Overview
Lore
WIP. Complete brief character lore write-up.
Character Stats
Health |
Character Type |
Maximum Combo Points |
Unique Trait
|
85 |
Zoning |
3 |
Hex of Murkwood. Start the game with your Poison ability card in your hand (as an extra card). Whenever you exchange to return a High or Low Block to your hand, fetch a Poison ability card from your discard pile.
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Overview
WIP. Complete overview of character gameplay.
Strengths |
Weaknesses
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- Argagarg has powerful defensive tools and strong options to win combat in neutral. His playstyle focuses on grinding down opponents with low risk, low reward pokes and blocks.
- Long Range in tandem with Bubble Shield allows Argagarg to repeatedly create turns where he can't be hit at all.
- Argagarg has access to a fast high/low mix-up from neutral using his A and B.
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- Argagarg's low combo point maximum and lack of a C normal attack make him reliant on his specials and supers for damaging conversions.
- Argagarg's offense can feel incomplete if he fails to draw important cards. He has only 1 high hitting attack and struggles to convert damage off throws.
- Argagarg has the lowest throw speed in the game, tied with Lum. You must learn how to play with this disadvantage or you're going to have a tough time with him.
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Moves
Normal Moves
A. Quick High Attack
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
3
|
0
|
8
|
Chain Combo
|
1
|
High
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|
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B. Light Low Attack
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
4
|
0
|
7
|
Chain Combo
|
1
|
Low
|
|
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D. Medium Attack
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
5
|
0
|
6
|
Chain Combo
|
1
|
-
|
|
|
E. Heavy Low Attack
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
6
|
0
|
5
|
Chain Combo
|
1
|
Low
|
|
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F. Power High Attack
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
7
|
0
|
4
|
-
|
1
|
Pushes - If you didn't get hit, this gets: Long Range.
|
|
|
Low Block
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Block
|
-
|
-
|
-
|
-
|
-
|
On block: Draw a card. Recurring
|
|
|
High Block
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Block
|
-
|
-
|
-
|
-
|
-
|
On block: Draw a card. Recurring
|
|
|
Dodge
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Dodge
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Throw
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Throw
|
7
|
-
|
3
|
Starter
|
2
|
Knockdown
|
|
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Special Moves
X. Flying Fish
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
1
|
2
|
7
|
Starter
|
2
|
Lv. 1 Projectile, Recurring, Lockdown
|
|
|
Y. Sparkling Bubble
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
6
|
3
|
9
|
Linker
|
1
|
Pump 1 Y: +6 Damage
|
|
|
Z. Rushing River
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
6
|
2
|
4
|
Starter
|
2
|
Lv. 1 Projectile, If you get hit by a normal or special attack, the opponent can't combo or pump and takes 6d damage from a goldfish, Pushes - If you didn't get hit, this gets: Long Range.
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|
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Super Moves
S1. Bubble Shield
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Block
|
-
|
-
|
-
|
-
|
-
|
Costs 1 Super Meter. When you block an attack, draw a card. If you blocked a strike attack, also deal 5 damage and knock down the opponent. Recurring
|
|
|
S2. Giant Fish
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Attack
|
16
|
3
|
9
|
Linker
|
2
|
Costs 2 Super Meter. Lv. 3 Projectile, + On Block or Hit: You gain the Edge
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|
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Ability Card
Poison
|
Move Type
|
Damage
|
Block Damage
|
Speed
|
Combo Type
|
Combo Points
|
Attributes
|
Ability
|
-
|
-
|
-
|
-
|
-
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Ongoing: The opponent can't play ability cards and takes 3 damage at the end of each turn. Discard this from play: When you get hit.
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Combos
Basic
WIP. Complete later.
Strategy
General
WIP. Complete later.
Matchups
Name |
Type |
Matchup Strategy
|
Argagarg
|
Zoner
|
WIP. Complete later.
|
DeGrey
|
Wild Card
|
WIP. Complete later.
|
Geiger
|
Zoner
|
WIP. Complete later.
|
Grave
|
Zoner
|
WIP. Complete later.
|
Jaina
|
Zoner
|
WIP. Complete later.
|
Lum
|
Wild Card
|
WIP. Complete later.
|
Menelker
|
Wild Card
|
WIP. Complete later..
|
Midori
|
Grappler
|
WIP. Complete later..
|
Rook
|
Grappler
|
WIP. Complete later.
|
Setsuki
|
Rushdown
|
WIP. Complete later.
|
Valerie
|
Rushdown
|
WIP. Complete later.
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