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[[ | {{Outdated | ||
</center>| | |Old Version=RyoRaiRai | ||
|New Version=RyoRaiRai V3 | |||
}} | |||
[[File:Koihime_Kakouen_Profile.png |<center><font size="4"><b>Kakouen</b></font></center>|thumb|right]] | |||
{{TOClimit|2}} | {{TOClimit|2}} | ||
=Profile= | ==Profile== | ||
'''Name | '''Name''': 夏侯淵 妙才 (Kakōen Myōsai)<br> | ||
'''Real Name | '''Real Name''': Shūran<br> | ||
''' | '''Historical Counterpart''': Xiahou Yuan - Miaocai<br> | ||
'''Voice Actress | '''Voice Actress''': Airi Yoshida | ||
Famed archer, wielding the Hungry Wolf's Claw. Twin sister and lieutenant of Kakōton, she has also vowed to dedicate her body and soul to Sōsō's grand cause. | Famed archer, wielding the Hungry Wolf's Claw. Twin sister and lieutenant of Kakōton, she has also vowed to dedicate her body and soul to Sōsō's grand cause. | ||
Always calm and composed, she supports her sister without complaint, but must endure great stress and hardship as a result of her sister's impetuousness. | Always calm and composed, she supports her sister without complaint, but must endure great stress and hardship as a result of her sister's impetuousness. | ||
=Gameplan= | ==Gameplan== | ||
With her bow, Kakōen can cover almost any space on the screen via ground or air projectiles. She can parry incoming attacks with 623X, which is also a hit-grab. While her zoning is unparalleled in this game, her normals are pretty underwhelming outside 3C and 2C; her 2B is a mid, so her damage potential without a hougeki is fairly small. Good luck getting in on her though between her very fast arrows and great 3B anti-air. | |||
===Recommended Strategists=== | |||
Kakōen gets the most mileage out of assists that allow her to either maintain space/limit movement or help with covering options quickly. Trap hole, chains, and tools are probably the best assists for her. Ice is good, but its generally a waste since she already has strong anti air options with 623A, 623AB, and 3B. Fire and lightning don't really do much except help her gain space and she can somewhat do that by herself thanks to her toolkit and establishing respect through her keepaway game. | |||
=Normal Moves= | ==Normal Moves== | ||
====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 31: | Line 37: | ||
|advBlock=-2 | |advBlock=-2 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description=* Self-cancelable up to 3 times. | ||
Fast, mid-hitting normal. Self- and special-cancelable. Shares the shortest 5A with Chō'un. | |||
}} | }} | ||
}} | }} | ||
Line 67: | Line 74: | ||
|advBlock=-6 | |advBlock=-6 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description=General poking and whiff-punishing normal. | ||
}} | }} | ||
}} | }} | ||
Line 87: | Line 94: | ||
|advBlock=-7 | |advBlock=-7 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description= The first hit is special-cancelable, while 2nd part can be canceled into c.C. | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
Line 100: | Line 107: | ||
|advBlock=-11 | |advBlock=-11 | ||
|attribute=Wall Bounce - Knockdown | |attribute=Wall Bounce - Knockdown | ||
|description= | |description=* Airborne on frames 12-27. | ||
* Wall bounces during a Hougeki. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">f.C</font> ====== | ====== <font style="visibility:hidden" size="0">f.C</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 165: | Line 174: | ||
|advBlock=+1 | |advBlock=+1 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description=* Self-cancelable up to 3 times. | ||
Also self- and special-cancelable, can also be used for stagger pressure. Vulnerable to attacks with low-body invul. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_2B.png | ||
|caption= | |caption= | ||
|name=2B | |name=2B | ||
Line 183: | Line 193: | ||
