and deck) unless one of your cards told you to stay in your stance. In that case, all 5 cards from that stance return to your hand.
Strengths | Weaknesses |
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Moves
Normal Moves
A. Quick Low Attack
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B. Light Low Attack
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C. Medium Attack
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D. Heavy High Attack
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E. Power High Attack
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Low Block
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High Block
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Dodge
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Throw
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Special Moves
X. Accent Thrust
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Y. Adagio Flunge
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Z. Legato Step
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Super Moves
S1. Bladestorm
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S2. Quintet
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Ability Card
Up the Tempo
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Finesse Stance Moves
F1. Retreat
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F2. Half Step
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F3. Crescendo
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F4. Counter Lunge
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F5. Riposte
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Hyper Finesse Stance Moves
HF1. Nimble Backstep
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HF2. Full Step
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HF3. Perfect Harmony
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HF4. Counter Lunge
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HF5. Riposte
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Combos
Basic
WIP. Complete later.
Strategy
Basic Game Plan
WIP. Complete later.
Matchups
Grave[No Data] |
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Jaina[No Data] |
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Argagarg[No Data] |
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Geiger |
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Something about gears. |
Setsuki[No Data] |
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Valerie[No Data] |
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Rook[No Data] |
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Midori[No Data] |
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Bigby[No Data] |
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Troq[No Data] |
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Onimaru[No Data] |
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River[No Data] |
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Lum[No Data] |
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DeGrey[No Data] |
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Menelker[No Data] |
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