Street Fighter: The Movie/Honda: Difference between revisions
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(Created page with "frame ==Introduction== * Played by: [https://www.imdb.com/name/nm0876248/ Peter Navy Tuiasosopo] * Stagger frames: 36 ===Playstyle=== ¯\_(ツ)_/¯ '''Play Honda if:''' * ¯\_(ツ)_/¯ '''Do not play Honda if:''' * ¯\_(ツ)_/¯ ==Normals== ===Standing=== {{MoveData |name=s.LP |image= |data={{AttackData-SFTM |damage= |guard=Mid |meter= |stun= }} }} {{MoveData |name=s.MP |image=...") |
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|description=This input and data are for Honda's opponent after he lands | |description=This input and data are for Honda's opponent after he lands a throw. See [[Street Fighter: The Movie/Mechanics#Throws|Throws]] for more information. | ||
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Revision as of 10:54, 25 June 2023
Introduction
- Played by: Peter Navy Tuiasosopo
- Stagger frames: 36
Playstyle
¯\_(ツ)_/¯
Play Honda if:
- ¯\_(ツ)_/¯
Do not play Honda if:
- ¯\_(ツ)_/¯
Normals
Standing
s.LP
|
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s.MP
|
---|
s.HP
|
---|
s.LK
|
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s.MK
|
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s.HK
|
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Crouching
cr.LP
|
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cr.MP
|
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cr.HP
|
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cr.LK
|
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cr.MK
|
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cr.HK
|
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Air
j.LP
|
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j.MP
|
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j.HP
|
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j.LK
|
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j.MK
|
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j.HK
|
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Universal Mechanics
Throws
Tawara Nage
Close b/f+MP |
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Hiza Geri
Close b/f+MK |
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Throw Counters
Throw Counter/Reversal
u+HP |
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Slammaster
d+HK |
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Interrupts
Dash Hyakuretsu Harite
During blockstun, standing u+MP |
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High Roundhouse
During blockstun, standing f+MK |
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Regeneration
Regeneration
Hold MP+MK, release |
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Danger Move
Shadow Zutsuki
10 health or less [b]f,b,f+K |
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Special Moves
Hyakuretsu Harite
Mash P |
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Super Hyakuretsu Harite
Mash all three Punches |
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Super Zutsuki
[b]f+P |
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Super Hyakkan Otoshi
[d]u+K |
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High Super Hyakkan Otoshi
[d+HK]u, release HK |
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Ochio Nage
Close QCB+P |
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Triple Ochio Nage
Close QCBx2+P |
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Super Shiko
Hold all three Kicks, release |
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Super Moves
Oni Musou
[b]f,b,f+P |
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Super Hyakuretsu Harite
[b]QCBx2+P |
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Combos
Matchups
Tips
- You don't always have to charge Super Shiko, but if you show the opponent that you're willing to use it frequently they'll have to respect you.
- High Super Hyakkan Otoshi is a good move, but with good reads Honda can eat an anti-air so don't be predictable.
- Hyakuretsu Harite can be thrown out after a lot of Honda's stuff for a quick juggle and some extra damage.