ROBO OH/SUTEKISS: Difference between revisions
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{| class="wikitable" style="float:right; margin-left: 10px;" | {| class="wikitable" style="float:right; margin-left: 10px;" | ||
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==Introduction== | ==Introduction== | ||
SUTEKISS is a semi-clone of YUMELODY who is faster and has | SUTEKISS is a semi-clone of YUMELODY who is faster and has ice skate-based special moves. While this gives her a great overhead in the form of a triple axel, she struggles in other aspects due to her unique tools. Her damage output is good without the use of Hyperdrive, mostly relying on Level 1 Super to establish neutral. She has a decent up-close 50/50 with cmd.H and {{NotationIcon-RO|l}}Axel, but getting in seems to be an issue for her. | ||
{{ProConTable|width=100 | {{ProConTable|width=100 | ||
|pros= | |pros= | ||
* '''Overdrive Axel''': The Overdrive version of Suteki Axel is one of the highest damaging moves in the game, and also an overhead. | * '''Overdrive Axel''': The Overdrive version of Suteki Axel is one of the highest damaging moves in the game, and also an overhead. | ||
* '''High/Low''': SUTEKISS has 3 grounded normals that hit low along with a great array of overheads. The only low that might not combo into her special moves is +3 on hit or block. | |||
|cons= | |cons= | ||
* ''' | * '''Unintuitive special moves''': SUTEKISS has strange versions of existing ideas for moves. For example, her overhead is a multi-hit that ends in a mid, her DP has 0 forward movement, and her command dash can go across 95% of the screen with 70 frames of projectile invulnerability. These moves all have their uses, but at first it is unclear. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=ro_SU_2L.png | |image=ro_SU_2L.png | ||
|caption= Type | |caption= Type 1 light attack. | ||
|name= | |name= | ||
|input= 2L | |input= 2L | ||
Line 67: | Line 70: | ||
|startup=5 | |startup=5 | ||
|active=2 | |active=2 | ||
|recovery= | |recovery=6 | ||
|onhit=+4 | |onhit=+4 | ||
|onblock=+4 | |onblock=+4 | ||
Line 92: | Line 95: | ||
|recovery=15 | |recovery=15 | ||
|onhit=Knockdown | |onhit=Knockdown | ||
|onblock=- | |onblock=-9 | ||
|guard=Mid | |guard=Mid | ||
|chip=0 | |chip=0 | ||
Line 115: | Line 118: | ||
|active=6 | |active=6 | ||
|recovery=15 | |recovery=15 | ||
|onhit= | |onhit=-9 | ||
|onblock=- | |onblock=-13 | ||
|guard= | |guard=Low | ||
|chip=0 | |chip=0 | ||
|invuln= | |invuln= | ||
Line 129: | Line 132: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image=ro_SU_cmdH.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 145: | Line 148: | ||
|invuln= | |invuln= | ||
|description= | |description= | ||
* A graceful spin that juggles once. | * A graceful sit spin that juggles once. | ||
Gatling Options: SP, SC | Gatling Options: SP, SC | ||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_jL.png | |||
|caption= | |||
|name= | |||
|input= j.L | |||
|data= | |||
{{AttackData-AUA | |||
|damage=25 | |||
|startup=5 | |||
|active=999 | |||
|recovery= | |||
|onhit= | |||
|onblock= | |||
|guard=High | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* Standard j.L. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_jH.png | |||
|caption= | |||
|name= | |||
|input= j.H | |||
|data= | |||
{{AttackData-AUA | |||
|damage=30 | |||
|startup=13 | |||
|active=999 | |||
|recovery= | |||
|onhit= | |||
|onblock= | |||
|guard=High | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* A pretty solid jump-in. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_Throw.png | |||
|caption= | |||
|name= Throw | |||
|input= L+H | |||
|data= | |||
{{AttackData-AUA | |||
|damage=70 | |||
|startup=16 | |||
|active=3 | |||
|recovery=27 | |||
|onhit=Knockdown | |||
|onblock= | |||
|guard=Throw | |||
|chip=0 | |||
|invuln= | |||
|description= | |||
* Universal throw. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_24x.png | |||
|image2=ro_SU_24L+H.png | |||
|caption= | |||
|name=Suteki Spiral | |||
|input= 24x | |||
|data= | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|l}} | |||
|damage=50 | |||
|startup=11 | |||
|active=59 | |||
|recovery=11 | |||
|onhit=-30 | |||
|onblock=-45 | |||
|guard=Mid | |||
|chip=12.5 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|h}} | |||
|damage=80 | |||
|startup=11 | |||
|active=59 | |||
|recovery=11 | |||
|onhit=Knockdown | |||
|onblock=-60 | |||
|guard=Mid | |||
|chip=20 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|od}} | |||
|damage=90 | |||
|startup=11 | |||
|active=59 | |||
|recovery=11 | |||
|onhit=Knockdown | |||
|onblock=-60 | |||
|guard=Mid | |||
|chip=22.5 | |||
