Street Fighter: The Movie/Ken: Difference between revisions
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|data={{AttackData-SFTM | |data={{AttackData-SFTM | ||
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|description=This input and data are for Ken's opponent after he lands | |description=This input and data are for Ken's opponent after he lands a throw. See [[Street Fighter: The Movie/Mechanics#Throws|Throws]] for more information. | ||
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===Interrupts=== | ===Interrupts=== | ||
{{MoveData | {{MoveData |
Revision as of 10:54, 25 June 2023
Introduction
- Played by: Damian Chapa
- Stagger frames: 24
Playstyle
¯\_(ツ)_/¯
Play Ken if:
- ¯\_(ツ)_/¯
Do not play Ken if:
- ¯\_(ツ)_/¯
Normals
Standing
s.LP
|
---|
s.MP
|
---|
s.HP
|
---|
s.LK
|
---|
s.MK
|
---|
s.HK
|
---|
Crouching
cr.LP
|
---|
cr.MP
|
---|
cr.HP
|
---|
cr.LK
|
---|
cr.MK
|
---|
cr.HK
|
---|
Air
j.LP
|
---|
j.MP
|
---|
j.HP
|
---|
j.LK
|
---|
j.MK
|
---|
j.HK
|
---|
Universal Mechanics
Throws
Seoi Nage
b/f+MP or HP |
---|
Jigoku Guruma
b/f+MK |
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Tsukami Nage
b/f+HK |
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Throw Counters
Throw Counter/Reversal
u+MP |
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Slammaster
d+MK |
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Interrupts
Low Slide
During blockstun, standing u+LK |
---|
Fire Shoryuken
During blockstun, standing f+HP |
---|
Regeneration
Regeneration
Hold LP+MP, release |
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Danger Move
Super Long Tatsumaki Senpuukyaku
10 health or less QCFx2+MK |
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Special Moves
Hadouken
QCF+P |
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Shoruken
f,d,df+P |
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Fire Uppercut
Hold HP, release |
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Tatsumaki Senpuukyaku
QCB+K |
---|
Kuuchuu Tatsumaki Senpuukyaku
In air QCB+K |
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Shadow Tatsumaki Senpuukyaku
Hold K, QCB, release K |
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Kuuchuu Shadow Tatsumaki Senpuukyaku
In air Hold K, QCB, release K |
---|
Super Moves
Shoryu Reppa
QCFx2+P |
---|
Rengoku Guruma
Close QCBx2+K |
---|
Combos
Matchups
Tips
- Go ham.