ROBO OH/SUTEKISS: Difference between revisions

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{{Navbox-RO}}
{{Navbox-RO}}
[[Category:ROBO OH]]

Revision as of 08:16, 10 January 2023

Ro SUTEKISS headshot.png
Health 600
Forward Walk Speed 1.40
Backward Walk Speed 1.20
Forward Dash Speed 2.30
Backward Dash Speed 2.07
Jump Speed 1.40

Introduction

SUTEKISS is a semi-clone of YUMELODY who is faster and has different special moves. While this gives her a great overhead,


Strengths Weaknesses
  • Overdrive Axel: The Overdrive version of Suteki Axel is one of the highest damaging moves in the game, and also an overhead.
  • Con: A weakness of the character.

Unique Tools

FUcking absurd overhead

Movelist

5L
Ro SU 5L.png
Type 1 light attack.
Type 1 light attack.
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
25 5 2 6 +4 +4 Mid 0 - -
  • Cancels into itself. Type 1 light attack, meaning it is the safest of the 3, but active for one less frame.


Gatling Options: 5L, 2L, SP, SC

2L
Ro SU 2L.png
Type 1 light attack.
Type 1 light attack.
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
25 5 2 6 +4 +4 Low 0 - -
  • Cancels into itself. Type 1 light attack, meaning it is the safest of the 3, but active for one less frame.


Gatling Options: 2L, 5L, SP, SC

5H
Ro SU 5H.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
50 10 6 15 Knockdown -9 Mid 0 - -
  • A sky-high kick that launches the opponent. Can combo into command heavy for corner carry.

Gatling Options: SP, SC

2H
Ro SU 2H.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
50 7 6 15 -9 -13 Low 0 - -
  • A low kick that allows SUTEKISS to continue a combo on the ground, making combos into Hyperdrive easier.

Gatling Options: SP, SC

6H
Ro SU cmdH.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
45 10 20 6 +2 -9 Low 0 - -
  • A graceful sit spin that juggles once.

Gatling Options: SP, SC

j.L
Ro SU jL.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
25 5 999 - - - High 0 - -
j.H
Ro SU jH.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
30 13 999 - - - High 0 - -
Throw
L+H
Ro SU Throw.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
70 16 3 27 Knockdown - Throw 0 - -
  • Universal throw.
Suteki Spiral
24x
Ro SU 24x.png
Ro SU 24L+H.png
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
24L 50 11 59 11 -30 -45 Mid 12.5 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
24H 80 11 59 11 Knockdown -60 Mid 20 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
24L+H 90 11 59 11 Knockdown -60 Mid 22.5 - 11-70 Projectile
Suteki Axel
626x
Ro SU 626x.png
Ro SU 626x2.png
Ro SU 626L+H.png
Ro SU 626L+H2.png
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
626L 40,40 25 31 5 - - High,Mid 10,10 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
626H 30,30,30 20 56 5 Knockdown - High,High,Mid 7.5,7.5,7.5 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
626L+H 45,45,45,45 20 56 5 Knockdown - High,High,High,Mid 11.25,11.25,11.25,11.25 - -
Suteki Spin
424x
Ro SU 424x.png
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
424L 50 8 18 8 +4 -1 Mid 12.5 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
424H 75 12 9 25 Knockdown -27 Mid 18.75 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
424L+H 85 12 9 25 Knockdown -27 Mid 21.25 - 1-12 Full
Super Suteki Shot
626x
Ro SU 2626x.png
Let's end this the same way we started it, with a move stolen from YUMELODY
Let's end this the same way we started it, with a move stolen from YUMELODY
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
1 Bar 76 20 20 21 Knockdown -36 Mid 19 - -
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
2 Bar 153 20 20 21 Knockdown -36 Mid 38.25 - 1-19 Projectile
Version Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
3 Bar 230 20 20 21 Knockdown -36 Mid 57.5 - 1-19 Full
  • An incredibly slow projectile.


General
Controls
Notation
HUD
System
FAQ
Patch Notes
Characters
RINGKING
MEGASTAR
NEKOGAMI
DRAGONOH
MASAMIOH
AUTOFIVE
YUMELODY
SUTEKISS
GRANDSKY
HEAVYTEX
UCHUZINE
SHIPPOOH
MAXCYBER
DIMCYBER