|advBlock=-6 | |advBlock=-6 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description=Special cancelable. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">2C</font> ====== | ====== <font style="visibility:hidden" size="0">2C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_2C.png | ||
|caption= | |caption= | ||
|name=2C | |name=2C | ||
Line 201: | Line 211: | ||
|advBlock=-10 | |advBlock=-10 | ||
|attribute=Hard Knockdown | |attribute=Hard Knockdown | ||
|description= | |description= Brings Kakōen's hurtbox low to the ground, allowing her to low-profile some moves. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">j.A</font> ====== | ====== <font style="visibility:hidden" size="0">j.A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_jA.png | ||
|caption= | |caption= | ||
|name=j.A | |name=j.A | ||
Line 224: | Line 234: | ||
====== <font style="visibility:hidden" size="0">j.B</font> ====== | ====== <font style="visibility:hidden" size="0">j.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_jB.png | ||
|caption= | |caption= | ||
|name=j.B | |name=j.B | ||
Line 242: | Line 252: | ||
====== <font style="visibility:hidden" size="0">j.C</font> ====== | ====== <font style="visibility:hidden" size="0">j.C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_jC.png | ||
|caption= | |caption= | ||
|name=j.C | |name=j.C | ||
Line 259: | Line 269: | ||
}} | }} | ||
=Hougeki Moves= | ==Command Moves== | ||
====== <font style="visibility:hidden" size="0">j2C</font> ====== | |||
{{MoveData | |||
|image=Koihime_Kakouen_j2C.png | |||
|caption= | |||
|name=j.2C | |||
|data= | |||
{{AttackData-KERRR | |||
|damage=800 | |||
|guard=High | |||
|startup=18 | |||
|active=(Until ground) | |||
|recovery= | |||
|advHit=+15 | |||
|advBlock=+14 | |||
|attribute=Knockback | |||
|description= | |||
}} | |||
}} | |||
==Hougeki Moves== | |||
====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_6B.png | ||
|caption= | |caption= | ||
|name=6B | |name=6B | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=900 | ||
|guard= | |guard=High | ||
|startup= | |startup=22 | ||
|active= | |active=2 | ||
|recovery= | |recovery=24 | ||
|advHit= | |advHit=±0 | ||
|advBlock= | |advBlock=-12 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal overhead with an obvious animation. Shares properties across characters like being even on hit, punishable on block or whiff, and causing Hougeki on counter-hit. | |description=* Lower-body invul on frames 17-24. | ||
* Floor bounces during a Hougeki. | |||
Universal overhead with an obvious animation. Shares properties across characters like being even on hit, punishable on block or whiff, and causing Hougeki on counter-hit. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">6C</font> ====== | ====== <font style="visibility:hidden" size="0">6C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_6C.png | ||
|caption= | |caption= | ||
|name=6C | |name=6C | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1200 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active=2 | ||
|recovery= | |recovery=26 | ||
|advHit= | |advHit=+2 | ||
|advBlock= | |advBlock=-12 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal lunge move. Shares properties across characters like causing Hougeki on counter-hit and wall bouncing during Hougeki. | |description=* Airborne on frames 12-27. | ||
* Wall bounces during a Hougeki. | |||
Universal lunge move. Shares properties across characters like causing Hougeki on counter-hit and wall bouncing during Hougeki. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">3B</font> ====== | ====== <font style="visibility:hidden" size="0">3B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_3B.png | ||
|caption= | |caption= | ||
|name=3B | |name=3B | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=100 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active=3 | ||