|invuln=11-70 Projectile | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_626x.png | |||
|image2=ro_SU_626x2.png | |||
|image3=ro_SU_626L+H.png | |||
|image4=ro_SU_626L+H2.png | |||
|caption= | |||
|name=Suteki Axel | |||
|input= 626x | |||
|data= | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|l}} | |||
|damage=40,40 | |||
|startup=25 | |||
|active=31 | |||
|recovery=5 | |||
|onhit= | |||
|onblock= | |||
|guard=High,Mid | |||
|chip=10,10 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|h}} | |||
|damage=30,30,30 | |||
|startup=20 | |||
|active=56 | |||
|recovery=5 | |||
|onhit=Knockdown | |||
|onblock= | |||
|guard=High,High,Mid | |||
|chip=7.5,7.5,7.5 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|od}} | |||
|damage=45,45,45,45 | |||
|startup=20 | |||
|active=56 | |||
|recovery=5 | |||
|onhit=Knockdown | |||
|onblock= | |||
|guard=High,High,High,Mid | |||
|chip=11.25,11.25,11.25,11.25 | |||
|invuln= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_424x.png | |||
|caption= | |||
|name=Suteki Spin | |||
|input= 424x | |||
|data= | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|l}} | |||
|damage=50 | |||
|startup=8 | |||
|active=18 | |||
|recovery=8 | |||
|onhit=+4 | |||
|onblock=-1 | |||
|guard=Mid | |||
|chip=12.5 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|h}} | |||
|damage=75 | |||
|startup=12 | |||
|active=9 | |||
|recovery=25 | |||
|onhit=Knockdown | |||
|onblock=-27 | |||
|guard=Mid | |||
|chip=18.75 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version={{NotationIcon-RO|od}} | |||
|damage=85 | |||
|startup=12 | |||
|active=9 | |||
|recovery=25 | |||
|onhit=Knockdown | |||
|onblock=-27 | |||
|guard=Mid | |||
|chip=21.25 | |||
|invuln=1-12 Full | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=ro_SU_2626x.png | |||
|caption=Let's end this the same way we started it, with a move stolen from YUMELODY | |||
|name=Super Suteki Shot | |||
|input= 2626L+H | |||
|data= | |||
{{AttackData-AUA | |||
|version=1 Bar | |||
|damage=76 | |||
|startup=20 | |||
|active=20 | |||
|recovery=21 | |||
|onhit=Knockdown | |||
|onblock=-36 | |||
|guard=Mid | |||
|chip=19 | |||
|invuln= | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version=2 Bar | |||
|damage=153 | |||
|startup=20 | |||
|active=20 | |||
|recovery=21 | |||
|onhit=Knockdown | |||
|onblock=-36 | |||
|guard=Mid | |||
|chip=38.25 | |||
|invuln=1-19 Projectile | |||
|description= | |||
}} | |||
{{AttackData-AUA | |||
|version=3 Bar | |||
|damage=230 | |||
|startup=20 | |||
|active=20 | |||
|recovery=21 | |||
|onhit=Knockdown | |||
|onblock=-36 | |||
|guard=Mid | |||
|chip=57.5 | |||
|invuln=1-19 Full | |||
|description= | |||
* An incredibly slow projectile. Used to help Sutekiss win neutral as it allows her to slow her opponent down under threat of chip or mix. | |||
}} | }} | ||
}} | }} | ||
{{Navbox-RO}} | {{Navbox-RO}} | ||
[[Category:ROBO OH]] |
Latest revision as of 15:35, 24 February 2024
Health | 600 |
Forward Walk Speed | 1.40 |
Backward Walk Speed | 1.20 |
Forward Dash Speed | 2.30 |
Backward Dash Speed | 2.07 |
Jump Speed | 1.40 |
Introduction
SUTEKISS is a semi-clone of YUMELODY who is faster and has ice skate-based special moves. While this gives her a great overhead in the form of a triple axel, she struggles in other aspects due to her unique tools. Her damage output is good without the use of Hyperdrive, mostly relying on Level 1 Super to establish neutral. She has a decent up-close 50/50 with cmd.H and
Axel, but getting in seems to be an issue for her.
Strengths | Weaknesses |
---|---|
|
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Unique Tools
FUcking absurd overhead
Movelist
5L Type 1 light attack. Type 1 light attack.
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2L Type 1 light attack. Type 1 light attack.
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5H
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2H
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6H
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j.L
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j.H
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Throw
L+H |
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Suteki Spiral
24x |
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Suteki Axel
626x |
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Suteki Spin
424x |
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Super Suteki Shot 2626L+H Let's end this the same way we started it, with a move stolen from YUMELODY Let's end this the same way we started it, with a move stolen from YUMELODY
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