|
|
Health |
550
|
Forward Walk Speed |
1.10
|
Backward Walk Speed |
1.00
|
Forward Dash Speed |
2.10
|
Backward Dash Speed |
1.89
|
Jump Speed |
1.15
|
Introduction
UCHUZINE is one of two guest fighters from Uchu Mega Fight, and plays similarly to how they did in that game, being a sort-of-shoto minus the meterless reversal
Strengths |
Weaknesses
|
- Pro: Something good this character does.
|
- Con: A weaknees of the character.
|
Unique Tools
Uchu's Overdrive moves have significant differences from their base versions.
Movelist
5L Type 1 light attack. Type 1 light attack.
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
30
|
5
|
2
|
6
|
+4
|
+4
|
Mid
|
0
|
-
|
-
|
Gatling Options: 5L, 2L, SP, SC
|
|
2L Type 1 light attack. Type 1 light attack.
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
25
|
5
|
2
|
6
|
+4
|
+4
|
Low
|
0
|
-
|
-
|
Gatling Options: 5L, 2L, SP, SC
|
|
5H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
70
|
11
|
15
|
11
|
-1
|
-13
|
Mid
|
0
|
-
|
-
|
- Generally not that useful of a move.
|
|
2H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
40
|
7
|
6
|
15
|
Knockdown
|
-9
|
Low
|
0
|
-
|
-
|
|
|
6H
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
6H
|
50
|
11
|
10
|
12
|
-2
|
-19
|
Mid
|
0
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
6H->H
|
50
|
11
|
10
|
12
|
-2
|
-19
|
Mid
|
0
|
-
|
-
|
|
|
j.L
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
25
|
5
|
999
|
-
|
-
|
-
|
High
|
0
|
-
|
-
|
- More disjointed than the average j.L.
|
|
j.H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
60
|
13
|
10
|
11
|
+9
|
-1
|
High
|
0
|
-
|
-
|
|
|
Throw L+H
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
30
|
16
|
3
|
27
|
Knockdown
|
-
|
Throw
|
0
|
-
|
-
|
|
|
Uchu Copter 24x
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
25,25
|
10
|
15
|
11
|
-4
|
-11
|
Mid
|
6.25,6.25
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
40,40,40
|
10
|
50
|
11
|
-43
|
-54
|
Mid
|
10,10,10
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
|
50,50,50
|
10
|
50
|
11
|
Knockdown
|
-54
|
Mid
|
12.5,12.5,12.5
|
-
|
1-35 Full
|
|
Super Uchu Warp 2626L+H
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
1 Bar
|
73
|
6
|
35
|
32
|
Knockdown
|
-62
|
Mid
|
18.25
|
-
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
2 Bar
|
146
|
6
|
35
|
32
|
Knockdown
|
-62
|
Mid
|
36.5
|
-
|
1-40 Projectile
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
On Hit
|
On Block
|
Guard
|
Chip
|
Property
|
Invuln
|
3 Bar
|
220
|
6
|
35
|
32
|
Knockdown
|
-62
|
Mid
|
55
|
-
|
1-40 Full
|
|