|recovery= | |recovery=28 | ||
|advHit= | |advHit=+1 | ||
|advBlock= | |advBlock=-13 | ||
|attribute= | |attribute=Blow Away | ||
|description=Universal anti-air. Shares properties across characters like invulnerability to air moves during active frames, causing Hougeki on '''air''' counter-hit, and launching during Hougeki. | |description=* Aerial invul on frames 13-15. | ||
* Launches during a Hougeki. | |||
Universal anti-air. Shares properties across characters like invulnerability to air moves during active frames, causing Hougeki on '''air''' counter-hit, and launching during Hougeki. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">3C</font> ====== | ====== <font style="visibility:hidden" size="0">3C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kakouen_3C.png | ||
|caption= | |caption= | ||
|name=3C | |name=3C | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1100 | ||
|guard= | |guard=Low | ||
|startup= | |startup=14 | ||
|active= | |active=2 | ||
|recovery= | |recovery=29 | ||
|advHit= | |advHit=+53 | ||
|advBlock= | |advBlock=-15 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal sweep. Shares properties across characters like causing hard knockdown on hit and Hougeki on counter-hit. | |description=Universal sweep. Shares properties across characters like causing hard knockdown on hit and Hougeki on counter-hit. | ||
Line 333: | Line 370: | ||
}} | }} | ||
=Throws= | ==Throws== | ||
====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 352: | Line 389: | ||
|description=Initial hit causes proration, leading to 480 actual damage. | |description=Initial hit causes proration, leading to 480 actual damage. | ||
One of the few characters to have a throw that allows a combo afterwards. | |||
}} | }} | ||
}} | }} | ||
Line 373: | Line 410: | ||
|description=Initial hit causes proration, leading to 480 actual damage. | |description=Initial hit causes proration, leading to 480 actual damage. | ||
One of the few characters to have a throw that allows a combo afterwards. | |||
}} | }} | ||
}} | }} | ||
=Special Moves= | ==Special Moves== | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |name=One Shot One Kill | ||
|subtitle=Issi Issatsu | |||
|input=236A/B/C | |||
|image=Koihime_Kakouen_OneShotOneKillA.png | |||
|caption= | |caption= | ||
|image2= | |image2=Koihime_Kakouen_OneShotOneKillB.png | ||
|caption2= | |caption2= | ||
| | |image3=Koihime_Kakouen_OneShotOneKillC.png | ||
| | |caption3= | ||
|image4=Koihime_Kakouen_OneShotOneKillEX.png | |||
|caption4= | |||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version=A | |version=A/B | ||
|damage= | |damage=1100 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery=45 | ||
|advHit= | |advHit=+9 | ||
|advBlock= | |advBlock=-19 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description= | ||
Kakōen shoots an arrow in front of her at different heights and angles. | |||
Holding the button down while performing the special move on the ground, Kakōen will charge her arrow, giving it slightly more damage and increased flight speed. | |||
}} | |||
{{AttackData-KERRR | |||
|header=no | |||
|version=Charged (A/B) | |||
|damage=1200 | |||
|guard=Mid | |||
|startup=26 | |||
|active= | |||
|recovery=45 | |||
|advHit=+9 | |||
|advBlock=-19 | |||
|attribute=Wall Bounce - Knockdown | |||
|description=* Causes Special Down on counter-hit. | |||
Alternatively, it will wall splat before knocking down when the opponent is close to the corner and the corner is (mostly) in view. | |||
}} | |||
{{AttackData-KERRR | |||
|header=no | |||
|version=C | |||
|damage=1100 | |||
|guard=Mid | |||
|startup=14 | |||
|active= | |||
|recovery=45 | |||
|advHit=+73 | |||
|advBlock=-19 | |||
|attribute=Blow away | |||
|description= | |||
}} | |||
{{AttackData-KERRR | |||
|header=no | |||
|version=Charged C | |||
