KILL la KILL IF/Sanageyama: Difference between revisions

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  |header=no
  |header=no
  |version='''Valor Level 2'''
  |version='''Valor Level 2'''
  |damage=
  |damage= 3930
  |startup=
  |startup=
  |recovery=
  |recovery=
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  |advBlock=
  |advBlock=
  |attribute=
  |attribute=
  |description=  
  |description= *Sanageyama swings downwards, stunning the opponent for a period of time.
*An ATTACK prompt will appear which allows Sanageyama to perform additional swings with A, B, and C.
*Each attack represents a part of MEN DOU KOTE.
**A = MEN
**B = DOU
**C = KOTE
*The initial swing of the super will perform MEN.
*Performing MEN DOU KOTE in order will give you additional damage.
*At Valor Level 2, Sanageyama swings faster allowing for more reps.
**If enough reps have been done, a more damaging ender will be granted.
}}
}}
}}
}}

Revision as of 12:18, 20 July 2019

KLKIF Sanageyama.png

Introduction

UZU SANAGEYAMA

Placeholder

Character Information


Health: 10,500

Valor Level 1

  • Gains the ability "Shingan Step." Allows him to dash cancel out of a successful block.
  • Increased dash attack damage.


Valor Level 2

  • Close Ranged Attack Special enhanced


Walkspeed Ranking: ???

Front Step Dash: ??? Frames
Back Step Dash: ??? Frames
Side Step Dash: ??? Frames

Close Ranged Attacks

KLKIF Sanageyama 5A.png
Men
Men
KLKIF Sanageyama 5AA.png
Dou: Frenzy
Dou: Frenzy
KLKIF Sanageyama 5AAA.png
Kote: Frenzy
Kote: Frenzy
KLKIF Sanageyama 5AAAA.png
Men: Brave Blade
Men: Brave Blade
KLKIF Sanageyama 5AAAAA.png
Dou: Brave Blade
Dou: Brave Blade
KLKIF Sanageyama 5AAAAAA.png
Kote: Brave Blade
Kote: Brave Blade
KLKIF Sanageyama 5AAAAAAA.png
Men: Goku Blade
Men: Goku Blade
Version Damage Prorate Priority Startup On Hit On Block Counter Hit
5A 200 - - - - - -
  • Downward swing that can anti-air.



5AA 100 - - - - - -
  • Followup horizontal swing.





5AAA 100 - - - - - -
  • Another downward swing.




5AAAA 400 - - - - - -
  • Another downward swing.
  • We're halfway there.




5AAAAA 140 - - - - - -
  • Only available if 5AAAA hits.
  • Another horizontal swing.



5AAAAAA 140 - - - - - -
  • Only available if 5AAAAA hits.
  • Another downward swing.
  • Almost there.


5AAAAAAA 1240 - - - Sliding Knockdown - -
  • Only available if 5AAAAAA hits.
  • Downward swing ender.
  • Rest easy, you've made it to the end.
KLKIF Sanageyama 5AAA4A.png
KLKIF Sanageyama 5AAA4AA.png
KLKIF Sanageyama 5AAA4AAA.png
Version Damage Prorate Priority Startup On Hit On Block Counter Hit
5AAA > 4/6A 200 - - - - - -
  • Placeholder


5AAA > 4/6AA - - - - - - -
  • Placeholder




5AAA > 4/6AAA 380 - - - - - -

Three hit attack.

KLKIF Sanageyama 5AAA2A.png
KLKIF Sanageyama 5AAA2AA.png
Version Damage Prorate Priority Startup On Hit On Block Counter Hit
5AAA > 2/8A 300 - - - - - -
  • Placeholder


5AAA > 2/8AA 500 - - - - - -
  • Placeholder
4/6A (Ender)
KLKIF Sanageyama 5AAAAAA4A.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
500 - - - - - -
2/8A (Ender)
KLKIF Sanageyama 5AAAAAA2A.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
640 - - - - - -
4/6A
KLKIF Sanageyama 4A.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
240 - - - - - -
2/8A
KLKIF Sanageyama 2A.png
KLKIF Sanageyama 2A 2.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
240 - - - - - -
d.A
KLKIF Sanageyama 5A.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
160 - - - - - -
j.A
KLKIF Sanageyama jA.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
240 - - - - - -
sp.A
KLKIF sA Sanageyama.png
KLKIF sA enhanced Sanageyama.png
Version Damage Prorate Priority Startup On Hit On Block Counter Hit
Normal 1920 - - - - - -

Mash for more damage. 1920 minimum.

