|
|
Health |
600
|
Forward Walk Speed |
1.40
|
Backward Walk Speed |
1.20
|
Forward Dash Speed |
2.30
|
Backward Dash Speed |
2.07
|
Jump Speed |
1.40
|
Introduction
SUTEKISS is a semi-clone of YUMELODY who is faster and has ice skate-based special moves. While this gives her a great overhead in the form of a triple axel, she struggles in other aspects due to her unique tools. Her damage output is good without the use of Hyperdrive, mostly relying on Level 1 Super to establish neutral. She has a decent up-close 50/50 with cmd.H and
Axel, but getting in seems to be an issue for her.
Strengths |
Weaknesses
|
- Overdrive Axel: The Overdrive version of Suteki Axel is one of the highest damaging moves in the game, and also an overhead.
- High/Low: SUTEKISS has 3 grounded normals that hit low along with a great array of overheads. The only low that might not combo into her special moves is +3 on hit or block.
|
- Unintuitive special moves: SUTEKISS has strange versions of existing ideas for moves. For example, her overhead is a multi-hit that ends in a mid, her DP has 0 forward movement, and her command dash can go across 95% of the screen with 70 frames of projectile invulnerability. These moves all have their uses, but at first it is unclear.
|
Unique Tools
FUcking absurd overhead
Movelist
5L Type 1 light attack. Type 1 light attack.
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
25
|
5
|
2
|
6
|
+4
|
+4
|
Mid
|
0
|
-
|
-
|
- Cancels into itself. Type 1 light attack, meaning it is the safest of the 3, but active for one less frame.
Gatling Options: 5L, 2L, SP, SC
|
|
2L Type 1 light attack. Type 1 light attack.
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
25
|
5
|
2
|
6
|
+4
|
+4
|
Low
|
0
|
-
|
-
|
- Cancels into itself. Type 1 light attack, meaning it is the safest of the 3, but active for one less frame.
Gatling Options: 2L, 5L, SP, SC
|
|
5H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
50
|
10
|
6
|
15
|
Knockdown
|
-9
|
Mid
|
0
|
-
|
-
|
- A sky-high kick that launches the opponent. Can combo into command heavy for corner carry.
Gatling Options: SP, SC
|
|
2H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
50
|
7
|
6
|
15
|
-9
|
-13
|
Low
|
0
|
-
|
-
|
- A low kick that allows SUTEKISS to continue a combo on the ground, making combos into Hyperdrive easier.
Gatling Options: SP, SC
|
|
6H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
45
|
10
|
20
|
6
|
+2
|
-9
|
Low
|
0
|
-
|
-
|
- A graceful sit spin that juggles once.
Gatling Options: SP, SC
|
|
j.L
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
25
|
5
|
999
|
-
|
-
|
-
|
High
|
0
|
-
|
-
|
|
|
j.H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
30
|
13
|
999
|
-
|
-
|
-
|
High
|
0
|
-
|
-
|
|
|
Throw L+H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
70
|
16
|
3
|
27
|
Knockdown
|
-
|
Throw
|
0
|
-
|
-
|
|
|
Suteki Spiral 24x
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
50
|
11
|
59
|
11
|
-30
|
-45
|
Mid
|
12.5
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
80
|
11
|
59
|
11
|
Knockdown
|
-60
|
Mid
|
20
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
90
|
11
|
59
|
11
|
Knockdown
|
-60
|
Mid
|
22.5
|
-
|
11-70 Projectile
|
|
Suteki Axel 626x
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
40,40
|
25
|
31
|
5
|
-
|
-
|
High,Mid
|
10,10
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
30,30,30
|
20
|
56
|
5
|
Knockdown
|
-
|
High,High,Mid
|
7.5,7.5,7.5
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
45,45,45,45
|
20
|
56
|
5
|
Knockdown
|
-
|
High,High,High,Mid
|
11.25,11.25,11.25,11.25
|
-
|
-
|
|
Suteki Spin 424x
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
50
|
8
|
18
|
8
|
+4
|
-1
|
Mid
|
12.5
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
75
|
12
|
9
|
25
|
Knockdown
|
-27
|
Mid
|
18.75
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
85
|
12
|
9
|
25
|
Knockdown
|
-27
|
Mid
|
21.25
|
-
|
1-12 Full
|
|
Super Suteki Shot 2626L+H Let's end this the same way we started it, with a move stolen from YUMELODY Let's end this the same way we started it, with a move stolen from YUMELODY
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
1 Bar
|
76
|
20
|
20
|
21
|
Knockdown
|
-36
|
Mid
|
19
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
2 Bar
|
153
|
20
|
20
|
21
|
Knockdown
|
-36
|
Mid
|
38.25
|
-
|
1-19 Projectile
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
3 Bar
|
230
|
20
|
20
|
21
|
Knockdown
|
-36
|
Mid
|
57.5
|
-
|
1-19 Full
|
- An incredibly slow projectile. Used to help Sutekiss win neutral as it allows her to slow her opponent down under threat of chip or mix.
|
|