|damage=1200 | |||
|guard=Mid | |||
|startup=26 | |||
|active= | |||
|recovery=45 | |||
|advHit=+73 | |||
|advBlock=-19 | |||
|attribute=Blow away | |||
|description= | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=EX | ||
|damage= | |damage=1600 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery=57 | ||
|advHit= | |advHit=+58 | ||
|advBlock= | |advBlock=-19 | ||
|attribute= | |attribute=Blow away | ||
|description= | |description=* Wall bounces during a Hougeki. | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version=C | |version=Charged EX | ||
|damage= | |damage=1600 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=26 | ||
|active= | |||
|recovery=57 | |||
|advHit=+54 | |||
|advBlock=-19 | |||
|attribute=Blow away | |||
|description=* Wall bounces during a Hougeki. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.236X</font> ====== | |||
{{MoveData | |||
|name=One Shot One Kill (Air) | |||
|subtitle=Issi Issatsu (Air) | |||
|input=j.236A/B/C | |||
|image=Koihime_Kakouen_AirOneShotOneKillA.png | |||
|caption= | |||
|image2=Koihime_Kakouen_AirOneShotOneKillB.png | |||
|caption2= | |||
|image3=Koihime_Kakouen_AirOneShotOneKillC.png | |||
|caption3= | |||
|image4=Koihime_Kakouen_AirOneShotOneKillEX.png | |||
|caption4= | |||
|data= | |||
{{AttackData-KERRR | |||
|version=A/B/C | |||
|damage=1000 | |||
|guard=Mid | |||
|startup=16 | |||
|active= | |active= | ||
|recovery= | |recovery=11 | ||
|advHit= | |advHit=+3 | ||
|advBlock= | |advBlock=-13 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description= | ||
}} | }} | ||
Line 436: | Line 541: | ||
|header=no | |header=no | ||
|version=EX | |version=EX | ||
|damage= | |damage=1600 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery=11 | ||
|advHit= | |advHit=+55 | ||
|advBlock= | |advBlock=+25 | ||
|attribute= | |attribute=Blow away | ||
|description= | |description=* Floor bounces during a Hougeki. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | |||
====== <font style="visibility:hidden" size="0">623X</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |name=Gi Flash | ||
|subtitle=Gibu no Senkō | |||
|input=623A/B/C | |||
|image=Koihime_Kakouen_WeiFlashA.png | |||
|caption= | |caption= | ||
|image2= | |image2=Koihime_Kakouen_WeiFlashB.png | ||
|caption2= | |caption2= | ||
| | |image3=Koihime_Kakouen_WeiFlashC.png | ||
| | |caption3= | ||
|image4=Koihime_Kakouen_WeiFlashEX.png | |||
|caption4= | |||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version=A | |version=A | ||
|damage= | |damage=600, 1000 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=34 | ||
|advHit= | |advHit=+57 | ||
|advBlock= | |advBlock=-23 | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description=Kakouen grabs the opponent and shoots them into the ground with her bow. <br> | |description=* Aerial invul on frames 1-11. | ||
This is a hit grab that has some invulnerability and leads to a knockdown. This is one of her primary combo enders. | Kakouen grabs the opponent and shoots them into the ground with her bow. <br> | ||
This is a hit grab that has some invulnerability and leads to a knockdown. This is one of her primary combo enders. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version=B | |version=B | ||
|damage= | |damage=600, 1000 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=34 | ||
|advHit= | |advHit=+57 | ||
|advBlock= | |advBlock=-23 | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description= | |description=* Head invul on frames 1-11. | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version=C | |version=C | ||
|damage= | |damage=600, 1000 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=34 | ||
|advHit= | |advHit=+57 | ||
|advBlock= | |advBlock=-23 | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description= | |description=* Low invul on frames 1-11. | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version=EX | |version=EX | ||
