Koihime Enbu/RyoRaiRai/Kannei: Difference between revisions
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[[ | {{Outdated | ||
</center>| | |Old Version=RyoRaiRai | ||
|New Version=RyoRaiRai V3 | |||
}} | |||
[[File:Koihime_Kannei_Profile.png |<center><font size="4"><b>Kannei</b></font></center>|thumb|right]] | |||
{{TOClimit|2}} | {{TOClimit|2}} | ||
=Profile= | ==Profile== | ||
'''Name | '''Name''': 甘寧 興覇 (Kannei Kōha)<br> | ||
'''Real Name | '''Real Name''': Shishun<br> | ||
''' | '''Historical Counterpart''': Gan Ning - Xingba<br> | ||
'''Voice Actress | '''Voice Actress''': Ryōko Tanaka | ||
Sonken's loyal bodyguard, she can always be found by Sonken's side. A swordswoman of great renown within the Kingdom of Go, she wields the broad-bladed Bell's Clamor in battle. A talented leader, she is the finest naval commander in the Go Army. | Sonken's loyal bodyguard, she can always be found by Sonken's side. A swordswoman of great renown within the Kingdom of Go, she wields the broad-bladed Bell's Clamor in battle. A talented leader, she is the finest naval commander in the Go Army. | ||
=Gameplan= | ==Gameplan== | ||
Kannei is a character with very fast, tricky movement. Most of her moves are very fast or have confusing startup, like 6B having 24f startup but looking very fast or 6C being one of the faster ones in the game at 18f, while also having a couple multi-hit moves (2A, j.C). Her movement tools are extensive, and good use of them can both extend your pressure and confuse your opponent. However, she suffers from her only lows being 2C and 3C. Her moves are also relatively shorter range than those of other characters. | |||
===Recommended Strategists=== | |||
'''Tools''' - Gives Kannei an option at full screen. This allows her get closer to zoners, lock the opponent down for the command dash high/low, and can even be used to extend her Hougeki combos. | |||
=Normal Moves= | ==Normal Moves== | ||
====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 29: | Line 36: | ||
|advBlock=-2 | |advBlock=-2 | ||
|attribute=Knockback | |attribute=Knockback | ||
|description= | |description=Short range jab. Thankfully, Kannei has a fast dash. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">c.B</font> ====== | ====== <font style="visibility:hidden" size="0">c.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_cB.png | ||
|caption= | |caption= | ||
|name=c.B | |name=c.B | ||
Line 52: | Line 60: | ||
====== <font style="visibility:hidden" size="0">f.B</font> ====== | ====== <font style="visibility:hidden" size="0">f.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_fB.png | ||
|caption= | |caption= | ||
|name=f.B | |name=f.B | ||
Line 70: | Line 78: | ||
====== <font style="visibility:hidden" size="0">c.C</font> ====== | ====== <font style="visibility:hidden" size="0">c.C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_cC.png | ||
|caption= | |caption= | ||
|name=c.C | |name=c.C | ||
Line 88: | Line 96: | ||
====== <font style="visibility:hidden" size="0">f.C</font> ====== | ====== <font style="visibility:hidden" size="0">f.C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_fC.png | ||
|caption= | |caption= | ||
|name=f.C | |name=f.C | ||
Line 109: | Line 117: | ||
====== <font style="visibility:hidden" size="0">2A</font> ====== | ====== <font style="visibility:hidden" size="0">2A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_2A.png | ||
|caption= | |caption= | ||
|name=2A | |name=2A | ||
Line 127: | Line 135: | ||
====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_2B.png | ||
|caption= | |caption= | ||
|name=2B | |name=2B | ||
Line 145: | Line 153: | ||
====== <font style="visibility:hidden" size="0">2C</font> ====== | ====== <font style="visibility:hidden" size="0">2C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_2C.png | ||
|caption= | |caption= | ||
|name=2C | |name=2C | ||
Line 163: | Line 171: | ||
====== <font style="visibility:hidden" size="0">j.A</font> ====== | ====== <font style="visibility:hidden" size="0">j.A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_jA.png | ||
|caption= | |caption= | ||
|name=j.A | |name=j.A | ||
Line 181: | Line 189: | ||
====== <font style="visibility:hidden" size="0">j.B</font> ====== | ====== <font style="visibility:hidden" size="0">j.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_jB.png | ||
|caption= | |caption= | ||
|name=j.B | |name=j.B | ||
Line 199: | Line 207: | ||
====== <font style="visibility:hidden" size="0">j.C</font> ====== | ====== <font style="visibility:hidden" size="0">j.C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_jC.png | ||
|caption= | |caption= | ||
|name=j.C | |name=j.C | ||
Line 216: | Line 224: | ||
}} | }} | ||
=Command Moves= | ==Command Moves== | ||
