E's Laf++/FAQ: Difference between revisions
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*'''Will this game feature rollback netcode?''' | *'''Will this game feature rollback netcode?''' | ||
Progress has been made to implement rollback into the network mode. For additional information on the topic, please read this statement written by Free in regards to E's Laf++ rollback: | |||
Revision as of 09:48, 12 May 2022
- How can I try this game out?
On the E's Laf++ website, there's a free demo download that gives you access to local versus, training, and three playable characters (Main, Sisca, Qdora).
- Where can I get access to the current version of E's Laf++?
By supporting Free through Patreon or Fantia and contributing $5 USD or 500¥. New builds are posted every week/bi-weekly.
- I'm having trouble downloading the Patreon build.
Right click the download link and open it in a new window, then refresh that new window.
- How do I set my controls?
Press F9 on your keyboard while on the title screen, main menu, character select, or even mid-match. Press any button on the controller/stick you want to setup and then press F9 again. From there you'll be prompted to setup the:
- Directional inputs (Up, Down, Left Right)
- Attack buttons (A, B, C, D)
- E button (Taunt or reset in training)
- Fatal Shift button (F)
- Start button (S)
- Record and Replay button (For training)
- Dash button (Dash + Forward to forward dash and dash + backwards to back dash, can perform instant air dashes as well)
- My controller is having input issues and is not being recognized.
Add E's Laf++ on Steam and launch it from Steam so that you have access to Steam Input and Big Picture Mode.
- How do I change the menus to English?
On the title screen, press F11/F12 to scroll through the languages.
You can also change it in the options: Main Menu > Option > First setting is Language > Move left/right to English and press A to confirm the change.
- How do I play with others via netplay?
The VS-NET option on the main menu is the current built-in netplay system. At the moment it requires port forwarding to connect, and both players must be using the same build.
More information on how to setup the netplay can be found here.
Another reliable way people are playing online would be through Parsec.
- Will this game feature rollback netcode?
Progress has been made to implement rollback into the network mode. For additional information on the topic, please read this statement written by Free in regards to E's Laf++ rollback:
English - http://eslaf.main.jp/itiji/rollback_en.txt
Japanese - http://eslaf.main.jp/itiji/rollback_ja.txt
- What is the future of E's Laf++?
Free has stated that he is looking into getting the game published on Steam's Early Access program.
There's also work being done of a new unnamed wolf character. Stay tuned!