|damage= | |damage=800, 1250 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active=5 | ||
|recovery= | |recovery=34 | ||
|advHit= | |advHit=+57 | ||
|advBlock= | |advBlock=-21 | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description= | |description=* Fully invul on frames 1-11. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|name=Surprise Shot | |||
|subtitle=Fukugekisha | |||
|input=214A/B/C | |||
|image=Koihime_Kakouen_SurpriseShot.png | |image=Koihime_Kakouen_SurpriseShot.png | ||
|caption= | |caption= | ||
|image2=Koihime_Kakouen_SurpriseShotEX.png | |image2=Koihime_Kakouen_SurpriseShotEX.png | ||
|caption2= | |caption2= | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version=Any | |version=Startup (Any) | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup=12 | ||
|active= | |active=20 | ||
|recovery= | |recovery=27 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* Projectile invul on frames 1-31. | ||
* Fully invul while teleporting. | |||
* Airborne on frames 13-28. | |||
Kakōen jumps and a sparkle effect appears on the ground at a set distance in front of her. If an opponent enters the effect, Kakōen will transition into an attack. | |||
Kakōen will cross up on her opponents outside of the corner. This move can be canceled, by pressing D before she transitions into the attack. | |||
Kakouen can combo into 2B on counter hit. | |||
Kakouen can combo into 2B on counter hit | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Attack | ||
|damage= | |damage=1200 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery=38 | ||
|advHit= | |advHit=+8 | ||
|advBlock= | |advBlock=-11 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Startup (EX) | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup=12 | ||
|active= | |active=20 | ||
|recovery= | |recovery=27 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* Fully invul on frames 1-28. | ||
* Projectile invul on frames 29-32. | |||
* Airborne on frames 13-28. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Attack (EX) | ||
|damage= | |damage=1800 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery=43 | ||
|advHit= | |advHit=+9 | ||
|advBlock= | |advBlock=-11 | ||
|attribute=Knockback | |||
|attribute= | |||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
=Ougi= | ==Ougi== | ||
{{MoveData | {{MoveData | ||
|name=Savage Roar | |name=Savage Roar | ||
|subtitle=Korō no Otakebi | |||
|input=2363214D | |input=2363214D | ||
|image=Koihime_Kakouen_Ougi.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
Line 617: | Line 716: | ||
}} | }} | ||
=Hiougi= | ==Hiougi== | ||
{{MoveData | {{MoveData | ||
|name=Archer Distraction | |name=Archer Distraction | ||
|subtitle=Kyūsen Ryoran | |||
|input=236BC | |input=236BC | ||
|image=Koihime_Kakouen_Hiougi.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
Line 638: | Line 738: | ||
}} | }} | ||
=Combos= | ==Combos== | ||
===General=== | |||
cl.B > Special | ====Mid-screen==== | ||
2A/5A > 623B | *cl.B > Special | ||
2A/5A x 2 > 623A+B | *2A/5A > 623B | ||
Near 2B > 623X | *2A/5A x 2 > 623A+B | ||
Far 2B > 236B | *Near 2B > 623X | ||
CH 214X > 2B > 236B | *Far 2B > 236B | ||
*CH 214X > 2B > 236B | |||
cl.B > 236B > 623B | ====Corner==== | ||
*cl.B / 2B > 236B > 623B | |||
CH 214X > cl.B > ... | :After this combo, 214B will cross up. 2B more consistently brings them out of the corner. | ||
*CH 214X > cl.B > ... | |||
== | ===Hougeki Combos=== | ||
The following combos are basic Hougeki routes for Kakouen. Many of these combos are in the video below by Unknown games from 2014. For more damaging and advanced routes, try out the alternate mid-screen routes and watch the second video below by Unknown Games from 2018. | The following combos are basic Hougeki routes for Kakouen. Many of these combos are in the video below by Unknown games from 2014. For more damaging and advanced routes, try out the alternate mid-screen routes and watch the second video below by Unknown Games from 2018. | ||