====== <font style="visibility:hidden" size="0">j.2X</font> ====== | ====== <font style="visibility:hidden" size="0">j.2X</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 236: | Line 244: | ||
}} | }} | ||
=Hougeki Moves= | ==Hougeki Moves== | ||
====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 244: | Line 252: | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=900 | ||
|guard= | |guard=High | ||
|startup= | |startup=24 | ||
|active= | |active=2 | ||
|recovery= | |recovery=27 | ||
|advHit= | |advHit=±0 | ||
|advBlock= | |advBlock=-12 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal overhead with an obvious animation | |description=* Lower-body invul on frames 17-26. | ||
* Airborne on frames 17-30. | |||
* Floor bounces during a Hougeki. | |||
Universal overhead with an obvious animation. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">6C</font> ====== | ====== <font style="visibility:hidden" size="0">6C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_6C.png | ||
|caption= | |caption= | ||
|name=6C | |name=6C | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1200 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active=6 | ||
|recovery= | |recovery=32 | ||
|advHit= | |advHit=+2 | ||
|advBlock= | |advBlock=-12 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal lunge move | |description=* Wall bounces during a Hougeki. | ||
Universal lunge move. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">3B</font> ====== | ====== <font style="visibility:hidden" size="0">3B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_3B.png | ||
|caption= | |caption= | ||
|name=3B | |name=3B | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=900 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active=3 | ||
|recovery= | |recovery=28 | ||
|advHit= | |advHit=+1 | ||
|advBlock= | |advBlock=-13 | ||
|attribute= | |attribute=Blow away | ||
|description= | |description=* Aerial invul on frames 13-15. | ||
* Airborne on frames 13-25. | |||
* Launches during a Hougeki. | |||
Universal anti-air. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">3C</font> ====== | ====== <font style="visibility:hidden" size="0">3C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_3C.png | ||
|caption= | |caption= | ||
|name=3C | |name=3C | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1100 | ||
|guard= | |guard=Low | ||
|startup= | |startup=14 | ||
|active= | |active=9 | ||
|recovery= | |recovery=26 | ||
|advHit= | |advHit=+44 | ||
|advBlock= | |advBlock=-19 | ||
|attribute=Collapse | |attribute=Collapse | ||
|description=Universal sweep | |description=Universal sweep. | ||
}} | }} | ||
}} | }} | ||
=Throws= | ==Throws== | ||
====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Forward Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_FT.png | ||
|caption= | |caption= | ||
|name=Forward Throw | |name=Forward Throw | ||
Line 319: | Line 334: | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1600 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=24 | ||
|advHit= | |advHit=+23 | ||
|advBlock= | |advBlock= | ||
|attribute=Throw | |attribute=Throw | ||
|description= | |description=Initial hit causes proration, leading to 1280 actual damage. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Koihime_Kannei_BT.png | ||
|caption= | |caption= | ||
|name=Back Throw | |name=Back Throw | ||
Line 338: | Line 353: | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1600 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=7 | ||
|active= | |active=1 | ||
|recovery= | |recovery=24 | ||
|advHit= | |advHit=+23 | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute=Throw | ||
|description= | |description=Initial hit causes proration, leading to 1280 actual damage. | ||
}} | }} | ||
}} | }} | ||
=Special Moves= | ==Special Moves== | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |name=Hell Slash | ||
|subtitle=Meiyūzan | |||
|input=236A/B/C | |||
|image=Koihime_Kannei_HellSlash.png | |||
|caption= | |caption= | ||
|image2= | |image2=Koihime_Kannei_HellSlashA.png | ||
|caption2= | |caption2= | ||
| | |image3=Koihime_Kannei_j2X.png | ||
| | |caption3= | ||
|image4=Koihime_Kannei_fC.png | |||
|caption4= | |||
|image5=Koihime_Kannei_HellSlashEX.png | |||
|caption5= | |||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version= | |version=Movement | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup=10 | ||
|active= | |active=12 / 15 / 18 | ||
|recovery= | |recovery=5 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* A version has projectile invul on frames 1-22. | ||
* Active frames listed as A/B/C. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Follow-up A | ||
|damage= | |damage=1200 | ||
|guard= | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=29 | ||
|advHit= | |advHit=+1 | ||
|advBlock= | |advBlock=-10 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Follow-up B | ||