Valor Level 2 3930 - - - - - -
  • Sanageyama swings downwards, stunning the opponent for a period of time.
  • An ATTACK prompt will appear which allows Sanageyama to perform additional swings with A, B, and C.
  • Each attack represents a part of MEN DOU KOTE.
    • A = MEN
    • B = DOU
    • C = KOTE
  • The initial swing of the super will perform MEN.
  • Performing MEN DOU KOTE in order will give you additional damage.
  • At Valor Level 2, Sanageyama swings faster allowing for more reps.
    • If enough reps have been done, a more damaging ender will be granted.

Long Ranged Attacks

5B
KLKIF Sanageyama 5B.png
KLKIF Sanageyama 5BB.png
KLKIF Sanageyama 5BBB.png
Version Damage Prorate Priority Startup On Hit On Block Counter Hit
5B 120 - - - - - -
  • Placeholder



5BB 160 - - - - - -
  • Placeholder




5BBB 300 - - - - - -
  • Placeholder
5[B]
KLKIF Sanageyama 5(B).png
Damage Prorate Priority Startup On Hit On Block Counter Hit
1200 - - - - - -
  • Placeholder
d.B
KLKIF Sanageyama dA.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
300 - - - - - -
  • Placeholder
j.B
KLKIF Sanageyama j(B).png
Damage Prorate Priority Startup On Hit On Block Counter Hit
180 - - - - - -
  • Placeholder
j.[B]
KLKIF Sanageyama j(B).png
Damage Prorate Priority Startup On Hit On Block Counter Hit
410 - - - - - -
  • Placeholder
sp.B
KLKIF sB Sanageyama.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
1200 - - - - - -
  • Placeholder

Break Attacks

5C
KLKIF Sanageyama 5C.png
Damage Prorate Priority Startup On Hit Guard Break Counter Hit
600 - - - - - -
5B (Ender)
KLKIF Sanageyama 5AAAAAA5C.png
KLKIF Sanageyama 5AAAAAA5B2.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
560 - - - - - -
d.C
KLKIF Sanageyama dC.png
KLKIF Sanageyama dC2.png
Damage Prorate Priority Startup On Hit Guard Break Counter Hit
600 - - - - - -
j.C
KLKIF Sanageyama jC.png
Damage Prorate Priority Startup On Hit Guard Break Counter Hit
800 - - - - - -
sp.C
KLKIF sC Sanageyama.png
Damage Prorate Priority Startup On Hit Guard Break Counter Hit
1960 - - - - - -

One thousand hits.

General Moves

Homing Dash
KLKIF Sanageyama Homing Dash.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
50 - - - - - -
Homing Dash
(Air)
KLKIF Sanageyama Air Homing Dash.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
50 - - - - - -
Ketsui Burst
(Offensive)
KLKIF Sanageyama Valor Burst.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
1500 - - - - - -
Ketsui Burst
(Defensive)
KLKIF Sanageyama Valor Burst.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
10 - - - - - -
FIBER LOST SECRET ARTS
KLKIF Sanageyama Fiber Art.png
KLKIF Sanageyama Fiber Art2.png
KLKIF Sanageyama Fiber Art3.png
KLKIF Sanageyama Fiber Art4.png
Damage Prorate Priority Startup On Hit On Block Counter Hit
SEN-I-SOSHITSU - - - - - -

Combos

Resources

Colors

Default OVA ARC Collab (Johnny Sfondi)
KLKIF Sanageyama Color1.png KLKIF Sanageyama Color2.png KLKIF Sanageyama Color3.png


General
Bloody Valor
Controls
FAQ
Mechanics
Patch Notes
Stages
Community
Esoterics
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