====Mid-screen==== | |||
*FC > 8j.C > 6B > j.C > 6C > cl.B > 236C > 3B > j.C > cl.B > 623C | |||
*FC > cross up j.B > 2B > One Shot > far C > cl.B(1) > 236C > cl.B(2) > 236A > 6B > cl.B(1) > 236A or C > 3B cl.B(2) > 236C > cl.B(2) > 623C | |||
*FC > j.C > 6B > cl.B(2) > 236C > cl.B > 236A B or C > far C > cl.B(2) > 236C > 3B > cl.B (2) > 236C > cl.B (2) > 623C | |||
====Corner==== | |||
*FC > j.C > cl.CC > cl.B > 236C > 6B > j.C > 3B > j.C > cl.B > 623C | |||
====Anti-Air==== | |||
*3B > j.C > 6C > walk > cl.B > 236C > 66 > cl.B > 236C > 6B > j.C > cl.B > 623C | |||
====Hiougi Route==== | |||
*FC > j.C > 6B > cl.B > 236C > cl.B > 236C > 6C > cl.B > 236C > 3B > 236C > 236B+C | |||
==Videos== | |||
*[https://www.youtube.com/watch?v=mRanvOrGKCQ Combo video by Unknown Games (2014)] | |||
*[https://www.youtube.com/watch?v=lPtQrZ008Do Combo video by Unknown Games (2018)] | |||
Routes in order of video link: | Routes in order of video link: | ||
Line 685: | Line 782: | ||
FC>small walk backwards>forward jump>j.B>j 236A>6B>2B>236A>micro dash 2B>236A+B>micro dash cl.5B>236A>cl.5B>236A>micro dash 3B>dash>forward jump>j.2C>neutral jump>j.2C>neutral jump>j.2C>6B>delayed forward jump>j.B>j.236A>2B>236A>236B+C<br><br> | FC>small walk backwards>forward jump>j.B>j 236A>6B>2B>236A>micro dash 2B>236A+B>micro dash cl.5B>236A>cl.5B>236A>micro dash 3B>dash>forward jump>j.2C>neutral jump>j.2C>neutral jump>j.2C>6B>delayed forward jump>j.B>j.236A>2B>236A>236B+C<br><br> | ||
=Match Videos= | ===Match Videos=== | ||
=Colors= | |||
==Colors== | |||
{{Colors-Koihime | {{Colors-Koihime | ||
|Character=Kakouen | |Character=Kakouen | ||
}} | }} | ||
=Links= | ==External Links== | ||
* [https://docs.google.com/spreadsheets/d/17TxUVhCv8DKMyUhDG-L5ZdFIrh4PcefyvwtJBLuSqeQ/edit#gid=575191392 Ver 2.12 Frame Data] | *[https://twitter.com/hashtag/%E5%A4%8F%E4%BE%AF%E6%B7%B5%E3%82%B3%E3%83%B3%E3%83%9CR?src=hash Kakōen Twitter hashtag] | ||
*[https://docs.google.com/spreadsheets/d/17TxUVhCv8DKMyUhDG-L5ZdFIrh4PcefyvwtJBLuSqeQ/edit#gid=575191392 Ver 2.12 Frame Data] | |||
{{ | {{Navbox-KERRR}} | ||
[[Category:Koihime Enbu]] | [[Category:Koihime Enbu]] | ||
[[Category:Kakouen Myousai]] |
Latest revision as of 23:27, 2 April 2023
Outdated Version
|
Profile
Name: 夏侯淵 妙才 (Kakōen Myōsai)
Real Name: Shūran
Historical Counterpart: Xiahou Yuan - Miaocai
Voice Actress: Airi Yoshida
Famed archer, wielding the Hungry Wolf's Claw. Twin sister and lieutenant of Kakōton, she has also vowed to dedicate her body and soul to Sōsō's grand cause. Always calm and composed, she supports her sister without complaint, but must endure great stress and hardship as a result of her sister's impetuousness.
Gameplan
With her bow, Kakōen can cover almost any space on the screen via ground or air projectiles. She can parry incoming attacks with 623X, which is also a hit-grab. While her zoning is unparalleled in this game, her normals are pretty underwhelming outside 3C and 2C; her 2B is a mid, so her damage potential without a hougeki is fairly small. Good luck getting in on her though between her very fast arrows and great 3B anti-air.
Recommended Strategists
Kakōen gets the most mileage out of assists that allow her to either maintain space/limit movement or help with covering options quickly. Trap hole, chains, and tools are probably the best assists for her. Ice is good, but its generally a waste since she already has strong anti air options with 623A, 623AB, and 3B. Fire and lightning don't really do much except help her gain space and she can somewhat do that by herself thanks to her toolkit and establishing respect through her keepaway game.