|damage= | |damage=1200 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active=13 | ||
|recovery= | |recovery=17 | ||
|advHit= | |advHit=+1 | ||
|advBlock= | |advBlock=+11 or -18* | ||
|attribute= | |attribute=Knockback | ||
|description= | |description=* Airborne on frames 6-32. | ||
* Guard crushes vs crouching. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=Follow-up C | ||
|damage= | |damage=500 x4 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active=2, 2, 2, 2 | ||
|recovery= | |recovery=12 | ||
|advHit= | |advHit=+8 | ||
|advBlock= | |advBlock=-9 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version= | |header=no | ||
|version=EX Movement | |||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup=12 | ||
|active= | |active=15 | ||
|recovery= | |recovery=9 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* Fully invul on frames 1-11. | ||
* Throwable on frames 12-26. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=EX Follow-up A | ||
|damage= | |damage=1800 | ||
|guard= | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active=2 | ||
|recovery= | |recovery=35 | ||
|advHit= | |advHit=+49 | ||
|advBlock= | |advBlock=-12 | ||
|attribute= | |attribute=Hard Knockdown | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=EX Follow-up B | ||
|damage= | |damage=1800 | ||
|guard= | |guard=High | ||
|startup= | |startup=14 | ||
|active= | |active=13 | ||
|recovery= | |recovery=18 | ||
|advHit= | |advHit=+67 | ||
|advBlock= | |advBlock=-19 | ||
|attribute= | |attribute=Collapse | ||
|description= | |description=* Airborne on frames 6-32. | ||
* Floor bounces during a Hougeki. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version=EX | |version=EX Follow-up C | ||
|damage= | |damage=650 x4 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active=2, 2, 2, 2 | ||
|recovery= | |recovery=19 | ||
|advHit= | |advHit=+18 | ||
|advBlock= | |advBlock=-13 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description=* Throwable on frames 1-17. | ||
* Airborne on frames 10-27. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | |||
====== <font style="visibility:hidden" size="0">623X</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |name=Abnegation | ||
|subtitle=Fushaku Shinmyō | |||
|input=623A/B/C | |||
|image=Koihime_Kannei_Abnegation.png | |||
|caption= | |caption= | ||
|image2= | |image2=Koihime_Kannei_AbnegationEX.png | ||
|caption2= | |caption2= | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
Line 486: | Line 506: | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup=35 | ||
|active= | |active= | ||
|recovery= | |recovery=25 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* Throwable on frames 1-35. | ||
* Fully invul on frames 36-48. | |||
A version teleports to the left, B version teleports in place, and C version teleports to the right. | |||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=EX | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery=21 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description=* Fully invul on frames 1-48. | ||
Pressing A/B/C will teleport you to the respective spot, otherwise stays in place. | |||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">214X</font> ====== | |||
{{MoveData | |||
|name=Decapitation Shot | |||
|subtitle=Funkei no Geki | |||
|input=214A/B/C | |||
|image=Koihime_Kannei_DecapitationShot.png | |||
|caption= | |||
|image2=Koihime_Kannei_DecapitationShotEX.png | |||
|caption2= | |||
|data= | |||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|version=Any | |||
|version= | |damage=1000 | ||
|damage= | |guard=Mid | ||
|guard= | |startup=14 | ||
|startup= | |||
|active= | |active= | ||
|recovery= | |recovery=40 / 41 / 42 | ||
|advHit= | |advHit=+7 | ||
|advBlock= | |advBlock=-14 / -15 / -16 | ||
|attribute= | |attribute=Knockback | ||
|description= | |description=Recovery and Adv on block are listed as A/B/C. | ||
}} | }} | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|header=no | |header=no | ||
|version= | |version=EX | ||
|damage=1600 | |||
|guard=Mid | |||
|startup=14 | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |active= | ||
|recovery= | |recovery=57 | ||
|advHit= | |advHit=+58 | ||
|advBlock= | |advBlock=-19 | ||
|attribute= | |attribute=Blow away | ||
|description= | |description=* Fully invul on frames 1-14. | ||
* Wall bounces during a Hougeki. | |||
* Recovery changes on hit during a Hougeki only. | |||
}} | }} | ||
}} | }} | ||
=Ougi= | ==Ougi== | ||
{{MoveData | {{MoveData | ||
|image= | |name=Bloodbath Path | ||
|subtitle=Shura no Michi | |||
|input=2363214D | |||
|image=Koihime_Kannei_Ougi.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=1600, 50 x8, 2000 | ||
|guard= | |guard= | ||
|startup= | |startup=20 | ||
|active= | |active=10 | ||
|recovery= | |recovery=33 | ||
