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Profile
A young thief working secretly under the Crown of Frost. At one time she was the enemy of the other adventurers, but now travels with them.
With her delayed knives, elongated arrow shots, and ability to become invisible, she proves to be a tricky foe to combat against.
Overview
this lady never stops moving. you can't pin her down. She sets up short term traps fairly quickly and works opportunistically to take advantage of any misstep to suddenly have knives coming from many directions while beams are keeping you in place as fired from somewhere completely different. Her melee ability leaves a lot to be desired, but thanks to her focused offensive special she has some burst get-off me ability to create space with.
Move Speed: 12.5
Focus Speed: 6.5
Movelist
=Basic Shot
Wide Shot
Bind
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Shot Type
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Startup
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Cooldown
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Major
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700ms
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Move Speed Multiplier |
Move Lock |
Direction Lock |
80, 700ms |
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Action Lock |
Combo Time |
Invincibility Time |
Attack, 800ms |
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Surrounds the enemy in a field of stationary attacks, lasting 12s. Deletes Bind projectiles within 550px of the target as it does so. Just put it up and it'll hang around for a passive restriction. |
Offensive Special (Unfocused)
Offensive Special (Focused)
Quick Knife Juggle
Mult
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Shot Type
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Startup
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Cooldown
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Major (spinning knife) Minor (knife fan)
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800ms (spinning knife) 1180ms (knife fan)
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3s
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Move Speed Multiplier |
Move Lock |
Direction Lock |
100%, 300ms |
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Action Lock |
Combo Time |
Invincibility Time |
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1200 |
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Drops a knife that spins in place directly in front of you, then immediately splits into a fan of five knifes and flies towards the opponent. Can be used up to three times in a row. Each use can also cancel move speed multipliers on you. On the same cooldown as and can be used in combos with the focused version. Spinning knife version despawns 1000ms in. |
Defensive Special
Vanish
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Shot Type
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Startup
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Cooldown
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15s
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Move Speed Multiplier |
Move Lock |
Direction Lock |
40%, 400ms > 150%, 900ms > 40%, 640ms |
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Action Lock |
Combo Time |
Invincibility Time |
Attack, 1700ms |
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Major, 400ms > Minor, 1300ms |
Turns away and disappears. You become completely invisible from 700ms to 1300ms, although you can be tracked by the enemy's targeting arrow, your proximity to top/bottom walls, and any knife juggles you may set.
Using Vanish puts Knife Juggle off of its cooldown, and its movespeed mult erasing property can be used to cancel both the 40% move speed periods in Vanish. |
Strategy
a good strategy with redhood is to shoot the opponent and not get shot. a lot of people dont know about that but win a pretty reasonable majority of the games that i shoot my opponent more than they shoot me