Rivals of Aether: Difference between revisions
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Rivals of Aether is an indie platform fighter created by Dan Fornace. Rivals has defied all odds to become a pillar in the platform fighting game scene. Rollback netcode, strong workshop support and an active and helpful community to help any newcomers that want to get in on the action. While the game may look very similar to Smash Bros, it's engine and core have many subtle yet huge differences to make the game stand on it's own.
Scatteraxis (talk | contribs) m (Scatteraxis moved page Rivals Of Aether to Rivals of Aether without leaving a redirect) |
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[[Category:Rivals | [[Category:Rivals of Aether]] |
Revision as of 17:17, 11 December 2022
Rivals Of Aether Definitive Edition (ROA) | |
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Version |
2.1.4.2 |
Developers |
Dan Fornace |
Publishers |
Dan Fornace |
Systems |
PC Nintendo Switch |
Official Websites | |
Online Play |
Rollback Netcode (PC) |
Delay Netcode (Switch) | |
Matchmaking, Player Lobbies | |
Community Channels |
25% complete | ||
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In Progress / Completed | To-do |
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