|advHit= | |advHit=+118 | ||
|advBlock= | |advBlock=+4 | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description= | |description=* Fully invul on frames 1-30. | ||
}} | }} | ||
}} | }} | ||
=Hiougi= | ==Hiougi== | ||
{{MoveData | {{MoveData | ||
|image= | |name=The Gate to Death | ||
|subtitle=Yomi e no Izanai | |||
|input=236BC | |||
|image=Koihime_Kannei_Hiougi.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-KERRR | {{AttackData-KERRR | ||
|damage= | |damage=300, 100, 50 x8, 3200 | ||
|guard= | |guard= | ||
|startup= | |startup=30 | ||
|active= | |active=16 | ||
|recovery= | |recovery=27 | ||
|advHit= | |advHit=+33 | ||
|advBlock= | |advBlock= | ||
|attribute= | |attribute=Unique Hard Knockdown | ||
|description= | |description=* Fully invul on frames 1-46. | ||
}} | }} | ||
}} | }} | ||
=Combos= | ==Combos== | ||
===General=== | |||
===Hougeki Starter=== | |||
==Videos== | |||
===Koihime Enbu=== | |||
*[https://www.youtube.com/watch?v=DBp4lgIeCus Combo video by Unknown Games (2014)] | |||
===Koihime Enbu RyoRaiRai=== | |||
*[https://www.youtube.com/watch?v=ad0AXaUlabk Combo video by Unknown Games (2018)] | |||
=Colors= | ==Colors== | ||
{{Colors-Koihime | {{Colors-Koihime | ||
|Character=Kannei | |Character=Kannei | ||
}} | }} | ||
=Links= | ==External Links== | ||
* [https://docs.google.com/spreadsheets/d/17TxUVhCv8DKMyUhDG-L5ZdFIrh4PcefyvwtJBLuSqeQ/edit#gid=1941722133 Ver 2.12 Frame Data] | *[https://twitter.com/hashtag/%E7%94%98%E5%AF%A7%E3%82%B3%E3%83%B3%E3%83%9CR?src=hash Kannei Twitter hashtag] | ||
*[https://docs.google.com/spreadsheets/d/17TxUVhCv8DKMyUhDG-L5ZdFIrh4PcefyvwtJBLuSqeQ/edit#gid=1941722133 Ver 2.12 Frame Data] | |||
{{ | {{Navbox-KERRR}} | ||
[[Category:Koihime Enbu]] | [[Category:Koihime Enbu]] | ||
[[Category:Kannei Kouha]] |
Latest revision as of 23:28, 2 April 2023
Outdated Version
|
Profile
Name: 甘寧 興覇 (Kannei Kōha)
Real Name: Shishun
Historical Counterpart: Gan Ning - Xingba
Voice Actress: Ryōko Tanaka
Sonken's loyal bodyguard, she can always be found by Sonken's side. A swordswoman of great renown within the Kingdom of Go, she wields the broad-bladed Bell's Clamor in battle. A talented leader, she is the finest naval commander in the Go Army.
Gameplan
Kannei is a character with very fast, tricky movement. Most of her moves are very fast or have confusing startup, like 6B having 24f startup but looking very fast or 6C being one of the faster ones in the game at 18f, while also having a couple multi-hit moves (2A, j.C). Her movement tools are extensive, and good use of them can both extend your pressure and confuse your opponent. However, she suffers from her only lows being 2C and 3C. Her moves are also relatively shorter range than those of other characters.
Recommended Strategists
Tools - Gives Kannei an option at full screen. This allows her get closer to zoners, lock the opponent down for the command dash high/low, and can even be used to extend her Hougeki combos.
Normal Moves
5A
5A
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c.B
c.B
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f.B
f.B
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c.C
c.C
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f.C
f.C
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2A
2A
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2B
2B
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2C
2C
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j.A
j.A
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j.B
j.B
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j.C
j.C
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Command Moves
j.2X
j.2X
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Hougeki Moves
6B
6B
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6C
6C
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3B
3B
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3C
3C
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Throws
Forward Throw
Forward Throw
5D/6D |
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Back Throw
Back Throw
4D |
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Special Moves
236X
Hell Slash
Meiyūzan 236A/B/C |
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623X
Abnegation
Fushaku Shinmyō 623A/B/C |
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214X
Decapitation Shot
Funkei no Geki 214A/B/C |
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Ougi
Bloodbath Path
Shura no Michi 2363214D |
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Hiougi
The Gate to Death
Yomi e no Izanai 236BC |
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Combos
General
Hougeki Starter
Videos
Koihime Enbu
Koihime Enbu RyoRaiRai
Colors
A Button | B Button | C Button |
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D Button | A+B Button | B+C Button |