Normal Moves
5A
5A
|
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c.B
c.B
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f.B
f.B
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c.C
c.C
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f.C
f.C
|
---|
2A
2A
|
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2B
2B
|
---|
2C
2C
|
---|
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
Command Moves
j2C
j.2C
|
---|
Hougeki Moves
6B
6B
|
---|
6C
6C
|
---|
3B
3B
|
---|
3C
3C
|
---|
Throws
Forward Throw
Forward Throw
5D/6D |
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Back Throw
Back Throw
4D |
---|
Special Moves
236X
One Shot One Kill
Issi Issatsu 236A/B/C |
---|
j.236X
One Shot One Kill (Air)
Issi Issatsu (Air) j.236A/B/C |
---|
623X
Gi Flash
Gibu no Senkō 623A/B/C |
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214X
Surprise Shot
Fukugekisha 214A/B/C |
---|
Ougi
Savage Roar
Korō no Otakebi 2363214D |
---|
Hiougi
Archer Distraction
Kyūsen Ryoran 236BC |
---|
Combos
General
Mid-screen
- cl.B > Special
- 2A/5A > 623B
- 2A/5A x 2 > 623A+B
- Near 2B > 623X
- Far 2B > 236B
- CH 214X > 2B > 236B
Corner
- cl.B / 2B > 236B > 623B
- After this combo, 214B will cross up. 2B more consistently brings them out of the corner.
- CH 214X > cl.B > ...
Hougeki Combos
The following combos are basic Hougeki routes for Kakouen. Many of these combos are in the video below by Unknown games from 2014. For more damaging and advanced routes, try out the alternate mid-screen routes and watch the second video below by Unknown Games from 2018.
Mid-screen
- FC > 8j.C > 6B > j.C > 6C > cl.B > 236C > 3B > j.C > cl.B > 623C
- FC > cross up j.B > 2B > One Shot > far C > cl.B(1) > 236C > cl.B(2) > 236A > 6B > cl.B(1) > 236A or C > 3B cl.B(2) > 236C > cl.B(2) > 623C
- FC > j.C > 6B > cl.B(2) > 236C > cl.B > 236A B or C > far C > cl.B(2) > 236C > 3B > cl.B (2) > 236C > cl.B (2) > 623C
Corner
- FC > j.C > cl.CC > cl.B > 236C > 6B > j.C > 3B > j.C > cl.B > 623C
Anti-Air
- 3B > j.C > 6C > walk > cl.B > 236C > 66 > cl.B > 236C > 6B > j.C > cl.B > 623C
Hiougi Route
- FC > j.C > 6B > cl.B > 236C > cl.B > 236C > 6C > cl.B > 236C > 3B > 236C > 236B+C
Videos
Routes in order of video link:
FC>small walk backwards>forward jump>j.B>6B>delayed forward jump>j.B>j.236A>2B>236A>micro dash fr.5C>micro dash cl.5B>236A>micro dash 3B>dash>forward jump>j.2C>neutral jump>j.2C>cl.5B>236A>micro dash cl.5B>623B
FC>forward jump>236[B]>2B>236B>3B>delay neutral jump>j.C>fr.5C>cl.5B>236A>6B>forward jump>j.C>236B>cl.5B>623B
3B FC>delayed forward jump>j.B>2B>236A>micro dash cl.5B>236A>micro dash fr.5C>forward jump>j.C>cl.5B>236A>6B>forward jump>j.C>236B>cl.5B>623B
FC>small walk backwards>forward jump>j.B>j 236A>6B>2B>236A>micro dash 2B>236A+B>micro dash cl.5B>236A>micro dash 3B>dash>forward jump>j.2C>neutral jump>j.2C>neutral jump>j.2C>6B>delayed forward jump>j.B>j.236A>cl.5B>236A>micro dash cl.5B>2364214D>236[B]>micro dash cl.5B>623B
FC>small walk backwards>forward jump>j.B>j 236A>6B>2B>236A>micro dash 2B>236A+B>micro dash cl.5B>236A>cl.5B>236A>micro dash 3B>dash>forward jump>j.2C>neutral jump>j.2C>neutral jump>j.2C>6B>delayed forward jump>j.B>j.236A>2B>236A>236B+C
Match Videos
Colors
A Button | B Button | C Button |
---|---|---|
D Button | A+B Button | B+C Button |