ROBO OH/MAXCYBER: Difference between revisions
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(fun fact: during the planning for this wiki, Max's introduction just said "Dog Ass") |
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==Unique Tools== | ==Unique Tools== | ||
MAXCYBER's moveset is largely stolen from other members of the cast, and while he has 6 special moves instead of 3, he can't use the light versions of these moves | |||
==Movelist== | |||
{{MoveData | |||
|image=ro_MC_5L.png | |||
|caption= Type 3 light attack. | |||
|name= | |||
|input= 5L | |||
|data= | |||
{{AttackData-AUA | |||
|damage=40 | |||
|startup=5 | |||
|active=3 | |||
|recovery=7 | |||
|onhit=+2 | |||
|onblock=+2 | |||
|guard=Mid | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* Cancels into itself. Can can be comboed into Cyber Combiner Dash at close range. | |||
Gatling Options: 5L, 2L, SP, SC | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_MC_2L.png | |||
|caption= Type 3 light attack. | |||
|name= | |||
|input= 2L | |||
|data= | |||
{{AttackData-AUA | |||
|damage=40 | |||
|startup=5 | |||
|active=3 | |||
|recovery=7 | |||
|onhit=+2 | |||
|onblock=+2 | |||
|guard=Low | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* Cancels into itself. Hits '''low''' and can can be comboed into Cyber Combiner Dash at close range. | |||
Gatling Options: 2L, 5L, SP, SC | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_MC_5H.png | |||
|caption= | |||
|name= | |||
|input= 5H | |||
|data= | |||
{{AttackData-AUA | |||
|damage=85 | |||
|startup=13 | |||
|active=20 | |||
|recovery=13 | |||
|onhit=knockdown | |||
|onblock=-21 | |||
|guard=Mid | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* A straight punch that knocks down on hit. | |||
Gatling Options: SP, SC | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_MC_2H.png | |||
|caption= | |||
|name= | |||
|input= 2H | |||
|data= | |||
{{AttackData-AUA | |||
|damage=55 | |||
|startup=11 | |||
|active=15 | |||
|recovery=11 | |||
|onhit=-1 | |||
|onblock=-13 | |||
|guard=Low | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* A standard low. | |||
Gatling Options: SP, SC | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_MC_cmdH.png | |||
|caption= | |||
|name= | |||
|input= 6H | |||
|data= | |||
{{AttackData-AUA | |||
|damage=50 | |||
|startup=13 | |||
|active=29 | |||
|recovery=14 | |||
|onhit=Knockdown | |||
|onblock= | |||
|guard=Mid | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* Has a bit of an approach to it and drains the enemy's meter on hit. Can be used in whiff cancel combos in the corner to drain close to a full bar. Has very little blockstun, so throwing this out in neutral will likely result in you eating a punish. | |||
Gatling Options: SP, SC | |||
}} | |||
}} | |||
{{Navbox-RO}} | {{Navbox-RO}} |
Revision as of 14:33, 6 January 2023
Health | 500 |
Forward Walk Speed | 1.20 |
Backward Walk Speed | 1.10 |
Forward Dash Speed | 2.35 |
Backward Dash Speed | 1.65 |
Jump Speed | 1.20 |
Introduction
Despite being a boss character, MAXCYBER is universally considered bottom tier due to the lack of synergy between its tools.
Strengths | Weaknesses |
---|---|
|
|
Unique Tools
MAXCYBER's moveset is largely stolen from other members of the cast, and while he has 6 special moves instead of 3, he can't use the light versions of these moves
Movelist
5L
|
---|
2L
|
---|
5H
|
---|
2H
|
---|
6H
|
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