KILL la KILL IF/Inumuta
Health | 8,500 |
Meter Multiplier | 1.5x |
Walkspeed | 3rd |
Homing Dash Speed | 10th |
Homing Dash Duration | 90 |
Height | 10.00 |
Weight | 1 |
Jump Height | - |
Jump Duration | - |
Side Step Dash Invul | 1-57 |
Front Step Dash Total | - |
Side Step Dash Total | - |
Back Step Dash Total | - |
Has Forced A Ender | - |
Has Forced B Ender | - |
Has Forced C Ender | - |
Introduction
Hōka Inumuta (犬牟田 宝火)
He is one of the student council's Elite Four. He is in charge of Honnōji Academy's information and strategy committee, aiding the student council by analyzing information via his laptop. He is also in charge of analysis of the Goku Uniforms research in the Sewing Club.
Overview
Inumuta is a pixie character who relies on his fast movement speed and normals, cubes, and infinites to delete his opponents. His normals are fairly safe on block or have enough cancel options to avoid direct punishment. He can reliably zone against most characters as his cubes are high priority projectiles (will clash against homing dashes). He can theoretically combo any character from full health to death and keep his combo unburstable by repeatedly stealing their meter before they can burst. Should they be able to burst he has multiple options to bait a burst attempt (sp.A, sp.C, Valor, some burst safe normals). He has many different unburstable infinites to pull from depending on the stage he is on, and him winning from these in Round 1 lets him start Round 2 in TOC, which will let him get near guaranteed hits at Round 2 start, letting him theoretically win the entire game off of roundstart. Should he feel the need to timer scam, TOC is very effective for keeping himself hidden (on top of being in permanent sidestep invul) until the game is over. Obtaining a significant life lead and entering TOC is an effective strategy for winning a game against an opponent who is difficult to approach or who has very few options to deal with TOC.
Valor Level 1
- Allows Inumuta to spend up to 5 AP instead of 3 during guard breaks.
- Thermo Optical Camouflage can be used from break attack startups or during a homing dash.
- Each cube that lands on your opponent will now build one AG instead of 1/2.
- True Invulnerability on wakeup is increased.
Valor Level 2
- Break Attack Special enhanced
Notables
- Inumuta's invul frames share the same rules as TOC unless stated otherwise on specific moves.
Close Ranged Attacks
5A
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TOC 5A
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4/6A
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2/8A
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d.A
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j.A
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TOC j.A
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sp.A
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Long Ranged Attacks
5B
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TOC 5B
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5[B]
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d.B
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j.B
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TOC j.B
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j.[B]
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sp.B
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Break Attacks
5C
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TOC 5C
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d.C
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j.C
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TOC j.C
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sp.C
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General Moves
Analyze Gauge
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Thermo Optical Camouflage
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Homing Dash
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Aerial Homing Dash
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Valor Burst
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Counter Burst
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FIBER LOST SECRET ARTS
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Colors
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
33phy33 @33phy33 |
United States PA |
Active | Plays on PS/Steam/Switch 8a of the gods. Example Play | |
Rikir @Al_Rikir |
United States CA |
Retired | Plays on PS/Steam A very strong yet old school Houka player, discovered his standard infinite BnB along with other tech for Houka, has racked up many wins in offline tournaments such as FrostyFaustings and CEOTaku. Example Play | |
Ryno @_ryno4ever |
United States |
Retired | Plays on PS The Houka that started it all. Example Play |
External Links
- Twitter hashtag: #KLK_IMT