ROBO OH/GRANDSKY

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< ROBO OH
Revision as of 16:17, 6 January 2023 by Theheartgold101 (talk | contribs) (→‎Movelist: Fixed more bad Copy/Paste issues)
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Ro GRANDSKY heashot.png
Health 700
Forward Walk Speed 1.00
Backward Walk Speed 0.90
Forward Dash Speed 2.10
Backward Dash Speed 1.37
Jump Speed 1.00

Introduction

GRANDSKY is a hard-to-execute powerhouse. With some of the most unique tools in the game, it’s hard to argue that GRANDSKY isn’t good. His meterless damage can reach 280+ and his oki game can be just as strong. GRANDSKY can play his own game by controlling the air and harassing the opponent with Payload. Voyage is an amazing combo ender and corner carry tool. He’s not just a damage dealer, but a damage sponge as he has the highest health for a playable character in the entire game - 700.

“Would you like a tour of the galaxy?”


Strengths Weaknesses
  • Controller of the Sky: GRANDSKY applies a threat any time he jumps. His j.H body splash can crossup, and payload gives massive blockstun to the opponent. OD Voyage is invincible on startup, meaning it can outstuff any anti-air. OD Payload releases two projectiles.
  • Grand health bar: GRANDSKY has 700 health, the highest in the game. Able to avoid getting two-touched by RINGKING.
  • Difficult to use: He can feel very clunky when trying to apply a gameplan similar to other characters.
  • Huge: Along with his massive health bar comes a massive body. GRANDSKY is the tallest character in the game, meaning he is increasingly susceptible to air attacks.

Unique Tools

GRANDSKY controls the air really well with his Voyage and Payload specials. These can be used for movement after an air-to-air, or to establish space. GRANDSKY loves forcing the opponent to block Payload as it grants long blockstun that allows him time to move in.

Movelist

5L
Ro GR 5L.png
Type 3 light attack.
Type 3 light attack.
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
35 5 3 7 +2 +2 Mid 0 - -
  • Cancels into itself.


Gatling Options: 5L, 2L, SP, SC

2L
Ro GR 2L.png
Type 3 light attack.
Type 3 light attack.
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
35 5 3 7 +3 +3 Low 0 - -
  • Cancels into itself.


Gatling Options: 2L, 5L, SP, SC

5H
Ro GR 5H.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
50 13 6 15 Knockdown -9 Mid 0 - -
  • An upward punch that launches at a near vertical angle. Gives GRANDSKY access to his many juggle routes.


Gatling Options: SP, SC

2H
Ro GR 2H.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
50 13 10 15 0 -12 Low 0 - -
  • GRANDSKY kneels down and punches both fists forward. Allows GRANDSKY to continue comboing on the ground. If hit meaty more than halfway through the move, you can link light attacks.

Gatling Options: SP, SC

6H
Ro GR cmdH.png
Damage Startup Active Recovery On Hit On Block Guard Chip Property Invuln
50 11 24 11 Knockdown -27 Mid 0 - -
  • A full-body tackle that travels a great horizontal distance. Launches on hit.

Gatling Options: SP, SC


General
Controls
Notation
HUD
System
FAQ
Patch Notes
Characters
RINGKING
MEGASTAR
NEKOGAMI
DRAGONOH
MASAMIOH
AUTOFIVE
YUMELODY
SUTEKISS
GRANDSKY
HEAVYTEX
UCHUZINE
SHIPPOOH
MAXCYBER
DIMCYBER